Warning: wall of text incoming!

The romance with Alistair affected me like no other relationship in any game (and I have played and loved all other Bioware games, including their romances - yes, like the OP, even Anomen). Even when I was only about 20% of the way through the game, Alistair was already established for me as my favourite character from any game I have played. And I'm not just talking about the romance. The fact that he's your fellow Grey Warden and experiences the joys and sorrows of this whole epic journey with you - as well as his own wonderfully unique blend of humour, insecurity, and heroism - is what really singles him out. But, as this thread is about his romance and its conclusion(s), I will confine my comments largely to that.
Alistair's lampost conversation put a huge grin on my face - and still does, whenever I remember it. His nervousness before asking to spend the night with my city elf was incredibly endearing.

The way he broke up with her after he became king felt like a literal punch in the gut. His admission, at the very end, that he was wrong gave healing before inflicting a wound of a different kind. His sacifice in killing the archdemon made the victory take like ashes.

I really wish the final cutscene after his death had been different. It angered and even offended me to have to watch that joyous party when all I could feel was my character's devastation. She and I were in mourning together, but everyone else was celebrating! Alistair got only the barest mention from Anora (that complex yet horrid cow). My character could bring him up briefly with Wynne as well, but that was it. I found the emotional dissonance absolutely unbearable, because if I had been allowed to choose what my character would really have said it would have pretty much amounted to "I feel like I died when he did." (Though, in truth, my character did at least have Cyrion and Shianni and Soris to live for, which was a comfort.)
Anyway, that was all on my first playthrough of the endgame. I've replayed the various choices since then, because I was desperately looking for some happier ending with Alistair. Not making him king does mean he doesn't split up with my city elf (didn't "harden" him, and wasn't going to replay freaking Orzammar to do so, even assuming I liked the idea to begin with). Not making him king also seems to be what he "really" wants - but since his heritage was revealed, I've felt, as David said, that this was more a question of self-esteem than anything else. So I don't know if not making him king really does serve his highest personal good. (Is the "hardening" really about self esteem too? I thought it was more about how he saw the world. Confusing.) Add to that the tricks Anora pulls in various circumstances, from betraying the group to trying to have Alistair executed, and I don't know if I can really feel happy that supporting her is in the best interests of Ferelden. At the final battle, I was certainly glad to be able to get the chance to save Alistair's life, though I wish I hadn't had to leave him at the Gate to do it. It doesn't seem like a true Grey Warden choice, does it? All three Wardens who remained needed to try to face the archdemon. If one was left out, and the other two fell in the attempt - if the mission failed because of that - surely that falls short of the vaunted Grey Warden duty of self-sacrifice? Surely that's actually a selfish decision on the part of the main character?
So, ultimately, I stand by my first set of decisions, even though they led Alistair to break up with my character and then sacrifice himself to save her. (Hate the description of the Achievement that comes with that! No, I did not command him to make the ultimate sacrifice! I tried to stop him!) I really do wish, though, was that the final scene after Alistair died would be more like a eulogy if a character really loved him - like the eulogy the Warden gets herself if she makes that ultimate sacrifice. Because she certainly felt like she was at a funeral during that celebration. (And, if he was king, it should have been more recognised than in was at the end - even if he was uncrowned. His first and last act, as he said at the end, was the greatest thing he could do for his people.) I know that the game is supposed to be about the PC... But the connection that I felt with his character was just so strong that the happy ending felt like a horrible farce.
I also thought that the question of whether or not the archdemon-slaying sacrifice simply kills the Warden, or actually destroys their soul, was somewhat glossed over. The loadscreens said the soul would be destroyed. The in-game dialogue, near as I could tell, only spoke of death. (Presuming that souls really do go to the Fade, and that going to the Fade is desirable.) I mean... not to put too fine a point on it, but a lot of people die in the final battle. *A lot.* (That's another part of what makes all that "hero of Ferelden" stuff nauseating to me, btw. So many people give so much.) If it's simply a question of life or death for a Warden, it is not so great a sacrifice as Morrigan intimates when she makes her offer; frankly, I believe that to think otherwise is immensely egotistical. If the final blow really meant a soul's end, though, that's something else. That particular sacrifice genuinely is asked of no one else. I could see Alistair and my character stuggling against each other, at the end of the final battle, to be the one to give the final blow - and, whatever the outcome, it would be a mingling of victory and loss for both of them. Or, alternatively, they could have plunged the sword in together - and if they both were lost, or just one or the other, it would be fate that chose. (Perhaps that seems a cop-out for a role-playing game - particularly considering how freedom is such a noble thing - but even to do that is a choice, no?)
This game has really torn me up. I'm quite close to tears writing this. As others here have said: I both love you and hate you, Bioware. You created something amazing. But, damn it, you tore my heart out in the process. Even if it would be a different game from what you actually made, I have to say that a part of me just wants a happy ending. And no, not the one Morrigan offered. On that subject... I didn't just refuse it because I felt it would have been a betrayal if my character persuaded Alistair to sleep with her - though I certainly did feel that way. (There's something of a gender divergency on this subject, I think; I have my doubts that people's thoughts and feelings would be the same if a male PC had to persuade their obviously unwilling female romantic partner to sleep with another man in a magic ritual. The threat hanging over them is a powerful force of coercion, and I consider the whole thing dangerously close to rape. But many people seem to think that men "cannot" be raped by women. Mind you, I think there was also a gender split in the origin story, if you went male or female City Elf. A male character's betrothed survives, but a female character's does not. Clearly, women are "supposed" to be rescued by men - or the men die trying - but not men by women.) Sorry, I digress. Anyway, the question of Morrigan's intrusion in a loving relationship is not the only issue. If she could be trusted about the whole thing, the saving of an old god from the taint (and who knows how it was really tainted in the first place?) might be something worth doing, even without the reward of saving one's own life or soul. Even at the cost of intimacy! (We don't know enough about the old gods to be really sure; it's worth some reflection.) But, in spite of being at 100% approval with Morrigan when she made her offer, and having felt a real sense of closeness to her at many points in the game, my character could not possibly trust that this ritual would lead to the good she claimed. During the alienage slavery quest, my character lost approval with Morrigan for refusing to *sacrifice her own father in a blood magic ritual*. Morrigan recommended it, even though it was quite obvious from the dialogue up to that point that the elves who had been taken were important to my character, and they included her father, the elder of her village, and her cousin's wife. (I found out what happened to Valendrian, btw, but never what happened to Valora. Does anyone know this?) Anyway, when Morrigan recommended that blood sacrifice of kin for power... "The Grey Warden disappoves -100" would sum up my reaction fairly well. Add this to the fact that Morrigan knew the entire time that a Warden would have to die, and didn't tell the PC ("Would you have believed me?" is a weak excuse once you have become true friends, frankly)... and that the ritual was Flemeth's plan, and Morrigan now knows not to trust Flemeth's wishes for herself as far as she can throw them (unless things are really twisted and Flemeth is now Morrigan in spite of it all, or something similarly baroque)... I just don't see why I'd trust what she said about what the ritual would do. The whole situation is sub-optimal, but I don't see how the hidden price is better than the clear one, horribly painful as the clear one is.
To round things off, I agree that Alistair's outrage when Riordan suggests Loghain joins the Wardens is perfectly in-character. For someone taken completely aback - he couldn't have seen it coming - and pushed to his very limits, he makes some extremely cutting and well-put responses. ("Have you forgotten how him being such a great general didn't help at Ostagar?" - not an exact quote - has to be my favourite.) But, without venturing into fairytale land (I hope), I would have liked some more things for the PC to say and do at this point. Frankly, considering that my character had been conscripted to the Wardens after killing a large number of men, including an arl's son, she could have quite legitimate reasons for arguing that joining the Wardens can be an alternative to conventional punishment. Alistair would be free to argue that what had happened to her was an injustice, whereas what he wanted for Loghain was justice, and I think she could have settled for that. I would have also liked the option for the PC to point out that he had fought alongside Sten, who had murdered *children*. I'm not sure what he might have said to that. Another option would have been that, once it got to the point where Alistair says he'll take the crown if that's what he must do to ensure Loghain meets justice, you can answer that he doesn't have it do that - go ahead and kill Loghain, if he must, but take the crown only for the right reasons. Alternatively, if my character had named Anora queen solely to save Loghain's life, only to have Anora abruptly demand Alistair's execution... when Anora only had the crown due to my PC's support and *knew* my PC loved Alistair... frankly, I would have liked the option to tell the whole Mac Tir clan to jump off a cliff and say that Alistair and I were going to take our forces, look for the archdemon, and deal with it ourselves. Considering that Alistair can dump you and you can still be friends afterwards - he can even go on to admit that he still loves you, and die for you - I think that my PC should have been able to do something that hurt him badly and then regain his trust. Or we could have just stayed angry at each other, but working together. This might not be a very good idea from a game-design point of view (linearity in general with the maximum illusion of choice along the way being optimal), but I don't regard it as beyond the pale in terms of things that could actually happen. (Don't know what the status of the assembled army would be then, mind you. Would Anora and Loghain have been rather unthrilled by the idea of such a force following the PC and Alistair and plunged things even further into chaos, leading to our ultimate doom? The knowledge of what subsequently happens in Denerim makes the Landsmeet relatively unimportant in retrospect, so I am probably missing something very obvious about the whole "land needs to be united under one ruler" thing. And I realise the archdemon hasn't yet emerged at this point in the story, but we know it's out there somewhere.) Anyway, what I don't fully understand about Alistair leaving is not that he objects to fighting alongside Loghain - *of course* he does - but that he turns away from the battle with the archdemon and the darkspawn because of that. I'm *guessing* it's a combination of the following: 1) he took an oath to help defend ordinary people from the Blight, not to help ruthless traitors; 2) he's effectively being banished by the queen, who would prefer him dead and certainly doesn't want him staying around in Ferelden; 3) he is so incredibly hurt that his fellow Grey Warden could make a choice like this, knowing how many of his loved ones Loghain's actions had imperilled or destroyed, and in front of the assembled Landsmeet. Yet... he still has a duty to fight the darkspawn. That hasn't ended. I guess he is only human, though, and everyone breaks if they are pushed beyond certain limits. Or maybe he just can't see the duty he swore to carry out in what is presented to him then, and from his point of view it's the world that had broken rather than him. (His "ask for a pound of my flesh or all the gold in Orlais" line rather points towards this, I think. It totally wrenched my heart when I tried this tactic and he said that. He looked and sounded to be in utter anguish.)
Enough for now. Suffice it to say, OP, I agree with you. And, to Bioware: the choices faced in conjunction with the Alistair romance were difficult. Hats off to you for that. Unlike the usual trio of shiny-good, mercenary, and evil-jerk "choices," this required actual and extremely torturous thought. Just... don't be surprised if people complain a bit. Torture does hurt, you know, even if Riordan's pretty magnanimous about the whole thing.
Modifié par Estelindis, 04 décembre 2009 - 05:45 .