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Bioware speaks out


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#301
JimWarp93

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tom.bleaker wrote...

I for one miss horrid wilting.


...That was really a long time ago ;)

Aaaah, the good old times...

#302
Madyew

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I think he's given a fair assessment. The game's not a failure, but it's not Origins.

#303
Taxonomical

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Seblun wrote...

The game is fine, they are making a lot of money.

The 1% of PC Elitist are complaining that it changed, whatevs.


I'm proud that my generation not only created this genre but also the platform that it is played on.

I will never be ashamed of being called a PC elitist, especially since it feeds my family as well as entertains me.

#304
Madyew

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I think he's given a fair assessment. The game's not a failure, but it's not Origins. I'm sure they'll do what they think is best for the next game too.

#305
Ilikered

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"Dragon Age II certainly made some changes but holds very true to what us as a team sees as core tenets of the series. There's certainly refinement to do, there's learnings to be had, but I don't think it loses as much of the personality as it certainly could have."


wut

Modifié par Ilikered, 11 mars 2011 - 11:28 .


#306
Skemte

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Mox Ruuga wrote...

Bundin wrote...

There are some decent explanations inthere, like why importing saves has little consequence: we don't want to alienate non-Origins players (money) and it would feel tacked on. The second one is fine with me to be honest. ME2 had some of those cameos that didn't add anything to the story and seemed very out of place.

It also confirms the "we were rushed" comment that's been posted elsewhere. Apparently it was making more different dungeon maps or add more content. I'd expect Bioware to take the time to do both properly but apparently there were strict constraints (can't have DA2 take too long to make, people might forget all about Origins and less money would be made).

I hope that after ME2 and DA2, their followups will be less "streamlined" by the money-minded management.


Agreed on too many cameos and mentions of past events being a negative. That kind of "small univerese syndrome" proved very irritating in ME2. Just how many of your past acquintancies are you going to run into on Ilium alone? Not to mention every side quest NPC somehow finding out that you are alive and spamming you with inconsequential email... Haven't played DA2 yet, but if it has avoided that, I consider it a plus.

The only thing is, if those meaningful few connections to DA:O are bugged or created carelessly... That would/will suck too (I've read some spoilers...) <_<

  You must be easily annoyed because there was hardly any past people bothering you.. In fact it was quite small and disappointing to what actually carried over to the second one.. 

#307
Loup Blanc

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Malja wrote...

Zy-El wrote...

Why is anyone saying that DA2 was rushed? Way back in Aug 2010, Bioware said that they were so far ahead of schedule with DA2 that it was going to be released early. Therefore, Bioware stopped producing DLC for DA:O.
Personally, I would have preferred they kept on making DLC for Origins rather than work on DA2. Hmmmm . . . $60 could have bought me about 7 or 8 DLC's for Origins.


Inon Zur said that EA rushed the game.


Yes he did. And because of this, I'm pretty sure those EA corporate f*cks will ensure he does not come back for the next DA. Sad, he did a good job on DA2.

Modifié par JL81, 11 mars 2011 - 11:13 .


#308
wulfsturm

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JL81 wrote...

Yes he did. And because of this, I'm pretty sure those EA corporate f*cks will ensure he does not come back for the next DA. Sad, he did a good job on DA2.


You're assuming there will be another DA. :mellow:

#309
Supahspankeh

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'm not amused, I was hoping for a well made, varied tactical RPG.

DA2 isn't any of those. Copy pasted environments, no tactics required and poorly made.

I know, I know, it's just my opinion. I'm sure you love it and you've had terrific fun with the game, but I was hoping for something better. It's doubly annoying because I held out great hope for many hours of entertainment from DA2, and it seems there's about 5 hours worth stretched into a 60 hour game.

I'm not raging, mindlessly or otherwise. I'm just quietly dissapointed. I'm not about to engage in self harm, hax0r bioware's servers or write bleak poetry, I'm just going to quietly return the game and wait for Witcher 2.

#310
Mashiki

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wulfsturm wrote...
You're assuming there will be another DA. :mellow:

Well there could be.  As long as BW learns from this cluster of a giant screw up, and tells EA to pike off so they can actually develop the game instead of shoveling **** into a blender, hitting high, and expecting great results.

edit:  Just to add, of course I expect BW is on the verge of dying as it is.  EA has touched so many compaines in the past, and not in a good way.  More like that bad touch, except this one gives you a lingering plague that slowly kills you over 4-5 years.  See Westwood, Origin, Bullfrog, Mythic...

Modifié par Mashiki, 11 mars 2011 - 11:18 .


#311
tdawg7669

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I agree with Mike's assessment

#312
Malja

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wulfsturm wrote...

JL81 wrote...

Yes he did. And because of this, I'm pretty sure those EA corporate f*cks will ensure he does not come back for the next DA. Sad, he did a good job on DA2.


You're assuming there will be another DA. :mellow:


If I recall there're comments about Cassandra and Varric (I think it was? I'm sure of the former though) having an important role in DA3.

#313
JimWarp93

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Foolsfolly wrote...

the re-use of the levels is something we knew was a bit of a risk, but we wanted to make sure there was more content rather than less


What would have had to be cut to give us one more cave map? There's only two main plot missions in the whole game. Everything else is side quests and MMORPG fetch quests.

I know it seems petty to complain about reusing maps but everything is reused. I got so sick of seeing that damned Cove map that I don't even want to start a second character yet. It's demoralizing seeing the same 5 locations over and over again with only different enemy spawns in them.

Well it's hard to know exactly what's going on with scores that are really, really negative. One possible culprit could just be a change backlash, i.e. this isn't Origins and I wanted Origins 2.


That's not me. I argued and argued on this board in the defense of DA2 and its changes. I prefer the DA2 combat system, leveling system, and friendship/rivalry. I enjoyed the first 1/3 of the game really well. The problem is there's no story! And all the foreshadowing from Awakening, Witch Hunt, and Golems is for nothing. The trailers have nothing to do with the game! Remember the Flemeth leading an army of Morrigans? Nothing. Even things like fighting the Strider on Witch Hunt, it felt like foreshadowing to some big changes in the world maybe Dalish elves tapping into forgotten magics to build their own kingdom. They're just lesser dragon fights in DA2. No story reasons for them. They're just there.

And that's the worst thing. I expect great storytelling from BioWare. I expect great writing. DA2 gave us some good character dialogue but no story. And without story a BioWare game is left legless.

Thus why I'd give it a 6/10. I like the changes. I like the gameplay. I like the characters. We just don't do anything but fetch quests while killing roughly 10,000 ninjas in Kirkwall. Seriously, those drop out of nowhere and fight to the death in order to mug a group of people that sometimes are even accompanied by the captain of the guard!

In terms of other elements of Mass Effect influencing it: I wouldn't say so.


Only haters thinks so anyway. Voiced protagonist was well done. I dug the voice actors and they did a good job. I hope to see more voiced protagonists in the future. Outside of the dialogue wheel there's nothing like Mass Effect. Although, I wouldn't have complained if the final mission had tough choices like ME2's finale did. There wasn't even DA:O's Redcliffe preparations to do. You just field a wave, then move through a small crawl to the final boss.

I don't know. I really liked aspects of DA2 but there's really nothing hanging the game together. And I think the most damning thing about the game is that when I finished it all I could think was that BioWare was milking us of our money. There'd be eight DLCs in five months, all over-priced garbage and maybe one of them adding a small but pointless story. It felt like a launching pad for additional projects and it was never going to tell its story, just give background for another one later.

An Origin story for DA3, if you will.



Thanks man, this is a wise analysis.
Compared to some 'angry' threads in this forum, this whole thread seems a little more mature...

I for one think that maybe Mr. Laidlaw's career with Bioware might come to an end once Dres. Zeschuk & Muzyka realize what happened to DA(2). :devil:

Actually, what really bothers me right now is how TOR and ME3 will develop, but as these are created by other teams I still have hopes (more for ME3 than for TOR as the latter is a contender to WOW and profiting is always the first priority with MMOs). 

#314
JimWarp93

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Mashiki wrote...

wulfsturm wrote...
You're assuming there will be another DA. :mellow:

Well there could be.  As long as BW learns from this cluster of a giant screw up, and tells EA to pike off so they can actually develop the game instead of shoveling **** into a blender, hitting high, and expecting great results.

edit:  Just to add, of course I expect BW is on the verge of dying as it is.  EA has touched so many compaines in the past, and not in a good way.  More like that bad touch, except this one gives you a lingering plague that slowly kills you over 4-5 years.  See Westwood, Origin, Bullfrog, Mythic...


So sad but true...
The only hope is, that once the cash cow TOR is running fine, they have some time and money left to create some really good stuff again.

#315
Loup Blanc

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JimWarp93 wrote...

[
I for one think that maybe Mr. Laidlaw's career with Bioware might come to an end once Dres. Zeschuk & Muzyka realize what happened to DA(2). :devil:


I'm sure they absolutely knew what was going on.

But you know... time is money.

Money money money !  :sick:

#316
The Train

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MegaBadExample wrote...

"I think we would have seen just as much negativity if we just, as I used to joke, stapled two Archdemons together and called it a super blight."

Really that's all you guys down at BioWare can think of these days?


i laughed so hard about the super-blight.

but seriously, i'd be playing it right now if it was Origins with a super-blight.

#317
Guest_cosgamer_*

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Hammer6767 wrote...

TheKnave69 wrote...

Hammer6767 wrote...

If you have done any PC tech support you would know that the vast majority of Casual PC gamers know very little about their systems. Unfortunately, with modern games, you have to understand hardware, drivers and patching. All those headaches go away for consoles.


I'm constantly upgrading the firmware on my PS3, and patching the games (Hard Rain for example).  There is less manual tweaking involved (although I can go in and dink around with some of the settings, but patching and driver updates are still present, just less manual.


I own a 360, a PS3 and a high end PC. They arent even close. PCs have millions of combinations of hardware, software and driver revisions that developers need to worry about. A PS3 has one set of hardware and one software revision level that is a forced download...same with game patches.

PCsrequire a lot more user driven attention and understanding to keep them running, issue free. If I were a game developer, I would probably only focus on consoles if all I cared about was profit and easy tech support.


If you have a PS3, a 360 and a high end PC, you know gaming on the high end PC is far superior, so why even have the consoles?  Graphics, gameplay, mods, everything is way better on PC.  Seems like the other two are a waste of money (which is why I no longer have my 360).

#318
Oliver Sudden

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I don't think there was really any doubt about why they went for the silly looking jumps and spins in combat, but he sounded defensive about it to me in the two or three times he talked about it.

#319
Balek-Vriege

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So far this is my take on Dragon Age 2:

I started on Nightmare since I played Origins on Nightmare to death that I forgot what the other difficulties felt like. So from a tactical view, I find it harder than DAO from a tactical standpoint and have to skirt/wall off mobs a lot more. Combat is a lot faster, but a lot more realistic in how mobile characters are. Unlike others here, I have no problems with dynasty warrior-like animations. I loved those games for just wasting 20 mintues here and there. :)

Second I found the beginning quests and areas to be almost identical to the feeling I got from Baldur's Gate 2 in Amn. Actually, you could say the beginning main quest IS identical to the one in BG2. So I think if anyone knocks the recylcled areas and the cityscapes while praising old school RPGs, they might want to rethink their criticism (If they really liked that part of the game, I prefered BG1 exploring better).

On a side note, who gives a game a 6/10 and isn't on drugs? Really? The bottom feeder games get 6/10, which leads me to believe it's subjectively spiteful. I bet if the name of the game, characters, places and creatures were different, the reviewer would have given it 9/10. Instead because it wasn't exactly like DAO, wanted to give it a 1/10 but not look rediculous so settled for a 6/10. :P

#320
Heather Cline

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I believe the interview was good. I'm enjoying the game. Yes there are things that could have been kept or changed from DA:O and they are aware of the problems but they can only learn from them and go forward. Perhaps they will make the interface better in DA3, we really don't know.

#321
Huntress

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Deadmac wrote...

Without the evolution of personal computers, console games would not exist. PC games contribute to the economic success of computers. If the pc game market dries up, the computer industry becomes slightly unstable. Once personal computers go out of existence, console games will also go out of business.

What tool do you think they use to make console games? Crayons?


Yes Crayon, ducktape and saliva:lol:

#322
Rhodric78

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This interview made me laugh...

#323
Donkeycow

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cosgamer wrote...

Hammer6767 wrote...

TheKnave69 wrote...

Hammer6767 wrote...

If you have done any PC tech support you would know that the vast majority of Casual PC gamers know very little about their systems. Unfortunately, with modern games, you have to understand hardware, drivers and patching. All those headaches go away for consoles.


I'm constantly upgrading the firmware on my PS3, and patching the games (Hard Rain for example).  There is less manual tweaking involved (although I can go in and dink around with some of the settings, but patching and driver updates are still present, just less manual.


I own a 360, a PS3 and a high end PC. They arent even close. PCs have millions of combinations of hardware, software and driver revisions that developers need to worry about. A PS3 has one set of hardware and one software revision level that is a forced download...same with game patches.

PCsrequire a lot more user driven attention and understanding to keep them running, issue free. If I were a game developer, I would probably only focus on consoles if all I cared about was profit and easy tech support.


If you have a PS3, a 360 and a high end PC, you know gaming on the high end PC is far superior, so why even have the consoles?  Graphics, gameplay, mods, everything is way better on PC.  Seems like the other two are a waste of money (which is why I no longer have my 360).


i can never feel relaxed while playing games on my PC, i prefer playing on console just cause it's more comfortable to me personally.  That being said my taste in games is prolly more akin to a PC gamer then a console player.

#324
PSUHammer

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cosgamer wrote...

Hammer6767 wrote...

TheKnave69 wrote...

Hammer6767 wrote...

If you have done any PC tech support you would know that the vast majority of Casual PC gamers know very little about their systems. Unfortunately, with modern games, you have to understand hardware, drivers and patching. All those headaches go away for consoles.


I'm constantly upgrading the firmware on my PS3, and patching the games (Hard Rain for example).  There is less manual tweaking involved (although I can go in and dink around with some of the settings, but patching and driver updates are still present, just less manual.


I own a 360, a PS3 and a high end PC. They arent even close. PCs have millions of combinations of hardware, software and driver revisions that developers need to worry about. A PS3 has one set of hardware and one software revision level that is a forced download...same with game patches.

PCsrequire a lot more user driven attention and understanding to keep them running, issue free. If I were a game developer, I would probably only focus on consoles if all I cared about was profit and easy tech support.


If you have a PS3, a 360 and a high end PC, you know gaming on the high end PC is far superior, so why even have the consoles?  Graphics, gameplay, mods, everything is way better on PC.  Seems like the other two are a waste of money (which is why I no longer have my 360).


Well, I did just sell my 360.  But, to state the obvious, the PS3 is used mainly as a Blu Ray player and media center in my home theater.  The 360 was for sports games and for games I would want to play within the comforts of my living room.  My PC is my heavy gaming rig where most games (minus sports and most action oriented games) are played.

#325
TheKnave69

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Huntress wrote...

Yes Crayon, ducktape and saliva:lol:


Duct tape holds the world together.  With no duct tape, the world would fall apart.