Stalky24 wrote...
Soloing with mage seems very real to me.
80% hp heal = win
tons of defence spells = win
cone of cold = best mage spell in game = win
walking bomb = high damage aoe = win
Seriously, I can kite any amount of any nonteleporting meele mobs just with
cone of cold and some occasional heal spell.
another benefit is build I call "Arcane Warrior of DA2"
Basicly trick it that you level up magic/con/str and become blood mage and use +atk staff,
such as the one from black emporium and big armor, like blood dragon one. With some str,
you even dont need to take force mage for fortitude and try BM/SH combo
Mage solo is all about surviving until you get unshakeable at 8, then things become much easier.





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