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Found a bizarre Import Bug


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#1
Maclimes

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 When I imported my saved game, I checked to make sure the plot lined up. One of the things it said, correctly, was that the Architect had been killed. But when I bumped into Nathaniel Howe, he mentioned specifically that the Architect was still alive. Not sure if this was a problem with the import, or a problem with the way that Nathaniel's dialogue interprets the input. Anyone else had this problem? Also, what's the proper channel for reporting bugs?

#2
Rubyfair

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I think the imports might just be buggy in general. I imported a save in which my Fem Cousland married Alistair and made him king, yet when he showed up for his cameo he didn't mention her at all. I know from others that he'll refer to her as "The old ball and chain" but I didn't get that dialog.

#3
Maclimes

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Yeah, I'm still not sure if this is a problem with the import, or a problem with Nathaniel's dialogue. Anyone know where I report these things?

#4
RedBird56

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When I was importing I read the summary plot and it all lined up with what I had done but, made no mention of the events of witch's hunt.

#5
Luke Barrett

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It should be noted that the DLC packs "Return to Ostagar", "Darkspawn Chronicles", "Leliana's Song", "Golems of Amgaraak" and "Witch Hunt" have no plot flags that are checked inside of Dragon Age 2 right now.

Also, the Architect flag is being read improperly in the conversation with Nathaniel right now - it is being investigated.

#6
Thiefy

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I have a similar problem. My codex entry says my warden did the final sacrifice, and died a heroic death.

....and afterwards returned to Denerim and married Alistair.

#7
Maclimes

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Luke Barrett wrote...

It should be noted that the DLC packs "Return to Ostagar", "Darkspawn Chronicles", "Leliana's Song", "Golems of Amgaraak" and "Witch Hunt" have no plot flags that are checked inside of Dragon Age 2 right now.

Also, the Architect flag is being read improperly in the conversation with Nathaniel right now - it is being investigated.


Thanks for the response! I'm glad to know it's not a problem with my import, and that the flag is simply being read wrong. That's a big relief. Thanks again!

#8
-Zorph-

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Luke Barrett wrote...

It should be noted that the DLC packs "Return to Ostagar", "Darkspawn Chronicles", "Leliana's Song", "Golems of Amgaraak" and "Witch Hunt" have no plot flags that are checked inside of Dragon Age 2 right now.

Also, the Architect flag is being read improperly in the conversation with Nathaniel right now - it is being investigated.


Wow, awesome!

And you just made my day. When you say the DLC packs "have no plot have flags that are checked inside of Dragon Age 2 right now." my face literally lit up.  Saying right now implies it could in the future, and I can't wait to see what kind of DLC/expansions come out for this game that may connect the DLC (really hoping for Witch Hunt explanation hehe).

And in regards to the OP, I haven't had this problem.

#9
Patriciachr34

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Thanks for the info Luke!

#10
Wintermist

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Time to wait for the first patch I suppose. To fix all plot bugs and whatnot.

#11
DarthSliver

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Well i wonder who will tell me when i do an import file, i let Vigils Keep get Wasted because i was too lazy to fix it up on my second playthrough. Which i might add, i had to do because i deleted my old save before DA2 was first announced in Gameinformers.
But I let the Architect live with only 4 party members with me. The elf and the 2 dwarf members were the ones in my party.

#12
JusticarDoom

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Luke, you telling me that, forget the rest, but are you telling me the cliffhangerish endings to witch hunt have no plot flags therefore no relation to anything..come on! u either stabbed morrigan, sending her through the portal or u went in with her! either way its worth carrying on! because morrigan may not have died as u pushed her into the portal!

#13
Dave of Canada

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Luke Barrett wrote...

It should be noted that the DLC packs "Return to Ostagar", "Darkspawn Chronicles", "Leliana's Song", "Golems of Amgaraak" and "Witch Hunt" have no plot flags that are checked inside of Dragon Age 2 right now.

Also, the Architect flag is being read improperly in the conversation with Nathaniel right now - it is being investigated.


How does one get plot flags for Darkspawn Chronicles and Leliana's Song?

#14
DarthSliver

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JusticarDoom wrote...

Luke, you telling me that, forget the rest, but are you telling me the cliffhangerish endings to witch hunt have no plot flags therefore no relation to anything..come on! u either stabbed morrigan, sending her through the portal or u went in with her! either way its worth carrying on! because morrigan may not have died as u pushed her into the portal!


His key words are they dont have plot flags yet lol. Meaning it will problay come in a DLC form, wasnt important enough to actually fit in the game since it was Hawkes rise to power. Also he might be hinting that it will effect DA3 when they make that considering some people did the God Child thing so none of their Wardens would die.  I know when i played my female Warden I told Alistar who she was going to marry to become Queen to go screw Morrigan.  :D

#15
Maclimes

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 Right. He said that there was nothing in DA2 currently that checked those flags. But they are still stored in your saved game. It's possible that those flags may not even be accessed until DA3, but they will still be present.

#16
Maclimes

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Dave of Canada wrote...

How does one get plot flags for Darkspawn Chronicles and Leliana's Song?


I was wondering that, too. It's unlikely to be relevant, ever. Darkspawn Chronicles is non-canon, and has no effect on storyline anyway. And Leliana's Song only has one ending, with no decisions (like Golems). If it ever became relevant, I suspect it would be in the same way that Blood Dragon Armor worked for DA2: A free unlockable item for having something on your account, regardless of whether you played it or not. But I doubt this, too. I double Leliana's Song will ever come up again.

#17
JJDrakken

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-rubs temples-

JJ

#18
AbsolutGrndZer0

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Luke Barrett wrote...

It should be noted that the DLC packs "Return to Ostagar", "Darkspawn Chronicles", "Leliana's Song", "Golems of Amgaraak" and "Witch Hunt" have no plot flags that are checked inside of Dragon Age 2 right now.

Also, the Architect flag is being read improperly in the conversation with Nathaniel right now - it is being investigated.


Ok, I see why Darkspawn and Leliana's Song have no flags, but the others should espcially Golems and Witch Hunt... although really Golems ok it got done whether you did it or not, ok... but Witch Hunt should be taken into account IMO.

AT least wil it in future DLC?  I mean Morrigan's kid is out there (or not) and I may be wrong, but an Old God Reborn has to have some impact in the story!

#19
TEWR

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at least you got to do Finding Nathaniel. I imported a save where he was recruited, survived Vigil's Keep, and I didn't do Fool's Gold and Delilah isn't outside the ChantryPosted Image

I would really like to know why he isn't there, and why my import failed. For that matter, why do the imports fail on certain details?

#20
Eumerin

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DarthSliver wrote...
His key words are they dont have plot flags yet lol.


To clarify, it appears that the import application checks at least some of the saved game flags, but nothing within Dragon Age 2 actually uses those checked flags - at least not as of yet.  I say this because "Cailan's body burned" is one of the items that appears in the plot summary when you perform an import of a game in which you've completed 'Return to Ostagar'.

Though it's also worth noting that my list of plot points didn't include anything from Golems or Witch Hunt.

#21
ColdSteel144

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I had the exact same problem with Nathaniel as well as another one with Leliana. According to other people she's supposed to say the Warden was very dear to her heart if she was romanced. I romanced Leliana and only got the dialogue saying she hadn't seen the Warden in years. It's only a slight annoyance but they've been piling up a little and it's always jarring.

#22
Jon abcd

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Thief-of-Hearts wrote...

I have a similar problem. My codex entry says my warden did the final sacrifice, and died a heroic death.

....and afterwards returned to Denerim and married Alistair.


I lol'd.

#23
Guest_NATHANBLAST_*

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Yes I killed the Artitect! But Nathaniel says that he is alive! I imported Origins, then imported Awakening then imported Witch Hunt and after that I pressed START GAME!

Also my Warden went through the Mirror with Morrigan. But when I met Alistar he said "I have to go now, the Hero is waiting for me at the Castle"

#24
Siduri

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I had import problems too. I had the Warden Commander ending, but a lot of characters throughout the game referenced the hero of Ferelden ruling as Alistair's queen. At other points, though, characters (correctly) referred to Queen Anora. And Alistair had no cameo, which was good, as that would have been disturbing.

#25
Icy Magebane

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I want to know why Leliana is alive in my game. I just played through part of Sebastian's personal quest and she showed up out of nowhere! I went out of my way to kill her, and what, there's just no effect for anything my Warden did? Well, not to get too dramatic... I noticed that some woman traveled all the way to the Free Marches to ask me about werewolves. But honestly, what was the reason for forcing Leliana into the game like that? Couldn't they have just used some generic character model and low-budget VA to be "Nightengale?"

I read through this and saw that the Architect being alive is bugged... ok, fine. Is that the case for Leliana as well? If not, I guess that means that Bioware never intended to make our decisions matter in DA:O. Anders I was willing to excuse, but what was the point of even giving us the option of killing her if it wouldn't matter? Maybe I shouldn't have even expected them to get it right.

Also, can anybody tell me if Zevran appeared in their game even though they'd killed him? That could have been a quest-related death OR a "random" act of violence in the camp, but you never know... maybe he's another untouchable character. I'd look around to see if this has already been mentioned, but with this new interface, I can't seem to find the search function on the forum... :/