When I try to interact with something (open a door, pick up loot, attack an enemy), even thought I'm aiming at my target the game will act as if nothing is there and my mage will just do his twirling staff thing. To get it to work I have to select the target by opening the radial menu. It doesn't happen all the time, but enough to make it a problem, especially in combat
Targeting Issue
Débuté par
Liber320
, mars 11 2011 03:41
#1
Posté 11 mars 2011 - 03:41
#2
Posté 24 mars 2011 - 10:15
Hey guys, have you guys tried getting closer to interactive items? Your player character will do a neutral action (twirling staff) when you are not in range of something. When using the radial menu everything is in range and will work because we allow pathfinding to the selected point.
#3
Posté 04 avril 2011 - 04:15
The exact problem happens when the user casts an AoE spell from the radial menu (more common with
mage class). From this point on, the game will think the user still in the radial menu and
disable the auto-targetting behaviour one would normally expect when pointing at a creature.
Additionally, since it's stuck in radial targetting mode, all objects would be targettable
including loots or other placeables.
A work around for people out there would be to open then close the radial menu without doing any action after they notice this issue. This will reset the targetting mode. Or use the battle menu for casting AoE abilities instead.
mage class). From this point on, the game will think the user still in the radial menu and
disable the auto-targetting behaviour one would normally expect when pointing at a creature.
Additionally, since it's stuck in radial targetting mode, all objects would be targettable
including loots or other placeables.
A work around for people out there would be to open then close the radial menu without doing any action after they notice this issue. This will reset the targetting mode. Or use the battle menu for casting AoE abilities instead.





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