WTF are you talking?gecos wrote...
Lumikki wrote...
To OP, Yeah that's the reason why some people are mad, because abandon of old school RPG.
Of course that is not reason to say that game is failure. Because it could even be excelent game without the Old school RPG. So, been mad doesn't justify bad behavior.
Complexity sake of complexity isn't any better than simplifying sake of simplifying. Every feature should exist for purpose, not just fill empty space, so that it gives illusion of complexity. To really have a choise, the choises has to be about equal ways wanted and have meaning.
Let's have just one example, the inventory system. According to you, it was so complex, so bad looking and so ankward that it had to be dropped for this modern, even futuristic new one which also happens to be very simple. Of course, it had nothing to do with saving time and consequently money, it's just that those "old timers" that enjoy cRPGs don't get it that it's now 2011.
I haven't even played DA2 or buyed it, not even sure if I will buyed it for while. DAO inventory? It was okey for traditional RPG, not perfect, but okey. Why you asking inventory stuff from me?





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