Aller au contenu

Photo

Nightmare - Sharps Highwaymen


  • Veuillez vous connecter pour répondre
4 réponses à ce sujet

#1
Firky

Firky
  • Members
  • 2 140 messages
Oh man. I am LOVING nightmare (camera notwithstanding.) It's my second time through and I'd rather die (in RL) than drop the difficulty this time through.

I love all the compromises you have to make, within the rules. Can you have both Carver and Aveline on the same guy to mop him up quickly if it means Aveline gets damaged by Carver? Is it worth firing off an ability now or positioning yourself better first? What do you sacrifice to save Varric if he is being knocked back, way over there? I love it all.

Overall, I'm doing pretty well; keeping mobile, watching out for telegraphing, anticipating reinforcements, crowd control, working with follower behaviours. But the Sharps Highwaymen. Sheesh. So many archers and so many reinforcements. Any tips for the Highwaymen in particular? I've tried different party combinations and such. I'm only about level 5 and I'm off to get more XP, to get more abilties. What are some good early level cross class combos? 

(And wow, that post processing ? blur effect with settings maxed is amazing - what is that exactly?)

#2
StingingVelvet

StingingVelvet
  • Members
  • 1 116 messages
Whenever I fight a large gang of archers on hard mode I always try to bottleneck them... There was one fight with a ton of archers in lowtown at night, when trying to talk to the chantry woman, where I ran into a corner and had them all funnel in after me. Put some AOE stuff at the entrance and then use stuff like scythe and it's pretty easy.

#3
soteria

soteria
  • Members
  • 3 307 messages
^^ Yep. Archers can be a pain because they don't like to group up neatly for aoe, so you have to help them out a little.

#4
Firky

Firky
  • Members
  • 2 140 messages
Hmmm. I hadn't thought of that. That's a great idea.

#5
demonic_cookie

demonic_cookie
  • Members
  • 285 messages
Generally on Nightmare you don't want to keep fighting at the exact place where the fight began, at least if you have an option to fall back to a more advantageous terrain. And bottlenecks rule.

Modifié par demonic_cookie, 11 mars 2011 - 11:27 .