Volourn wrote...
Even those played that loved DA1 can't say it's worth a 95+ score. 
Yes they can. See, some people have standards and can measure a game to these standards that they attempt to keep objective, regardless of how they subjectively feel about the game.
Some examples: Subjectively, I strongly disliked a lot of things in Mass Effect 2 (to the point that I can't get into playing it through again). Objectively, measuring the game to honest standards it's still an incredibly good game. This might be a shocking concept to you, but that's what it means to be intellectually honest. My personal peeves with Mass Effect 2 are just that, personal peeves*, and ME2 is one hell of a good game.
A reversed example would be the film 'The Room', which is objectively about as close to getting everything wrong with a film one can. It's almost as though the director went down a checklist of ways to **** his film up; but, on an entirely subjective level, I -love- The Room.
*This isn't the same as DA2. The problems with DA2 are not merely personal peeves, they're objective design failures and obvious cut corners. Waves of paratroopers, bloated boss HP, three environments to explore, and a complete lack of choices having any impact upon the world.
Edit: To comment on the topic, I doubt EA actually paid anyone. The threat of losing advertising money if you dog a major title was likely enough to cow every professional reviewer.
Modifié par Everwarden, 19 avril 2011 - 03:46 .