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So who is actually ENJOYING this game?


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#126
GingerAnne

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For me I guess you can tell if it's a good game by the fact that when you turn off your PC or Console your mind is simply craving that game again. So if you walk away, do something else for a day and ignore it but then for some reason that game is calling you, that is how you know it's a good game. Like right now, all I want to do is get cozy, and play the game but now it's kinda late. I should be going to bed lol

#127
Matroska

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Inarborat wrote...

Teclo wrote...

I don't really get why people are saying it was rushed.


I don't get how people can't see that.  The copy/paste environments are the biggest clue, broken DX11, console controls missing Auto Attack, etc...

It's fun but it had so much more potential that's either being held back by the rushed push for release or the consoles' outdated hardware.

Copy-paste environment are in all Bioware games, particularly Mass Effect 1 and commonly in Origins (which only had a handful of unique locations and a whole capital city represented by one ****-brown market square and 3 identical back alleys. The other elements are all PC issues, so maybe this time they focused on the version that would be played by most people rather than the one that would be played by least people, as they did with Origins.

#128
WidowMaker9394

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I find it an exceptional and amazing game. It's a shame it has split the community in twice, though.

#129
Pandaman102

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Teclo wrote...

By music composer, do you mean head of the dev team? 'Cause if not, I don't really see your point. Maybe HE was rushed, maybe they commissioned the music late, but I don't see how he'd know anything about the development process.


http://music.ign.com.../1154594p1.html
Zur: Sure thing. I'm actually really anxious for the game right
now, so I can pop it in and start playing. I'm really looking forward to
see it. I know there are a few bugs that still need to be fixed. Unlike
other titles from Bioware, this [score] was kind of a rush job. EA
really wanted to capitalize on the success of Origins, so the game was
really being pushed hard to be released now. So I'd like to know if
there are bugs, or if there's anything we could patch or fix. [Editor's
note: Zur is speaking about bugs in the score only; he had no
involvement with the rest of the game's development.]


We all know Bioware isn't some amateur operation, they're experienced, they've worked with Zur before, they wouldn't have "commissioned the music late". Being a music composer obviously has its own complexities and difficulties, but the biggest advantage it has is that it doesn't get held up by delays in other teams - and despite that Zur felt rushed. Considering normal development cycle is 18 to 24 months and 12 months (which is what DA2 got) has always been considered rushed, it's not unreasonable to conclude that the project was indeed rushed.

You also have to understand that just because they have the lore and engine doesn't mean it's any easier or faster to model everything and rebalance the system. The changes to DA2 essentialy made it a new game, no different than any other game that licenses third-party engines, and should have been given the full development time as well.

#130
GingerAnne

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WidowMaker9394 wrote...

I find it an exceptional and amazing game. It's a shame it has split the community in twice, though.


Yeah it's weird. I was not expecting such negativity. All my friends on facebook couldn't wait to get the game and play it after trying the demo. Some of them still have not gotten it due to money reasons. So far this is giving me pretty much alot of reasons to keep playing and enjoying it. It's the feeling you get when playing the game and my main character is hot and kicks butt lol

#131
billybobjones

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I like it a lot so far (about 17 hours in)

#132
Yamsandjams

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Teclo wrote...

Inarborat wrote...

Teclo wrote...

I don't really get why people are saying it was rushed.


I don't get how people can't see that.  The copy/paste environments are the biggest clue, broken DX11, console controls missing Auto Attack, etc...

It's fun but it had so much more potential that's either being held back by the rushed push for release or the consoles' outdated hardware.

Copy-paste environment are in all Bioware games, particularly Mass Effect 1 and commonly in Origins (which only had a handful of unique locations and a whole capital city represented by one ****-brown market square and 3 identical back alleys. The other elements are all PC issues, so maybe this time they focused on the version that would be played by most people rather than the one that would be played by least people, as they did with Origins.


Go easy on the copy and paste environments, haha... They're used to save space and time in making the game. That's a good thing because it's less resource intensive and they can allocate time to other aspects of the game. Building areas out of heightmaps of that size and detail would take quite a long time for each one. However, I think it's a little too apparent in DA2... they did try to change 'em up every now and then, but I think it's a little too much copy and paste that what was necessary.

And yeah, I can guaruntee you they would've had a lot more time on their hands and probably could've got more done if they developed it exclusively for PC. Mutliplatform software adds a fair bit of complication to the development process, although I suppose their prior experience with it would help out a lot. 

#133
Azhpol

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Cruven wrote...

Catchmeifucan wrote...

Oh and that i got raped by a elf but hey I guess you get that.


This happened to me as well.  I know now never to trust 'premium' service ever again. Image IPB

On topic, I am genuinely enjoying DA2.


I just went through that part right before I left for work...  Very glad now I was in a rush and didn't want to see how they did the sex scenes :blink:

#134
GingerAnne

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Metroidbum wrote...

I like it a lot so far (about 17 hours in)


awesome! I am about 10 and it's been loads of fun to play. Can't wait to see what happens next.

#135
Soilborn88

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I'm enjoying the game, I guess.

Not enjoying dumbed down and simplified content, where Origins had a lot of depth.

Dragon Age 2 just doesn't feel as epic as Origins felt.. 

#136
Matroska

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Pandaman102 wrote...
We all know Bioware isn't some amateur operation, they're experienced, they've worked with Zur before, they wouldn't have "commissioned the music late". Being a music composer obviously has its own complexities and difficulties, but the biggest advantage it has is that it doesn't get held up by delays in other teams - and despite that Zur felt rushed. Considering normal development cycle is 18 to 24 months and 12 months (which is what DA2 got) has always been considered rushed, it's not unreasonable to conclude that the project was indeed rushed.

You also have to understand that just because they have the lore and engine doesn't mean it's any easier or faster to model everything and rebalance the system. The changes to DA2 essentialy made it a new game, no different than any other game that licenses third-party engines, and should have been given the full development time as well.

It repeatedly says he's only talking about the score. And actually, you can get re-recordings or new recording made late into development, it even happens with major films. With your 2nd paragraph your missing the point that DA2 is technically more advanced than DA:O, the 6 year (or whatever) dev time of Origins would have mainy been the background development, not actual coding. You can see this in how horrible the animations (bodily and facial) are, to the point of actually being comical and sometimes creepy.

One thing reviews seem to be pretty unanimous on is how the game is more polished and better on a technical level (IGN said it was "technically the best in the franchise") so that doesn't seem rushed. Considering there were only 5 main plot locations in Origins (off the top of my head) and that the supposedly capital city was one area with about 4 openable doors in, it doesn't seem that great. I agree that it'd be a lot better if more houses were explorable in DA2, but it's not like it's fallen from some great standards set by DA:O.

#137
Pandaman102

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GingerAnne wrote...

Pandaman102
Teclo

What do you guys think of the music?? I am not digging it.


I haven't really noticed the music too much, whenever I fire up the game I do try to sit and listen to the main theme but the intro is just so... scratchy? Rumbling? It's like DA2's moody and growling at me for not playing.I do llike the tavern music and viscount's theme though, one's got spunk and the other's suitably regal.

I think DA:O's theme was a lot more majestic and I was able to pick up on the variations of it throughout the game, but since I can't sit through the whole of DA2's theme I don't recognize it anywhere else, if it is there to be recognized.

#138
LadyBri

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CrashB111 wrote...

More people than you see here, cause the people that like it are still playing it while the vocal minority came here to complain.
I like it myself.


I can certainly attest to this.  As much as I have wanted to hop on the forums to praise this game among people I would assume are fellow fans, I have been too sucked into this marvelous story.  Hawke is amazing, I love the characters and the setting, I love the fighting, and I really think this is a fitting chapter to the overall Thedas story.

#139
Lacan2

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I've played for about 5 hours and so far enjoying it. :)

#140
Yamsandjams

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GingerAnne wrote...

WidowMaker9394 wrote...

I find it an exceptional and amazing game. It's a shame it has split the community in twice, though.


Yeah it's weird. I was not expecting such negativity. All my friends on facebook couldn't wait to get the game and play it after trying the demo. Some of them still have not gotten it due to money reasons. So far this is giving me pretty much alot of reasons to keep playing and enjoying it. It's the feeling you get when playing the game and my main character is hot and kicks butt lol


It's like that curse that movies tend to have with their sequels. It's like the Back to the Future series... the sequel weren't garbage, but they're spawned off the first one which sets them up for failure in a way. People are extra critical and less forgiving. Yeah, I think there's probably more that could've been accompished with it overall, but I don't think it's reasonable to just diss it entirely.

Anyways, I'm not sure exactly what some people wanted anyways. Personally, I'm gald it wasn't just another Origins expansion with a different PC and storyline. I'll take it for what it is.

#141
WidowMaker9394

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GingerAnne wrote...

WidowMaker9394 wrote...

I find it an exceptional and amazing game. It's a shame it has split the community in twice, though.


Yeah it's weird. I was not expecting such negativity. All my friends on facebook couldn't wait to get the game and play it after trying the demo. Some of them still have not gotten it due to money reasons. So far this is giving me pretty much alot of reasons to keep playing and enjoying it. It's the feeling you get when playing the game and my main character is hot and kicks butt lol


How did you get your Hawke as a profile pic? I'm playing on 360 and it hasn't shown up yet on my profile. :crying:

OT: I really love the feel you get when you can't wait to get home and keep playing. I find so much about this game incredibly engrossing and I honestly can't stop thinking about the encounters and experiences in the game. I rarely play a game again right after I finish it but with DA2 I've already got a female rogue planned right down to the looks that I'll play as after I finish the game with my male warrior. :D

#142
GingerAnne

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Pandaman102 wrote...

GingerAnne wrote...

Pandaman102
Teclo

What do you guys think of the music?? I am not digging it.


I haven't really noticed the music too much, whenever I fire up the game I do try to sit and listen to the main theme but the intro is just so... scratchy? Rumbling? It's like DA2's moody and growling at me for not playing.I do llike the tavern music and viscount's theme though, one's got spunk and the other's suitably regal.

I think DA:O's theme was a lot more majestic and I was able to pick up on the variations of it throughout the game, but since I can't sit through the whole of DA2's theme I don't recognize it anywhere else, if it is there to be recognized.


I agree. I thought DA 1 was kinda creepy in some parts. I didn't like that feeling. I had to turn the music off lol. It freaked me out. But I kinda wish with the DA series they had a more uplifting soundtrack. Something more celtic and medieval. Less lord of the rings like. The music they have playing at the start screen is beautiful. Like the one they had for DA 1. That was gorgeous and then I got into the game and they never had it playing or at least I never noticed. But i kinda wish the entire game had that music throughout both DA 1 AND 2.

#143
BrotherCorvid

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Yamsandjams wrote...

GingerAnne wrote...

WidowMaker9394 wrote...

I find it an exceptional and amazing game. It's a shame it has split the community in twice, though.


Yeah it's weird. I was not expecting such negativity. All my friends on facebook couldn't wait to get the game and play it after trying the demo. Some of them still have not gotten it due to money reasons. So far this is giving me pretty much alot of reasons to keep playing and enjoying it. It's the feeling you get when playing the game and my main character is hot and kicks butt lol


It's like that curse that movies tend to have with their sequels. It's like the Back to the Future series... the sequel weren't garbage, but they're spawned off the first one which sets them up for failure in a way. People are extra critical and less forgiving. Yeah, I think there's probably more that could've been accompished with it overall, but I don't think it's reasonable to just diss it entirely.

Anyways, I'm not sure exactly what some people wanted anyways. Personally, I'm gald it wasn't just another Origins expansion with a different PC and storyline. I'll take it for what it is.


Honestly, and I said it earlier in this thread, but I think it's impatient people who don't appreciate a story that takes its time unfolding.  They want and need that clear goal to work toward, otherwise they get bored.

It's like kids in the car asking "Are we there yet?" and getting cranky because they don't know where they're going.  They could be driving by like, thirty bald eagles all soaring in the air in the most majestic display of avian superiority ever, but the kids won't give a damn because they don't know where they're going, so they don't care to look out the windows and enjoy the scenery.

They just need to learn to relax and enjoy the ride.

#144
Yamsandjams

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Soilborn88 wrote...

I'm enjoying the game, I guess.

Not enjoying dumbed down and simplified content, where Origins had a lot of depth.

Dragon Age 2 just doesn't feel as epic as Origins felt.. 


See, I'm in the opposite camp. In Origins, you're basically up against the blight from level 5. It starts epic from the get-go and keeps going until the end. I mean, you already know a little ways into Origins that the final battle is you against the archdemon, you just have to get there. I guess the side quests help mellow things out a bit though.

Now I haven't gotten that far into DA2 just yet, but I like how you're some broke refuge that's just trying to put their talents to use in order to get out of the craphole that they're living in, running into a series of events that take you from zero to hero. That's a much more classic adventure line that you'd find in lots of other stories, movies, or games, such as your typical D&D campagin where you start off killing basement rats and kobold bandits before taking on the nine hells at the end.

I'm not saying that one's better than the other, I just feel the difference should be appreciated. If every game is just one long epic, than none of them are.

#145
Straatbrak01

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I haven’t completed the game yet, but I am having a blast playing it. And so far I like every inch of it and I have no problems with DA2

#146
Pandaman102

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Teclo wrote...

It repeatedly says he's only talking about the score. And actually, you can get re-recordings or new recording made late into development, it even happens with major films. With your 2nd paragraph your missing the point that DA2 is technically more advanced than DA:O, the 6 year (or whatever) dev time of Origins would have mainy been the background development, not actual coding. You can see this in how horrible the animations (bodily and facial) are, to the point of actually being comical and sometimes creepy.

One thing reviews seem to be pretty unanimous on is how the game is more polished and better on a technical level (IGN said it was "technically the best in the franchise") so that doesn't seem rushed. Considering there were only 5 main plot locations in Origins (off the top of my head) and that the supposedly capital city was one area with about 4 openable doors in, it doesn't seem that great. I agree that it'd be a lot better if more houses were explorable in DA2, but it's not like it's fallen from some great standards set by DA:O.


For the sake of the rushed argument I never intended to compare DA2 to DA:O and I hope I didn't, I apologize if I did. My point was that DA2 had a very short develoipment time typical for the industry and that's already taking into account games that use third-party engines and pre-existing lore (or no lore at all, like in FPS games). Regardless if Zur had to redo tracks or was brought in late there's still the underlying fact that he was surprised by how much time he was allotted. His comment, the 12-month dev cycle, the repeated use of maps (moreso than Bioware's usual fare), and DirectX 11 problems all suggest rushed development. That doesn't mean Bioware couldn't polish up the engine or make improvements, just that some things had to be sacrified in order to do so and the maps were one of them.

I'm not saying the game is bad or worse than DA:O, I enjoy it quite a bit, I'm just disappointed that it could have been a lot more given more time.

Modifié par Pandaman102, 11 mars 2011 - 08:21 .


#147
GingerAnne

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How did you get your Hawke as a profile pic? I'm playing on 360 and it hasn't shown up yet on my profile. :crying:

OT: I really love the feel you get when you can't wait to get home and keep playing. I find so much about this game incredibly engrossing and I honestly can't stop thinking about the encounters and experiences in the game. I rarely play a game again right after I finish it but with DA2 I've already got a female rogue planned right down to the looks that I'll play as after I finish the game with my male warrior. :D



haha I know exactly how you feel!! I love that feeling too. If I am at work or school, I just want to go home and play the game and while I am away I feel like I am still my character LOL. I know I am a geek but it's so fun! Really takes you away ya know? I just love the story's that Bioware comes up with for their games. It's epic and engaging. The characters are beautiful and fun at the same time strong and it makes them sexy. ;)

I got my picture by going to
my profile
Then on the left hand side bar click where it says "GAMES" (Make sure to regester your game first)
Then you will see a list of regestered games you have. Next to "Dragon Age 2" You will see a link that says "Activate Online Profiles"  Once you do that, the dragon age 2 link will show up under that regestered game. When you click that it will take you to your icon that you use in your game. This will show you your characters stats etc...

Now go to "change profile photo". When you get there, there should be a white box all the way to the right of the screen. Click the little arrow and make sure it says "Dragon Age 2" Then under that it will show your picture. And if you select it, you can use it as your profile icon. :)

I hope that made sense :)

-Ginger

Modifié par GingerAnne, 11 mars 2011 - 08:20 .


#148
Soilborn88

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Yamsandjams wrote...

Soilborn88 wrote...

I'm enjoying the game, I guess.

Not enjoying dumbed down and simplified content, where Origins had a lot of depth.

Dragon Age 2 just doesn't feel as epic as Origins felt.. 


See, I'm in the opposite camp. In Origins, you're basically up against the blight from level 5. It starts epic from the get-go and keeps going until the end. I mean, you already know a little ways into Origins that the final battle is you against the archdemon, you just have to get there. I guess the side quests help mellow things out a bit though.

Now I haven't gotten that far into DA2 just yet, but I like how you're some broke refuge that's just trying to put their talents to use in order to get out of the craphole that they're living in, running into a series of events that take you from zero to hero. That's a much more classic adventure line that you'd find in lots of other stories, movies, or games, such as your typical D&D campagin where you start off killing basement rats and kobold bandits before taking on the nine hells at the end.

I'm not saying that one's better than the other, I just feel the difference should be appreciated. If every game is just one long epic, than none of them are.


In Dragon Age 2 the main story feels as if there is no greater purpose, or greater goal. In Origins it was clear what the goal was and what you're purpose was, to survive, build an army and battle the dark spawn with the odds against you. The story telling, the atmosphere, the world, and depth were what made Origins feel epic.

One thing I like about DA2 is that it's more focused on the main character Hawke, and that the story is more driven by Hawke. 

But you know, I see more flaws with this game than improvements. Graphics are a little better, I like the centralized story on the main character, I like the main character interactions and I somewhat liked the new skill trees. I also like Enchantment.

I don't like the simplfiied companion customization, I don't like the WAY smaller world, the quests are repetitive, the visuals are repettive,  tactics don't even matter anymore and the game has become more or less an action style Fable game. Did they really have to take out skills? And whatever happened to Speech checks? And that's just some of it.. So much of what made Origins a fantastic game, that seperates it from the rest of the RPGs was taken out of the 2nd in order to appease console gamers.

I really enjoyed Origins, I played it multiple times and purchased all the DLC. Coming from that hype to this is just a disappointment.

Modifié par Soilborn88, 11 mars 2011 - 08:21 .


#149
Paul Sedgmore

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I'm liking it so far, I've just taken a break after playing all night so I must be enjoying it :P I'm kind of surprised at the amount negative reaction that this game has got so far that doesn't have constructive feedback. And for me those that do state why they don't like it mention stuff that I don't consider deal breakers for me. The reuse of areas is annoying but I expect it in games that are either huge or have had a short development cycle.

Did EA give Bioware a short development time? Yes more than likely, its what big publishers do. If a game sells well they want another game out soon so that the franchise stays in the public's mind as they are in business to make money. Is the game streamlined for the less hardcore RPG fans? Yes as selling to hardcore RPG fans rarely makes money, before anyone says but DA:O made lots of money; you have to look at the gameplay data like Bioware did and they have stated the the typical game time stopped a couple of hours into the game before being dropped. Does this make it a bad game? No, with its issues it is a top range "Average" game which is being shown by reviews which will hopefully mean that EA will give them more time for the next game as shareholders like high rated reviews just under how much money a game makes.

Modifié par Paul Sedgmore, 11 mars 2011 - 08:25 .


#150
GingerAnne

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Soilborn88 wrote...

Yamsandjams wrote...

Soilborn88 wrote...

I'm enjoying the game, I guess.

Not enjoying dumbed down and simplified content, where Origins had a lot of depth.

Dragon Age 2 just doesn't feel as epic as Origins felt.. 


See, I'm in the opposite camp. In Origins, you're basically up against the blight from level 5. It starts epic from the get-go and keeps going until the end. I mean, you already know a little ways into Origins that the final battle is you against the archdemon, you just have to get there. I guess the side quests help mellow things out a bit though.

Now I haven't gotten that far into DA2 just yet, but I like how you're some broke refuge that's just trying to put their talents to use in order to get out of the craphole that they're living in, running into a series of events that take you from zero to hero. That's a much more classic adventure line that you'd find in lots of other stories, movies, or games, such as your typical D&D campagin where you start off killing basement rats and kobold bandits before taking on the nine hells at the end.

I'm not saying that one's better than the other, I just feel the difference should be appreciated. If every game is just one long epic, than none of them are.


In Dragon Age 2 the main story feels as if there is no greater purpose, or greater goal. In Origins it was clear what the goal was and what you're purpose was, to survive, build an army and battle the dark spawn with the odds against you. The story telling, the atmosphere, the world, and depth were what made Origins feel epic.

One thing I like about DA2 is that it's more focused on the main character Hawke, and that the story is more driven by Hawke. 

But you know, I see more flaws with this game than improvements. Graphics are a little better, I like the centralized story on the main character, I like the main character interactions and I somewhat liked the new skill trees. I also like Enchantment.

I don't like the simplfiied companion customization, I don't like the WAY smaller world, the quests are repetitive, the visuals are repettive,  tactics don't even matter anymore and the game has become more or less an action style Fable game. Did they really have to take out skills? And whatever happened to Speech checks? And that's just some of it.. So much of what made Origins a fantastic game, that seperates it from the rest of the RPGs was taken out of the 2nd in order to appease console gamers.

I really enjoyed Origins, I played it multiple times and purchased all the DLC. Coming from that hype to this is just a disappointment.





I see what you are saying. I feel a little bit of the same thing. It really does not bother me but I guess if you took DA 1 and 2 and combined them, then it would be the perfect game. But it would still be hard to perfect for Bioware lol. I think DA 3 might impress us all even more. Just got to keep the faith yo!