Ok, I thought I was back in my old WoW days and doing a run in Upper Blackrock Spire with all the kiting I've been doing with DA:2 bosses. My Hawke is a rogue and I wanted to be able to play my rogue and let the tank do its job. Nope - I am having to keep my tank as active player (for the most part) and having to pull the boss all over the place just to beat the damn bosses. You cant even just have them chug pots as they have a cooldown...ugg.
Other things I dont like: dumb-down inventory, not being able to talk to my party members whenever and wherever I feel like it, and no true crafting system (I like player skills and being able to pick my choosen craft). Oh and no desire demon as party member!
Things I like: Game looks and sounds 10x better than DA:O, I like the new skill trees, rogues have been greatly improved, new setting in city as focal point is a good diversion from the worldscape type travel (next game bring back world map - diversion shouldnt be taken as new trend)
Kiting in DA:2 and other quibs with game
Débuté par
Duncan7291
, mars 11 2011 03:50
#1
Posté 11 mars 2011 - 03:50





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