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I loved the ending. So sue me!


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#101
Astranagant

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Ending? The real plot doesn't kick in until the last part of the game, so it feels more like the end of a first act, to me. I hope they advance the story beyond the end with DLC or expansions, but that's probably too much to hope for.

#102
tyber94t

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The ending i got was exactly what i was shooting for, and yet still very surprised by the appearance of everyone's favorite red-head bard, especially her comment.

Imported my DA:O save file, not sure how much that actually affected my DA2 ending, but I cant wait to see if the Hero of Fereldan and Champion of Kirkwall cross paths, and whats going to happen if they do.

#103
Shazzie

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I have many varied issues with the game itself... and, for me, the game in its entirety doesn't rank as high as DA:O.
But.
BUT.
Wow, the story. Over and over and over during the ending stages I found myself actually making verbal exclamations.
"Oh SHI...." "NO WAY!" "Holy hell!" "AAAAANNNNNDDDDDEEEERRRRSSSS" "Oh no, oh no, no no NOOOOO" "No, don't, don't do tha....awww nooooo"...and on, and on. Or beginning an exclamation, and getting abruptly cut off by speechlessness.

So, yeah. I'd say the story had an impact on me. It's not enough to make me forgive the problems and dislikes I had gameplay/mechanics wise, but the story, oh the story. I want more of the story. Lots more.

#104
Funker Shepard

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Herr Sovereign wrote...

You are not the only one, though I hope that future expansions/DLC's continue Hawke's story with his/her love interest in some shape or form. It left me wanting more.


Well, since my opinion was mentioned in the second post of the thread, why carry on?

In fact, I pretty much loved the game in general. :)

#105
Eumerin

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I suspect that to a certain extent the game's reception was hurt by its advertising campaign.  The sub-title to the ads mentioned watching Hawke's "Rise to Power".  One of the trailers was titled "Destiny", and had Kate Mulgrew (Flemeth) providing a voice over talking about seizing Destiny with both hands.  But that really wasn't what the game was about.  "Rise to Power" implies glory, optimism, and the ability to change things for the better.  The primary plotline of the game - particularly starting with Bartrend's betrayal - is instead quite bleak, with impending train wrecks that the player can see long before they occur but that the player is still unable to avert.  I suspect that the ads may have left people with impressions that didn't match up with the way the game actually turned out.

In short, if people had known beforehand that the game was bleak and depressing, the reception toward it might not have been as negative.

#106
bambooxfox

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Playing as a warrior Hawke who romanced Anders, when he acted all dodgy about his ritual and then added an ominous "No matter what happens, I love you," I knew something bad was going to happen.

But man, I had no idea the result would be so horrific - so much of a WHAT HAVE YOU DONE moment. I wanted to throttle Anders for his terrorist act, but I couldn't bring myself to do it - my poor Hawke clings too hard to the people she cares about, having lost so much. So now my Hawke and Anders are probably fugitives somewhere, watching the world fall to pieces. It breaks my heart to think back on how desperately Hawke tried to keep the peace, only for her lover to be the one to ignite the powder keg. It's an amazingly tragic ending.

And I like that. I'm totally fine having my heart broken once in a while, if the telling was good. :) And it's a great setup for another story, which I hope will involve the Champion, if not the Warden as well.

#107
KenKenpachi

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Pft Heart broken? I just kill everyone that stood in my way I litterally have a list of those I killed. But yeah the game struck me as much the modern world, all too grey, so I used my sword to make it more black and white. In the end I picked the Templars. But ehh didn't expect it to end well, and it didn't. Also I had no romances. Merrill was a crazy ass blood mage that acts all nice, and I knew a person like that irl, you know nice seemingly but crazy as hell, so avoided her. And Izy I have no need for pirate ****s, same with the men. Varric is the only person in that game I felt I could trust. Still great story telling.

#108
NeoGuardian86

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Potter28 wrote...

Did anyone else in their ending hear Varric say, "We had to leave The Champion's side eventually, except Isabela."
I was friends with Isabela but wasn't involved with her (Probably the only person in Thedas who hadn't been.)
Thoughts?



I romanced Merrill and Varric says the same thing except says "except Merrill who stayed by the Champion's side"

#109
Flunkorg

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I actually loved it, left so much to my imagination! I can't wait for the DLC, hopefully there will be an expansion do.

#110
Babi

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I thought the ending was pretty epic as well. I had the whole Anders romance going on so Varric mentions Hawke and Anders staying together in the epilogue.

I really, really hope the DLC's/Expansions are centered around the main characters/romances of the original game. DA:O Awakening was the most depressing expansion of all time. Made one feel like what you did in the DA:O was pointless.

While it's a lot to hope for... It's more possible than it was with DA:O since there are much less variations with Hawke than the Warden.

#111
TomY90

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NeoGuardian86 wrote...

Potter28 wrote...

Did anyone else in their ending hear Varric say, "We had to leave The Champion's side eventually, except Isabela."
I was friends with Isabela but wasn't involved with her (Probably the only person in Thedas who hadn't been.)
Thoughts?



I romanced Merrill and Varric says the same thing except says "except Merrill who stayed by the Champion's side"


Finished the 1st playthrough and I romanced with Isabella (the romance scene was not brilliant but enjoyed the story with her) and granted she sort of tried to betray you with the relic but she does come back to give it back etc which to be honest i was expecting.and thought the twists with isabella was very well done especially with the amount she softens up to you.

I will try the others in my next run through of the game

#112
DebatableBubble

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I wanted to cry when poor Carver met his end in the Deep Roads. He complained about almost everything I did but he was still my baby brother. :(

#113
The Ole Ultra Violence

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I very much liked that particular aspect of the ending. But it leaves to much unsaid and doesn't give you time to take all the crazy **** in. I wanted the opportunity to have one last heartfelt conversation with all my companions.

If they were trying to break my heart, then why only bring it home for people who romance Anders. His death greatly saddened me, but why don't the other characters get the chance to leave that kind of emotional scar before the game is over?. Why not have there be a possibility for total slaughter?. That's really the only way they could have ended things the way they did(Everyone leaves, nobody knows where I am...) and still have an emotional impact

It should have either gone with the bittersweet gradual departure of all my companions, or just gone more balls to the wall with the ending. Despite all the insanity, I don't feel like I, personally, paid for it. With the cliffhanger, I'm just not sure how to feel...

Maybe the Waden and Hawke will be party members in Dragon Age 3. Some **** better go down to justify that cliffhanger

#114
Element Zero

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Eumerin wrote...

I suspect that to a certain extent the game's reception was hurt by its advertising campaign.  The sub-title to the ads mentioned watching Hawke's "Rise to Power".  One of the trailers was titled "Destiny", and had Kate Mulgrew (Flemeth) providing a voice over talking about seizing Destiny with both hands.  But that really wasn't what the game was about.  "Rise to Power" implies glory, optimism, and the ability to change things for the better.  The primary plotline of the game - particularly starting with Bartrend's betrayal - is instead quite bleak, with impending train wrecks that the player can see long before they occur but that the player is still unable to avert.  I suspect that the ads may have left people with impressions that didn't match up with the way the game actually turned out.

In short, if people had known beforehand that the game was bleak and depressing, the reception toward it might not have been as negative.


I haven't read any of the (apparently abundant?) complaints, but this makes sense.

I don't pay any attention to the advertising campaigns, and stay away from the forums to avoid spoilers. This allows me to go into the game with no expectations beyond another epic Bioware story. The vast majority of consumers can't, and won't, act that way, but it works for me.

I thought this game was fantastic from start to finish. I like the mechanics changes (though this isn't the place to discuss it), and I felt the story probably had more consistent depth than any RPG I've played.

A large portion of the quests had a level of depth and realism to them uncommon in most games. They went far beyond the typical "retrieve this item for this person", or whatnot. There were some of those in there, which is a good thing. There were many, though, that involved several "stops", with dynamic shifts in understanding each step of the way. Seeing these in Secondary/Side-quests is impressive.

This game did an amazing job of getting my emotions involved. Anders' trainwreck, even though I correctly guessed his intention, was epic! I was home alone, talking to a video game character (WTF, Anders?!) That's awesome.

#115
Tabz ko09

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To me it was more of a "To be continued...." kind of ending which is freaking awesome for me... I felt it was just like Mass Effect 2. Where you are dying to see what will happen in DA3. Will the champion help Alistair with a possible war with the Orlesians or will he meet the Hero of Ferelden or your char. in DA:O if you decided to hook up with Morrigan in the end. All I can say is I love the ending and can't wait for DA3 or any DLC for the game

#116
nelly21

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I really enjoyed the ending to be honest. While it is a cliff hanger of sorts, I don't feel it was as bad as people were saying. That said, I hope DA 2 sells well. I would love a big, fat expansion for my Hawke.

#117
RedBird56

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Oh thank you, more people who enjoyed this game. The forum is so full of haters right now. I really enjoyed the story and cliff hanger . When I'm playing a game I'm i'm yelling because something has happened, the story is doing its job. And while I did have some problems with the game freezing so many times, it was still really fun to watch this story unfold

#118
Jimmy Fury

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I loved the ending. I'm still in awe. For a while I couldn't even fight because my Hawke's life was so depressing I couldn't see any point in him doing anything :lol:


As for metacritic.... The users gave Too Human a 7.2
Their opinions can no longer be taken seriously.

#119
EmoKittiteh

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My name is Hawke and this is the best thread in kirkwell

#120
Valtor232

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not a big fan of cliff hanger endings, but it was still good (but not as good as origins)

#121
Weaverjho

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I didn't mind it, up until I fought Cloud Strife.
I'm not helping Anders' bat**** insane arse for my second playthrough at all, though.

#122
maselphie

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Jimmy Fury wrote...

I loved the ending. I'm still in awe. For a while I couldn't even fight because my Hawke's life was so depressing I couldn't see any point in him doing anything :lol:

lol, I felt the same way! My char was just like "..." to life at that point. OF COURSE I have to fight Orsino. OF COURSE Meredith is crazypants insane. OF COURSE this happens to me. If the Champion's story continues, my char isn't going to be the same person. She was goody-goody, but I think the actions of the game have really slapped her to the other side of the spectrum.

#123
Guest_sapientia24_*

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Besides with a couple problems that I had I loved the game and story and I liked the ending well the mage ending if you sided with the mages at least. What happened with Mr/Ms Hawkes mother actually brought me to tears.

#124
Malja

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maselphie wrote...

Jimmy Fury wrote...

I loved the ending. I'm still in awe. For a while I couldn't even fight because my Hawke's life was so depressing I couldn't see any point in him doing anything :lol:

lol, I felt the same way! My char was just like "..." to life at that point. OF COURSE I have to fight Orsino. OF COURSE Meredith is crazypants insane. OF COURSE this happens to me. If the Champion's story continues, my char isn't going to be the same person. She was goody-goody, but I think the actions of the game have really slapped her to the other side of the spectrum.


That's exactly why I love the way this game turned out. It challenges your character, Hawke, to change and adapt. My chara was pretty blunt and business-like as is, all that just put her pretty close to apathy.

#125
rft

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I didn't like the story untill Act 2. It felt like the story had no real meaning to it untill the qunari came. Then i knew that i had to try and solve the qunari threat. Gave some meaning.