ejoslin wrote...
Do they really not think that DAO appealed to a huge audience? How many awards must a game win, how well must it sell, before they realize that it DOES? DAO did/does appeal to a very large audience. If the DLCs didn't sell as well as expected, that's because the DLCs moved away from DAO's style and depth.
DAO's dialog system honestly wasn't broken. I actually don't mind the dialog wheel, I don't mind the voiced protagonist, I DO mind not being able to talk to my companions and weird things that come from that and the time skips.
Funny think is that DAO sold more copys than ME2
BW If it ain't broke, don't fix it !!!!





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