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Aggro Management.


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#1
Itkovian

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Salutations.

In my Hard playthrough (still in act 1), I am noticing that aggro management is definitely more of a challenge in DA2, mostly due to the high cooldown on taunt and the addition of waves in most battles.

To put it simply, it is not enough to use taunt to grab aggro at the onset of battle, as the following waves (by which time you are starting to exhaust ressources) will not be affected by the taunt (which is still cooling down). At the very least, it is better to hold off on the taunt until the later wave arrives in order to gain aggro when it is critical.

This, coupled with the added dangers of knockbacks and knockdowns for non-warriors, leads me to think it is important for everyone to have some sort of aggro management skills, except perhaps the DPS warriors (who usually can tolerate any aggro they catch).

So for now my thinking is to give mages mind blast, and have rogues use subterfuge to deal with any aggro they catch (something like giving evade to Varric). And of course to eventually give my warriors aggro-managing sustainables (Bravery for Aveline, probably Battle Synergy for my DPS Sword and Board warrior).

Anyway, does anyone else have some Aggro Management tips they would like to share?

Thank you.

Itkovian

#2
pj4533

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As was mentioned in another thread Taunt clears the threat table, so if you Taunt at the beginning of a battle it likely does nothing. Proper use would be to wait until other party members have built up threat, then taunt.

#3
JamesX

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More option opens up later as well. Plus damage matters a lot. So if your NPCs spam their strongest attack all the time, you will lose it. Upgraded Taunt works wonders as well.

#4
themaxzero

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The way Taunt works is that it replaces all Aggro with Aggro on the Taunter.

Eg

Say you have a Shade being tanked.

Tank has 50 Threat
DPS 1 has 40 Threat
DPS 2 has 35 Threat

Tank taunts and it now has 125 Threat on the Shade while each DPS has 0.

Basically means drop some big ass AOEs at the start *then* taunt and all the mobs will go flying to the tank and stick there.

#5
TheOneAndOni

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A Rogue with Tricks of th...Goad and Armistice seems to do a better job of managing aggro than a Warrior with Taunt. My 2H Warrior Hawke is my "tank," but has no aggro talents, including taunt; I hold aggro pretty much entirely by having Varric use Armistice on my other party members when they are being melee'd and Goad on Hawke on cooldown.

If you want to tank more traditionally, I think the best talent for it by far is Fearless Synergy (upgrade to Battle Synergy in the Battlemaster tree) which transfers 50% of your companions' threat to you as long as you have Battle Synergy active. Alternatively (or additionally) you could pick up Bravado (upgrade to Bravery in the Warmonger tree) for massively increased threat generation as long as you are surrounded; this is pretty sensible since it's just a hop and a skip away if you already have Taunt, and it basically guarantees that things you pull to you with Taunt will stick to you.