Chesta12345 wrote...
PRO TIP:
Heal is for low health dps that need spot heals.
Regeneration is for the tank. With so much health, the increased health regen can usually out-heal the damage being dealt to a good tank. I had Wynne setup to cast regeneration on me at <75% health and only on the hardest encounters did I have to worry about my health.
Unfortunately, regen is not enough to circumvent damage in just about every hard fight - whether there is massive spells getting thrown your way or getting crit'ed two times in a row (usually results in death if a boss does that regardless how awesome your armor is) and so on.
I find that to keep up with heals, I have to use the level 1 heal and regen on the same person, as the damage comes in too fast to only have one or the other. The cooldowns become a big problem. The real problem is that they just don't heal for enough hp.
In tough fights, it is not uncommon for hp to hovering at 30-50% and just trying to stay alive as it is, because it's constantly getting lowered. At which point, mana gets depleted and the mage has to pot, or the tank needs to use a health pot. I would say using health pots and not relying on the mage to heal is also a pretty common occurence.
Modifié par egervari, 16 novembre 2009 - 08:57 .





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