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Bioware speaks out


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#326
BiowarEA

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Ha, Laidlaw is really sweating it!


I wouldn't necessarily say changes to make it more accessible, but to make it present itself in a different way.


Did Bio just find this guy in the PR department and put him in charge of the game? In other interviews he was going on about how stats were bad and you should be exploding darkspawn right from the start. And making something more accessible = presenting in a different way. This is just doublespeak.

There may be some degree of what I would honestly say is emotional investment in the Origins story, or in the way Origins was presented which is leading to a stronger than average reaction of disappointment.


Our critics are emotional nitwits! 

It boils down to a game that challenges a fair amount of convention: it doesn't tell the usual fantasy story or present the usual fantasy combat, and in doing so it does run the risk of someone going, "Wow, this is just too different and I cannot handle it.


And now he's posturing as some sort of avant-garde developer challenging conventions, rather than the cheap hack he really is.

Honestly I don't feel it's a game that's been designed to appeal far and wide and so on. If it were, there were choices we could have made that would have taken it much, much further. We would have probably simplified down to a single character, maybe with companions; probably looked at doing some even deeper changes to inventory management, making sure that...


When he's saying that they could have gone much further in the changes they made, he's implicitly admitting that they did strip it down to make it more accessible. Thus contradicting everything else he's said.

 
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#327
Chaos-fusion

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That is.. Hypnotic.

"Wow, this is just too different and I cannot handle it."

Ah, not someone who has a particularly high opinion of alot of the people paying for the game, huh? Maybe, just maybe they were simply dissapointed by the direction and degree of the change. If this change to a game bothers them so much, it is mind-boggling how they would have gotten through puberty.

Modifié par Chaos-fusion, 12 mars 2011 - 03:46 .


#328
OmegaBlue0231

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Rykoth wrote...

The interview is fine. I wish people who didn't like DA2 would get their heads out of their arses and think that maybe just because you don't like it, doesn't mean it's a bad game as a fact. It's an opinion.

Sure, the reuse of areas is annoying. But when you have a deadline, which is probably what they had... I'll take content any day over new maps that seldom get used.

And yes, the majority of anti-DA2ers ARE mad and throwing tantrums that this isn't Origins 2.

.... guess what, I'm sure DA3 won't be Origins 3 either.


My thoughts exactly.

I think I'll be off the forums for awhile until things cool down and I can have an intellgent conversation about the game with out fifty people saying BioWare sold their soul to EA.

#329
Firky

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Ebenezer wrote...

I dont even have the words right now.  Mike did not help matters at all.  I... I dont know what to say.


I'm not sure if his aim was to "help matters". Besides, what does that mean? 

I enjoyed reading it, anyway. I think it provided an insight into the why of design. I just find myself taking Mike's interviews at face value, and they seem very frank to me.

#330
kormesios

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Rykoth wrote...

Sure, the reuse of areas is annoying. But when you have a deadline, which is probably what they had... I'll take content any day over new maps that seldom get used.


I haven't played enough to have a final opinion on the game, but this sort of argument comes up a lot (along with "they are working for a big corporation") and has nothing to do with the substance of what people are complaining about.

If your job is to give the Bioware team a performance review, then corporate decisions make a difference, right?  It might explain why a perfectly talented team did what's basically a hack job on one feature and just copied levels instead of making new ones.

But if you're rating the game and not the designers, who cares whether the failure was at the design team level or the PHB or the marketing department?  You're stilling playing just the one game that was actually released.

#331
PSUHammer

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All these arguments seem kind of silly. Someone, up above, was calling Laidlaw a "nitwit" among other names. I mean, come on, really? He makes video games! VIDEO GAMES! And we are calling this guy a nitwit? The interview was fine and he answered the questions well. There ARE some people beeotching about this game because it "isn't Origins". That was a factual statement by him.

Anyway...I am 30 hours in now. I am in the second phase? Just moved ahead 3 years. I don't know how someone beat this game in 16 hours. They were either smoking crack or they just skipped most of the conversations and side quests....which means they skipped 75% of the game. What fun is that?

I am starting to like some thing more as I play...especially the intricacies of combat. I like the new skill trees but I am still trying to tweak tactics to work how I want them. Some of these fights are ridiculous on hard!

#332
-Semper-

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mike, just face it... as a lead designer you horribly failed with da2 - square has done this too with ff13. and please speak the truth next time and not this pr bull**** you were told to say. if you really don't know why all this bad reviews popped upthen you're dumber than i thought :D

Modifié par -Semper-, 12 mars 2011 - 04:37 .


#333
james1976

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Emoking wrote...

*shrugs*

It's a diplomatic interview. He does quite well with the question about Baldur's Gate, for example. Keeps his head.

He screws up slightly when he says "There's some amazing visual work on PC - a high quality texture pack and DirectX 11 - and one that nicely scales to the PC's stronger hardware". Because, let's face it, the DX11 thing is really bad. And it doesn't scale to hardware if you've got an Nvidia card. It just doesn't. But, hopefully that'll be patched up.


Not what you want to hear.  I know I don't have enough VRAM on my card to use the high res pack but I can use DX11 on high settings and it runs smoothly with AAx8 and AFx16.  Very high not so much.  After reading that I'm not so sure if I should be waiting for a patch or for an official drivers release that supports it better.

Can't say that interview helps the game's case at all.

Modifié par james1976, 12 mars 2011 - 04:38 .


#334
gilgalad80

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GHOST OF FRUITY wrote...

Jean de Valette wrote...

sympathy4saren wrote...

People who settle for at best mediocrity and viciously defend it are doing the entire gaming industry a giant disservice. An annoyance when genuine rpg fans are forced to share the tent with hack and slash and shooter fanboys.

Actually those defending it now and those who are settling in for watering and dumbing down the western cRPG genre are doing the industry a great favour. Because the industry doesn't want another BG, PS:T or FO. They want 10 hours button mashing multiplayer fillerplot frenzies which are cheap and cheerful to make.

That the BG series actually made money and so are worth the invesment is a moot point to them. It's all about cutting OPEX and minimalizing CAPEX, while trying to ensure consumer loyalty through multiplayer and DLC.

And those who are defending Bioware now with DA2 are basically giving a kiss-of-death to the western cRPG genre. Think this genre will never die? Look at what happened to the western Adventure genre games that Sierra and Lucasarts once made. Dead as the Dodo. cRPGs are next, with Bioware as the grand excecutioner.

Hope that wasn't overly dramatic. ;)



Dramatic certainly, but well put also :)

That is pretty much why I didn't buy DA2.   I have no axe to grind about what Bioware chose to do with DA2, it's their game after all.  However I know what I like in a game, and Dragon Age 2 sadly isn't it.  I've loved Biowares games for years, but It would be remiss of me to just buy the game on principle because it has Bioware on the box.  If you don't like the direction a company takes their games, the only thing you can do is simply not part with your cash.   Better that than be complicit in the death of a great gaming genre.


Agree 100%.

#335
Russalka

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Great, so I am not allowed to enjoy the game? I think being a moron to you for liking it is better than having nothing do to over the weekend, thank you very much.

I can accept people hating the game or fawning over it, but to put some sort of a doomsday prediction or label of idiocy over actually enjoying it is  a pure fallacy.

Modifié par Russalka, 12 mars 2011 - 10:06 .