I hope ME3 won't turn out like this.
Modifié par M8DMAN, 11 mars 2011 - 08:07 .
Modifié par M8DMAN, 11 mars 2011 - 08:07 .
Hammer6767 wrote...
Consoles ARE computers. The 360 is basically a DirectX 9 port. The issue is accessibilty. Consoles cause less headaches as users dont have to "tweak" their systems to work and they only have to test on one set of hardware.
If you have done any PC tech support you would know that the vast majority of Casual PC gamers know very little about their systems. Unfortunately, with modern games, you have to understand hardware, drivers and patching. All those headaches go away for consoles.
the re-use of the levels is something we knew was a bit of a risk, but we wanted to make sure there was more content rather than less
Well it's hard to know exactly what's going on with scores that are really, really negative. One possible culprit could just be a change backlash, i.e. this isn't Origins and I wanted Origins 2.
In terms of other elements of Mass Effect influencing it: I wouldn't say so.
Sabiancym wrote...
Hammer6767 wrote...
Consoles ARE computers. The 360 is basically a DirectX 9 port. The issue is accessibilty. Consoles cause less headaches as users dont have to "tweak" their systems to work and they only have to test on one set of hardware.
If you have done any PC tech support you would know that the vast majority of Casual PC gamers know very little about their systems. Unfortunately, with modern games, you have to understand hardware, drivers and patching. All those headaches go away for consoles.
And that's why we have dumbed down games. People would rather bask in ignorance than actually take the time to figure something out that would lead to them having a much better experience.
The enjoyment of mastering a complex game like Eve online or some older RPGs is completely un-matched by beating some casual RPG that any 11 year old can.
Melness wrote...
Haexpane wrote...
I like the part where he mentions how much MORE could have been stripped out er,, i mean "streamlined" for DA2. No party members, no inventory, OMG they almost want full balls out to turn it into a pure action game with no semblance of RPG game conventions other than lots of talking heads.
Which means that DA2 is still an RPG?
Sabiancym wrote...
Maybe some type of Better Business Bureau for depth and complexity in games needs to be made....hmmm.
Bryy_Miller wrote...
Sabiancym wrote...
Maybe some type of Better Business Bureau for depth and complexity in games needs to be made....hmmm.
You can't honestly be serious. "I didn't like the game, so I'm going to report them for having unethical business practices!"
They could have at least made the main story and companion quest maps unique.keyip wrote...
Malja wrote...
It makes me feel uncomfortable honestly. I can't figure out why. Their map spamming was... his explaining for that left me a bit mystified. Does artfully mean putting a cave map where you enter a cave or something? It wasn't too terrible, but it was undeniably saddening. So any acknowledgement, I suppose, is good.
Artfully probably meant 'not nearly as crappy as when we did it in ME1'.
Bryy_Miller wrote...
Sabiancym wrote...
Maybe some type of Better Business Bureau for depth and complexity in games needs to be made....hmmm.
You can't honestly be serious. "I didn't like the game, so I'm going to report them for having unethical business practices!"
Sabiancym wrote...
Forget it...I knew someone would see Better Business Bureau and immediately stop reading....
Inon Zur says EA made them rush it. You can read about it here: http://www.computera...-of-a-rush-job/Twaddlefish wrote...
Inb4 EA made them rush it.
Modifié par Mashiki, 11 mars 2011 - 09:15 .
sreaction wrote...
Isn't the fact that the lead designer has to do an interview defending the game so soon after its release telling?
Bryy_Miller wrote...
Sabiancym wrote...
Forget it...I knew someone would see Better Business Bureau and immediately stop reading....
You're pretty much right. A review you don't like is not unethical.
Ryenke wrote...
What is so sad to me is what he said here:
"Dragon Age II certainly made some changes but holds very true to what us as a team sees as core tenets of the series. There's certainly refinement to do, there's learnings to be had, but I don't think it loses as much of the personality as it certainly could have."
OMG, he doesn't think it loses as much personality as it could have - and he's saying it like that is a POSITIVE thing?!?
Merilsell wrote...
Ryenke wrote...
What is so sad to me is what he said here:
"Dragon Age II certainly made some changes but holds very true to what us as a team sees as core tenets of the series. There's certainly refinement to do, there's learnings to be had, but I don't think it loses as much of the personality as it certainly could have."
OMG, he doesn't think it loses as much personality as it could have - and he's saying it like that is a POSITIVE thing?!?
Boogles the mind, eeh?
Even more so that BW apparently thinks we all are moron's incapable of read or even *gasp* remotely think and have the attention span of a squirrel on crack. Yeah, enchanting. Totally challenging.
OH NOES ENCHANTINZ I HAV 2 PUT DA RUNEZ IN DA WEAPONZ SLOT? I DUNNO HOWZ ITZ 2 COMPLICATED 4 ME!!!111!
*facepalm*
Bioware's marketing and afterwards contradicting interviews have always been a train wreck, but it had never been as bad as it is now.
AWESOME, Bioware...but not in a good way.
Ryenke wrote...
OH NOES ENCHANTINZ I HAV 2 PUT DA RUNEZ IN DA WEAPONZ SLOT? I DUNNO HOWZ ITZ 2 COMPLICATED 4 ME!!!111!
*facepalm*
Modifié par sreaction, 11 mars 2011 - 10:32 .
Zinger!It boils down to a game that challenges a fair amount of convention: it doesn't tell the usual fantasy story or present the usual fantasy combat, and in doing so it does run the risk of someone going, "Wow, this is just too different and I cannot handle it."
Modifié par skylr616, 11 mars 2011 - 10:59 .
Zy-El wrote...
Why is anyone saying that DA2 was rushed? Way back in Aug 2010, Bioware said that they were so far ahead of schedule with DA2 that it was going to be released early. Therefore, Bioware stopped producing DLC for DA:O.
Personally, I would have preferred they kept on making DLC for Origins rather than work on DA2. Hmmmm . . . $60 could have bought me about 7 or 8 DLC's for Origins.