Leon Zweihander wrote...
but I hope the sequel retains the tactical challenge and deep storyline that I found charming in the original.
Er.. well as long as you don't want tactical play or a deep storyline, you will be fine, those things put people off DA:O, so aren't present in DA2.
Story cut scenes are good, voice acting varies from good to passionless (Party members are great, but most NPC's forgot to pause for breath).
You remain an errand boy throughout, with no sense of achievement what so ever.
There isn't much in the way of tactical play, compared to DA:O it is mindless hack and slash at a silly pace.
Continuity is none existant, I own a share in a business, never seen a penny.
I went on a big expedition that made me rich according to the story (Actually cost 50 to go and you make 20, that would be a loss of 30 then!) etc, etc.
There is never a real feel of truly upgrading any equipment.
Companions seem to never change outfits, a change for each passing year too much to ask. (I know 2 that can, but the rest lol, get a bath)
The games fun, pretty and has nice characters and interaction, however that is it, you never get a feeling of advancing in the world or making a difference. Even the biggest fights are dead easy and require no thought, worse still the rewards are often terrible or none existant.
Actually, the worst thing is the re-use of the same maps throughout.
Its still good, but with an unfortunate air of disapointment.