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Electronic Arts - Please don't rush ME3


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#76
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AdmiralCheez wrote...

Okay, I know there's a lot of negativity swirling around the DA2 threads already at the moment, but I feel this needs to be said.

EA, you are one hell of a powerhouse when it comes to publishing, and many of my favorite titles have been produced under your corporate wing.  However, your marketing campaigns for Dead Space 2 and Dante's Inferno were... pitifully juvenile, and you pushed Dragon Age 2 through too quickly for it to reach its full potential.  From what I hear, it is still a pretty good game, but popular opinion is that it's not all it could be.

I am not a marketing specialist.  I am not a game designer.  I have virtually no expertise or knowledge when it comes to selling or making video games.

But I am a consumer.  I am the audience you are targeting.  I am one of the many young people who stay up part midnight to get my hands on a title I've been waiting for.  I know I'm fairly ignorant of the whole process, and that ultimately I only mean a hundred bucks or so, but I feel strongly enough about your products that I believed I needed to speak up.

Mass Effect 3 has the potential to be a phenomenal game.  It has the potential to sweep in more Game of the Year awards than ME2, if done right.  However, it could also be the next Dragon Age 2, a title that fell short of its massive expectations because it was rushed.

I know it's tempting to cash in and make a bundle as quickly as possible, but why do that when you can make twice as much if you're just willing to be patient?  I doubt many people will care if the release date is pushed back.  They will simply wait.  They'll be frustrated, but they'll wait.

Reputation is, from what little I understand, very important when it comes to sales.  Few people will buy a product if they think it's sloppily made.  Undoubtedly, games that surpass the expectations of critics and laypeople alike will sell a lot better.  People--or at least I--like it when a company puts a lot of love and care into their product, and it's what made me really appreciate the first two Mass Effect games.

I want to appreciate ME3.  I want it to be a game worth blowing half a paycheck on.  And so do a lot of other people.  Games these days are pretty expensive, and those of us in the highschool/college/graduate demographic have to be careful with our money as it is.

I am sure ME3 will be a great game and I probably shouldn't be worried, but why stop at great when it can be downright amazing?

In short, EA, please be considerate of the time and effort it takes to make a quality game.  Like any work of art, it's just not the same if you rush it.

Besides, I'd gladly pass up a sales window to secure the prestige that goes with being responsible for the game of the decade.  I'd want to put the "art" back into Electronic Arts.  Wouldn't you?

Thanks much,
AdmiralCheez

PS: Cheers to the folks behind the ME series - you're doing great so far. ;)


I'm quoting this simply because this post is so good it deserves to be said again and again. I hope they'll listen.

#77
Whatever42

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Jebel Krong wrote...
the problem with me1 (and all early UE3 games) was that the engine wasn't good or properly documented back then. plus they spent a lot of time prototyping the game, so the actual development of the final design occurred in the final year/year-and-a-half of development - go back and look at all the previews and you'll see what i mean. so, yes in a way it was rushed, but only because so much time was spent putting all the technical pieces together it left little for the UNCs etc.


That makes perfect sense.

Anyone who's worked as a developer for someone else likely has faced a budget and a deadline. There is a natural tension between those who want to do it right (designers, programmers) and those who have to watch the return-on-investment and cash flow. It's the responsibility of the business to give their staff enough resources to do a great job; it's the responsibility of staff to work efficiently with those resources.

However, we all know when working with new technology or when designing brand new systems, sometimes things go slower when we anticipate. Or we end up having to do rework. Then we see the money and time running out and have to start using shortcuts.

That's one of the reasons many of us argued against redesigning anything significant. We know that ME3 can't deliver 100% of everything so personally, I would much rather see them focus on story and characters and great level design then on introducing a new inventory system or re-evaluating combat mechanics.

#78
InvaderErl

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They've repeatedly said they're happy with their core mechanics. I expect that they're toying around with an inventory system but I suspect it'll be nothing extensive. I really don't see them doing anything other than refining what's there, maybe tweaking a bit but alot of that technical work is done for the most part.

Modifié par InvaderErl, 11 mars 2011 - 02:10 .


#79
Franzius

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As it is ME3 much probably will be ME2 without planet scanning.
I really feel that short development time for ME3 will left lot of us more disappointed than we was with ME2.

The trend is there: linear corridor levels + fight&dialogues, no more no less.


Sorry for that, but I really do not like the new "RPG" formula of Bioware.

#80
InvaderErl

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Franzius wrote...

As it is ME3 much probably will be ME2 without planet scanning.
I really feel that short development time for ME3 will left lot of us more disappointed than we was with ME2.

The trend is there: linear corridor levels + fight&dialogues, no more no less.


Sorry for that, but I really do not like the new "RPG" formula of Bioware.


Most people however weren't dissapointed with ME2. It was a minority that was seriously dissapointed, and that's not to discount their grievances which for many I'm sure are genuine, but reception was largely positive.

Additionally you do know that "linear corridor levels + fight&dialogues" describes a fair bit of ME1 as well. Eden Prime/Feros/Therum/Iilos/Saren's base on Virmire/the END were all largely fighting down straight linear paths broken up by dialogue. There was really never a sprawling Bioshock-ian level.

Modifié par InvaderErl, 11 mars 2011 - 02:59 .


#81
xSTONEYx187x

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They won't rush it out. Look at ME 2, OK some people didn't like the fact the main plot was compromised for the character development side stories, but the game ran gorgeous, looked gorgeous and the overall game was fantastic.

Also regarding EA and their business practices, they actually admitted to making bad decisions when it came "forcing" devs to change their games to their liking.

I have faith.

P.S What happened to your epic Joker avatar, Cheez?

#82
ShepardOsiris

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My view is that they should take as long as is needed to get it done right. Make the game everything that it can be, as long as it can be, and as feature rich and polished as possible. If that's not until mid 2012, or 2013, so be it. I'll gladly wait to have it be what it should be.

The game is not really DONE, playable, does not mean finished. And several of the devs have posted recently that there is still a lot of work left to do. It's not like thier just sitting on thier hands waiting for release day. I'm a little concerned about the relatively short development cycle. December 2009 to say October 2011 is only 22 months. That's not exactly a long full cycle for a big, epic 50+ hour RPG. If it does stay single player only, I'm less concerned, but if they are spending resource money and time on a multiplayer component, then my worries would amplify.

Regardless of where the game stands in terms of completion and it's technical level of polish, I actually do think there is a relatively good chance the game will get delayed to next year. If only in terms of a strategic retreat. It's hypothetical of course, but if it did happen, it would probably be the most beneficial for the game. It would mean they could spend that extra time actually building onto the game, even if it's mostly side content, rather than spending that time fixing issues, if the game were to actually need a delay due to a technical reason. Allow me to throw out a few possible, yet mostly speculative scenarios.

Gears of War 3, Uncharted 3, Id's Rage, Battlefield 3, Elder Scrolls V Skyrim, Saint's Row 3, Batman Arkham City, and another overhyped but release schedule clearing none the less Call of Duty game, and possibly another Assassin's Creed game, all are scheduled to release in that same timeframe as ME 3 is. Obviously not all direct competitors, but still sales competitors, and every one of those listed that had a previous game in the series, which are all except Rage, every single one outsold ME 2. So I can easily see EA and Bioware rethinking it's release window if none or few of those games bail to next year.

In addition to that, The Old Republic could throw a wrench into things too. It was supposed to release soon, but now that that isn't happening, it becomes a question of when is it ready? Looking more and more like potentially fall. I can't see them releasing both it and ME 3 in close proximity to one another, since they are although very different, both essentially a Sci Fi RPG, and in many ways, direct competitors. And if both are ready, and it comes down to a choice of which to release, I think it's almost a given that TOR would get the nod, because it's a potentially massive cash cow for EA, maybe thier biggest cash cow in the herd. They want it out there making steady money.

Whatever happens, I just hope they do right by the series, and finish off the trilogy the way it deserves to be finished.

#83
Fiery Phoenix

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Very well put, ShepardOsiris.

#84
GHOST OF FRUITY

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@ShepardOsiris - very well put. Doing anything well takes time and cutting corners to make a deadline will always show. ME3 needs to be done right and if it means waiting longer then so be it. EA need to back off and let Bioware do their thing without compromises.

#85
Exiled Eagle

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Ha! You're preaching to the converted there. EA doesn't care if Mass Effect is important to us (and I'm starting to think Bioware is thinking the same thing) they want your money, that's it. Nothing more. Really.

#86
VolusNamedBob

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Well said, OP. I honestly wouldn't mind if ME3 got delayed.

#87
Alphyn

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The first mistake you made was assuming EA gives a sh*t.

#88
eldav

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i think we should blame bioware too for the DA2 disaster, shame shame

#89
Franzius

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With only few month away ME3 will be ME2 without planet scanning, but far more rushed: In less than 2 year they have to develop the game for 3 different platforms (and maybe develop also a multiplayer section of the game).

The problem is that I really do not stand the new Bioware "RPG" formula:
"linear corridor levels + fights + dialogues".

#90
landis963

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Here's the thing though - How long have they been working on it, *before* the VGA announcement trailer? Because I was under the impression that they were working on ME3 at least since the announcement of DA2, if not earlier than that. Multiplayer, though there is a vociferous section that wants it, is included solely at their discretion and, honestly, could be excised without alienating the majority, esp. since none of the first two had it. Also, if they work enough of the kinks out of one version to release, regardless of platform, they can just port it over to the other two and call it a day. Forgive me my ignorance in game developing, but how hard could it be? Just switch over the relevant things in the code and away you go.

#91
InvaderErl

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Franzius wrote...

With only few month away ME3 will be ME2 without planet scanning, but far more rushed: In less than 2 year they have to develop the game for 3 different platforms (and maybe develop also a multiplayer section of the game).

The problem is that I really do not stand the new Bioware "RPG" formula:
"linear corridor levels + fights + dialogues".





You... you said that already... Image IPB About three hours ago.

#92
chris2365

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I agree. EA shouldn't pressure BioWare to release this holiday. In fact, pushing it into early 2012 would be wise in order to avoid the mayhem of high profile games Being released this Holiday season( Call of Duty, Uncharted 3, Battlefield 3, Resistance 3...). Besides, as a succesor to Mass Effect 2, I think they'll need all the time they can get to top it.

#93
Phaedon

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AdmiralCheez wrote...

-Original Post-

ME3 has the same development cycle as ME2 had, as development started before ME2 was released. And I wouldn't call ME2 rushed.

#94
The_Illusive

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People are just beeing scared because of DA II that failed

Modifié par The_Illusive, 11 mars 2011 - 08:31 .


#95
AdmiralCheez

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Phaedon wrote...

AdmiralCheez wrote...

-Original Post-

ME3 has the same development cycle as ME2 had, as development started before ME2 was released. And I wouldn't call ME2 rushed.

Of course not, but it may be tempting to boot ME3 out the door so it hits the shelves before Skyrim.

#96
Guest_John Newton_*

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If they rush it I'll be upset...

#97
Justin2k

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I was hoping it would come out next year at the very earliest to be honest. I think its too soon a release after ME2 to be the ending we all want.

#98
Bluko

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Sometimes I imagine this happening at EA Bioware...

EA Boss Merc:"GO GO GO!"
Bioware Merc:"Hold the line!"
EA Boss Merc:"I will destroy you!"
Bioware Merc:"Hold the line!"

Hold the line Bioware. Hold the line.

Hackett:"ME3 must be fully completed! I repeat ME3 must be fully completed! Nothing else matters!"

#99
habitat 67

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eldav wrote...

I read in Kotaku that the composer for the da2 felt that he was being rushed to do his job, says alot about the game.


He really didn't do a very good job. At least he's aware of it.

#100
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i will lose all faith in bioware if ME3 is rushed