Modifié par Dadvio, 19 août 2011 - 06:02 .
Dragon Age 2 "End"
#201
Posté 13 août 2011 - 10:17
#202
Posté 13 août 2011 - 10:23
Aldaris951 wrote...
I hated the fact that it doesn't matter if you side with templers or mages the story at the end doesn't change that much. If you side with templers same thig happens if you side with mages.
Not really. You get to be king for a day if you support the Templars.
#203
Posté 13 août 2011 - 10:24
ChasesDemons wrote...
Just finished, and like many others I'm disappointed in the suddenness of the ending. The fight ends, there's some really trite dialogue designed to be generic to any choice you make, and roll credits!
I didn't even get a credit roll. Now I really feel bad. <_<
#204
Posté 13 août 2011 - 10:53
Dadvio wrote...
This ending they used for Legacy is a cheap trick that movies use that I hate as well. Right at the end, before the story is wrapped up, they go to black, leaving me frustrated and unsatisfied. I think the word for this technique is called "artsy-fartsy", when it's really just laziness, no imagination or lac of money.
Except that they didn't just cut to black and roll the credits. You beat Meredith, Cassandra reveals her intentions to Varric, then has a bit of foreshadowing with Leliana.
How is that "artsy fartsy"?It was obviously foreshadowing.
#205
Posté 14 août 2011 - 06:50
#206
Posté 14 août 2011 - 08:20
Mike Smith wrote...
So the Wiki says it's the Warden Commander that disappears. Is the Hero of Ferelden still around if you create a Orlesian Warden?
The Hero of Ferelden and Hawke disappear around the same time. Regarding the Orlesian Warden, it's assumed the Orlesian Warden is the one referenced as having disappeared if you don't import the Hero of Ferelden; I don't know if the flags register the Hero of Ferelden being dead if you're importing the Orlesian Warden.
#207
Posté 14 août 2011 - 10:05
Mike Smith wrote...
So the Wiki says it's the Warden Commander that disappears. Is the Hero of Ferelden still around if you create a Orlesian Warden?
Could be. Though I dunno about the Wiki accuracy on Warden commander. I think when it references Warden Commander, it also means the Hero of Ferelden, since most people imported their Warden from origins into Awakening.
If the Warden was alive at the end of Origins, but a player created an Orlesian Warden for Awakenings, then it's a bit complicated. Though I'd imagine its the Hero of Ferelden, in this case, that Leliana refers to, since the Hero would be personally known to her, as well as having been more signifigant, due to defeating the Blight.
#208
Posté 19 août 2011 - 06:20
Bryy_Miller wrote...
Dadvio wrote...
This ending they used for Legacy is a cheap trick that movies use that I hate as well. Right at the end, before the story is wrapped up, they go to black, leaving me frustrated and unsatisfied. I think the word for this technique is called "artsy-fartsy", when it's really just laziness, no imagination or lac of money.
Except that they didn't just cut to black and roll the credits. You beat Meredith, Cassandra reveals her intentions to Varric, then has a bit of foreshadowing with Leliana.
How is that "artsy fartsy"?It was obviously foreshadowing.
Obviously you didn't read my post carefully. I was talking about the end of Legacy. The end of DA2 is very good and satisfying, in my opinion.
#209
Posté 02 septembre 2011 - 05:22
Ive not played the DLC yet so I dont know what happens with that - will have to wait and see after ive got over my annoyance with DA:2
#210
Posté 02 septembre 2011 - 08:37
P.S the only thing i wasn't really happy was that the environment.. it gets old really quick and it shows Bioware is lazy to design more variety pleaces.
Modifié par Tainan7509, 02 septembre 2011 - 08:39 .
#211
Posté 02 septembre 2011 - 09:17
#212
Posté 24 septembre 2011 - 12:43
#213
Guest_FemaleMageFan_*
Posté 24 septembre 2011 - 02:16
Guest_FemaleMageFan_*
#214
Posté 13 mars 2012 - 03:46
The world and characters I felt to be a touch void of bright life and humanity. Everything was strained, dark and stretched. Even for color palettes, I hope they give more vibrancy and levity to certain areas. It felt like there was no real order, no true love, like the world had passed far past pure selfishness generations ago. I think going forward, pockets of writing, areas or characters with truth, love and selflessness. Naivety, innocence would work wonders to juxtapose the weight and violence of Thedas.
That said I still love the world and the characters, though as a rogue sometimes I had a three rogue party just because I like Varric and Isabelle the most for their dialogue. Boss fights got.. interesting.
I'd like to see at least an ounce of whimsical fantasy and magic here, to surprise us and keep the usual macabre tone fresh.
#215
Posté 13 mars 2012 - 05:22
#216
Guest_Alexa__*
Posté 13 mars 2012 - 05:50
Guest_Alexa__*
DarkAmaranth1966 wrote...
I can see fighting Meredith because she went insane due to the idol but orsino only makes sense IF you side with the Templars. Siding with mages, it's a case of "what in the name of Adraste's flaming knickers are you doing? We are winning here and you are going to turn into a monster and ruin everything? Are you even more insane that Meredith?!"
Yes, I was quite horrified when Orsino did that! He had absolutely no reason to do it AT THAT MOMENT! Maybe I would have understood his morphing if it had been during the battle against Meredith ... but ... no ... not even then!
One more very disappointing point was the ending:
In DAO you have the chance to get some kind of happy ending. In DA2 you
can choose between a sad ending (romancing Anders and killing him), a
bitter ending (romancing Anders and sparing him) and a cliffhanger
(romancing anyone else)!
I know, that David Gaider mentioned that he loves "bitter sweet endings" ... but in DA2 they DROPPED the SWEET part!!!
Modifié par Alexa_, 13 mars 2012 - 05:51 .
#217
Posté 13 mars 2012 - 06:41
Alexa_ wrote...
DarkAmaranth1966 wrote...
I can see fighting Meredith because she went insane due to the idol but orsino only makes sense IF you side with the Templars. Siding with mages, it's a case of "what in the name of Adraste's flaming knickers are you doing? We are winning here and you are going to turn into a monster and ruin everything? Are you even more insane that Meredith?!"
Yes, I was quite horrified when Orsino did that! He had absolutely no reason to do it AT THAT MOMENT! Maybe I would have understood his morphing if it had been during the battle against Meredith ... but ... no ... not even then!
One more very disappointing point was the ending:
In DAO you have the chance to get some kind of happy ending. In DA2 you
can choose between a sad ending (romancing Anders and killing him), a
bitter ending (romancing Anders and sparing him) and a cliffhanger
(romancing anyone else)!
I know, that David Gaider mentioned that he loves "bitter sweet endings" ... but in DA2 they DROPPED the SWEET part!!!
That is highly subjective. My Hawke certainly didn't feel her ending was bitter. In fact she felt relieved, and I felt that the ending fitted her:
The templars backing away in fear and she walking away from the city that was no longer her responsibility to fight the battle she wanted to fight all the time.
#218
Posté 01 juillet 2012 - 11:22
esper wrote...
Alexa_ wrote...
DarkAmaranth1966 wrote...
I can see fighting Meredith because she went insane due to the idol but orsino only makes sense IF you side with the Templars. Siding with mages, it's a case of "what in the name of Adraste's flaming knickers are you doing? We are winning here and you are going to turn into a monster and ruin everything? Are you even more insane that Meredith?!"
Yes, I was quite horrified when Orsino did that! He had absolutely no reason to do it AT THAT MOMENT! Maybe I would have understood his morphing if it had been during the battle against Meredith ... but ... no ... not even then!
One more very disappointing point was the ending:
In DAO you have the chance to get some kind of happy ending. In DA2 you
can choose between a sad ending (romancing Anders and killing him), a
bitter ending (romancing Anders and sparing him) and a cliffhanger
(romancing anyone else)!
I know, that David Gaider mentioned that he loves "bitter sweet endings" ... but in DA2 they DROPPED the SWEET part!!!
That is highly subjective. My Hawke certainly didn't feel her ending was bitter. In fact she felt relieved, and I felt that the ending fitted her:
The templars backing away in fear and she walking away from the city that was no longer her responsibility to fight the battle she wanted to fight all the time.
I like how you describe the very last moment when hawke leave the place. I just finished the game. I want to know more about hawke and his partner. I feel like varric is lying to his interrogator (forgot whow as the woman's name). I am pretty sure he can find him if in need.
#219
Posté 03 juillet 2012 - 05:44
#220
Posté 04 juillet 2012 - 09:30
In fact, I think the Dragon Age 2 writers could seriously stand to school the writers of the ME3 ending fiasco, and teach them a thing or three. But hey, just my opinion as a consumer.
EDIT: spelling
Modifié par Bekkael, 04 juillet 2012 - 09:41 .
#221
Posté 04 juillet 2012 - 09:36
#222
Posté 05 juillet 2012 - 07:31
#223
Posté 05 juillet 2012 - 02:11
#224
Posté 05 juillet 2012 - 02:23
PizzaThe Hutt wrote...
Those last two boss battles made me question the sanity of the dev department, Meredith's battle was understandable and inevitable, but what the sod was up with those statues?! Most of the statues seemed unnecessary, well save for the templar ones and maybe the larger slave statues but after a while I was hoping the battle would end soon.
Reminds me of a great fanfic I read that was Varric telling the DA2 story and admitted to Hawke (after he escaped Cassandra's clutches and met her back wherever she'd been hiding out....) that he got bored towards the end and was just making up entirely ridiculous things. He said something like 'I told her the statues came to life in the Gallows.....AND SHE BOUGHT IT!!'. Was actually really funny and made me realise just how daft some aspects of the ending were.
#225
Posté 05 juillet 2012 - 11:28
Haha nice one! Do you have a link? Would love to read it!Staarbux wrote...
PizzaThe Hutt wrote...
Those last two boss battles made me question the sanity of the dev department, Meredith's battle was understandable and inevitable, but what the sod was up with those statues?! Most of the statues seemed unnecessary, well save for the templar ones and maybe the larger slave statues but after a while I was hoping the battle would end soon.
Reminds me of a great fanfic I read that was Varric telling the DA2 story and admitted to Hawke (after he escaped Cassandra's clutches and met her back wherever she'd been hiding out....) that he got bored towards the end and was just making up entirely ridiculous things. He said something like 'I told her the statues came to life in the Gallows.....AND SHE BOUGHT IT!!'. Was actually really funny and made me realise just how daft some aspects of the ending were.





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