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Mike Laidlaw Talks About The Possibility Of Multiplayer In Dragon Age 3


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#251
Tommy6860

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Alexus_VG wrote...

Twaddlefish wrote...

Mike, no. Knock this **** off. You've already sunk $300 million into The Old Republic, and you'll have enough fun keeping that running once it's done.

Stick to what you guys have proved you know best, an immersive single player experience.


I would say this exept I think DA 2 has already proven the franchise will be departing from it's roots more so with every expansion or sequel, so nothing could really surprise me at this point.



I guess that fits right in with his claim on the changes
within DA2 was for offering more content, despite his casual displeasure with
the reviews. First, I don't see what "more content" there is
in the initial release of DA2, what did he mean by “more content”?? Mr. Laidlaw
even went on to say that the Mass Effect conversation system was (not verbatim,
just paraphrasing) an influence on the one used in DA2; here's what he said
about the content:

www.eurogamer.net/articles/2011-03-10-biowares-mike-laidlaw-a-defence-of-dragon-age-ii-interview



"There are some things I
think that are certainly fair criticisms: the re-use of the levels is something
we knew was a bit of a risk, but we wanted to make sure there was more content
rather than less, so re-using some of the spaces and coming to them again was
certainly one we were careful about and tried to re-use as artfully as we
could. "


Not much can be said for "artfully as we could", when all you have is
a game with mostly recycled locations and upgrades that have no effect on the
looks of companion armors, so I am in a conundrum  what he means by
"more content". The rest of the interview is a bit revealing, if you
feel like reading it all.

Modifié par Tommy6860, 13 mars 2011 - 10:06 .


#252
Dasher1010

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No. Just no. I'd rather see TOR get supported for years to come than see another MMO.

#253
Perles75

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I don't get where's the scandal... I enjoyed Neverwinter Nights both as single player and in multiplayer with my friends, so why a multiplayer DA3 is such a problem?

#254
mr_gooch

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It could be fantastic if done right.

#255
Darji

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Perles75 wrote...

I don't get where's the scandal... I enjoyed Neverwinter Nights both as single player and in multiplayer with my friends, so why a multiplayer DA3 is such a problem?

How about making a great SP experience first before concentrating on the multiplayer part?

#256
moilami

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2papercuts wrote...

wow

i hope you guys add killstreaks too, even in single player


Oi, killstreak in DA3 MP would be great!


Edit: Naturally that meant PK killstreak.

Modifié par moilami, 13 mars 2011 - 11:02 .


#257
Lee T

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Perles75 wrote...

I don't get where's the scandal... I enjoyed Neverwinter Nights both as single player and in multiplayer with my friends, so why a multiplayer DA3 is such a problem?


Multiplayer as often been used as an excuses to provide less Single Player content letting the player create their own game time with Multiplayer. I suppose that's why people are more leery about multiplayer today.

If what they have in mind is a toolset to let player do multiplayer like in NWN, or some way to play the campaign cooperatively then fine. If they emulate Multiplayer the way it's done in FPS then it won't be that cool (I know I'll be worried the day I hear/read about "Multiplayer" from Casey Hudson).

#258
Eleinehmm

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No, please. Those games are like good stories, and I like reading alone. I have nothing against optional multiplayer, but I am afraid they do not have enough money too make both single and multi player great. I do not want story aspect to suffer. Remember NWN, it has no story. And I have never seen a single World not ruined by MMORPGfication - It can be a good game but the feeling of the world, style, and structure can't last in MMORPG environment.

Modifié par Eleinehmm, 13 mars 2011 - 11:19 .


#259
Taurenul

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Here is an idea:

Go play Wow, it's like a multiplayer version of Dragon Age, problem solved.

I swear the day I see multiplayer in tetris I'm done with gaming.

#260
Perles75

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Lee T wrote...

Perles75 wrote...

I don't get where's the scandal... I enjoyed Neverwinter Nights both as single player and in multiplayer with my friends, so why a multiplayer DA3 is such a problem?


Multiplayer as often been used as an excuses to provide less Single Player content letting the player create their own game time with Multiplayer. I suppose that's why people are more leery about multiplayer today.

If what they have in mind is a toolset to let player do multiplayer like in NWN, or some way to play the campaign cooperatively then fine. If they emulate Multiplayer the way it's done in FPS then it won't be that cool (I know I'll be worried the day I hear/read about "Multiplayer" from Casey Hudson).

Yes; whan I really don't like is that people start shouting immediately, before knowing how it will be done and implemented. Look at the discussion tat came out from a PHRASE of Mike Laidlaw about the POSSIBILITY of considering multiplayer!

Of course I don't want that multiplayer subtracts something at the single player game (I myself play almost everything single player and I don't fancy multiplayer that much), but why should I be against the principle of multiplaying if done well? we are complaining about nothing!

#261
Evilsod

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Perles75 wrote...

Lee T wrote...

Perles75 wrote...

I don't get where's the scandal... I enjoyed Neverwinter Nights both as single player and in multiplayer with my friends, so why a multiplayer DA3 is such a problem?


Multiplayer as often been used as an excuses to provide less Single Player content letting the player create their own game time with Multiplayer. I suppose that's why people are more leery about multiplayer today.

If what they have in mind is a toolset to let player do multiplayer like in NWN, or some way to play the campaign cooperatively then fine. If they emulate Multiplayer the way it's done in FPS then it won't be that cool (I know I'll be worried the day I hear/read about "Multiplayer" from Casey Hudson).

Yes; whan I really don't like is that people start shouting immediately, before knowing how it will be done and implemented. Look at the discussion tat came out from a PHRASE of Mike Laidlaw about the POSSIBILITY of considering multiplayer!

Of course I don't want that multiplayer subtracts something at the single player game (I myself play almost everything single player and I don't fancy multiplayer that much), but why should I be against the principle of multiplaying if done well? we are complaining about nothing!


How about because if he'd meant 'Coop' then he should've said 'Coop' and not 'Multiplayer'? I couldn't particularly care about whether or not you or anyone else thinks its a knee jerk reaction, a singleplayer RPG like this does not in any ****ing way work in multiplayer, i don't care how its done, it is not a game multiplayer will ever work in.

#262
moilami

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Taurenul wrote...

Here is an idea:

Go play Wow, it's like a multiplayer version of Dragon Age, problem solved.

I swear the day I see multiplayer in tetris I'm done with gaming.


http://www.linux-fra...g/prj/twintris/

There is no life after TwinTris!

#263
Taurenul

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moilami wrote...

Taurenul wrote...

Here is an idea:

Go play Wow, it's like a multiplayer version of Dragon Age, problem solved.

I swear the day I see multiplayer in tetris I'm done with gaming.


http://www.linux-fra...g/prj/twintris/

There is no life after TwinTris!


Bah, I really need to learn french. But I assume that's got something to do with tetris and multiplayer... I h8 u:pinched:

#264
apoc_reg

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MULTIPLAYER = DAY ONE PURCHASE (for idiots)

No thank you Mr Laidlaw, really and truly not interested in the slightest in Multiplayer.... i play RPGs to excape other people and enjoy living in a fantasy world... at my own pace.

#265
Jim_uk

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Hell no.

#266
TheMyrddon

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NO NO NO NO NO.

I can't roleplay with other people. This the main reason I think SW:TOR will suck.

#267
Ticladesign

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Strange, I can roleplay with other people just fine in Neverwinter Nights.

More proof that most people here seem to be under the impression that Multiplayer=MMO.

Not all Multiplayer is a MMO.

Play some Neverwinter Nights Persistent worlds in the RP section, and you know.

#268
TheMyrddon

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Let me put like this, I don't want anyone making any choices for me. I want to shape the story alone.

#269
SorrowAndJoy7

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I don't see what the big deal is... the guy asked him a question he gave him a very stereotypical answer which basically was just saying they wouldn't completely eliminate it/ would consider it but that it would be very difficult and they wouldn't want to just tack something like that on.... pretty standard answer really.

#270
Riloux

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This man needs to be fired. Out of a cannon. He has absolutely no idea what he is doing or saying.

#271
Ticladesign

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Let me put like this, I don't want anyone making any choices for me. I want to shape the story alone.


Right, that's fine. Apart from the fact you actually can in certain Multiplayer setups (say, a LAN game where you play with your friends/familly) there is still no need to accuse a Multiplayer mode for forcing anything upon you. It will only provide a choice for those interested into Multiplayer.

And remember that most of those (potential) customers are NOT on this forum, at all. They will show interest when all this is officially announced.

Even in NWN most Multiplayer users/fans are on their own forums. But that doesnt mean there is no interest into it.

#272
culletron1

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LOL - If they are seriously considering putting multiplayer into DA (or ME for that matter) I think we can all just give up...

#273
Mr_Randumb

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BioWare Just stay away from competitive multi-player and focus on co-op if anything! I have faith in BioWare and I know they can make a really Epic Co-op game.

#274
astreqwerty

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OMG HAVE THEY LOST IT COMPLETELY?

lolz the game should be renamed dragon age:the cod substitute

#275
MultiMann

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Double Kill! :) Promoted to Personal Guard! Darkspawn Super Slayer 2000+ Gravity :)