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Cannot Change Party Member Equipment


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#1
C. Patrick

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I'm not very far into the DA 2 story; currently earning enough money to join the Deep Roads expedition.  I've noticed that I cannot assign weapons or armor to any of my party members.  Everything is listed as "Restricted to ***** Hawke."  Earlier in my campaign, I upgraded Aveline's shield and sword, but no longer have that option.

Does anyone know what might be prohibiting the upgrade of my party members equipment?  Or, is it possible that all of my extra equipment is truely limited to Hawke?

Thanks!

#2
Skoltnik

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Armor is limited to hawke. Rest, unless stated, should be able to be equiped to anyone

#3
Killjoy Cutter

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Any armor you get that isn't suited in some way for the class and build of the Hawke in that playthrough can be sold off, I think. Most characters can switch out weapons, and they can all swtich out amulets, belts, and rings.

#4
C. Patrick

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I see! Thanks for the quick responses!

#5
Ozzlok

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Am I getting this right???? No armor that i find can be put on any companions? I'm early on in the game and saw that all the armor i found so far was restricted but i figured that would change soon. So all thru the game there is no armor for companions??? That takes all the fun out of getting all the right armor you want for all your companions

#6
Taleroth

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Ozzlok wrote...

Am I getting this right???? No armor that i find can be put on any companions? I'm early on in the game and saw that all the armor i found so far was restricted but i figured that would change soon. So all thru the game there is no armor for companions??? That takes all the fun out of getting all the right armor you want for all your companions

You still do the rest of their equipment.  And they have special upgrades you can find around (that do things like increase AC or add a rune slot).

#7
Killjoy Cutter

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Ozzlok wrote...

Am I getting this right???? No armor that i find can be put on any companions? I'm early on in the game and saw that all the armor i found so far was restricted but i figured that would change soon. So all thru the game there is no armor for companions??? That takes all the fun out of getting all the right armor you want for all your companions


It also means that about 2/3 of the armor, boots, gloves, and helms you find are off-spec for the only character who would be allowed to wear them...

#8
bigrussmooney

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I agree that's absolutely insane. I was upset with a few things before, now I'm kinda pissed. I was noticing that as well and assumed eventually I would be able to change it. That's pretty sad Bioware. Bethany has horrible armor and we're level 11-12. Good thing you decided she needed to wear rags the whole game.

#9
Vasiliii

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bigrussmooney wrote...

I agree that's absolutely insane. I was upset with a few things before, now I'm kinda pissed. I was noticing that as well and assumed eventually I would be able to change it. That's pretty sad Bioware. Bethany has horrible armor and we're level 11-12. Good thing you decided she needed to wear rags the whole game.


I think the reason for it was that they wanted to keep each characters uniqueness as the game progresses, instead of losing it when they change gear. The cosmetic appearance changes after each act, when companion quests have been fulfilled and when you give them their 'presents' (I think... I noticed this with Merrill). You can upgrade the stats of the armour throughout the game by finding/buying the relevant upgrades.

#10
steven goudie

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i cant select my 4 caracter somebody know if it a gamebug just play with 3 caracter

#11
k1dbLubo0

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the only cosmetic changes to armor after act 1 is eveline. during act 2 she has guard captain armor on. other than that, everyone else is stuck with what they had from the beginning. kinda mad at that also, they stuck to the mass effect 2 armor styles -___-

#12
Tach Prime

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If you romance merrill and ask her to move in with you, she will have a cool looking white mage armor in act 2.

Modifié par Tach Prime, 12 mars 2011 - 05:51 .


#13
bigrussmooney

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I think it should be like Biance, where it upgrades with the character if they're not going to give you control over the whole deal. If nothing else let us change the color schemes or something. What if I want my Bethany to look different than your Bethany? They rip out all choice. I hate it.

#14
MidnightDJ

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Bioware already said it long ago that you cant chage the armor of your companions

#15
Syndria

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bigrussmooney wrote...

I agree that's absolutely insane. I was upset with a few things before, now I'm kinda pissed. I was noticing that as well and assumed eventually I would be able to change it. That's pretty sad Bioware. Bethany has horrible armor and we're level 11-12. Good thing you decided she needed to wear rags the whole game.


I like it.

Less messing around with getting my party equipped, more killing.

#16
Amainville

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Syndria wrote...

bigrussmooney wrote...

I agree that's absolutely insane. I was upset with a few things before, now I'm kinda pissed. I was noticing that as well and assumed eventually I would be able to change it. That's pretty sad Bioware. Bethany has horrible armor and we're level 11-12. Good thing you decided she needed to wear rags the whole game.


I like it.

Less messing around with getting my party equipped, more killing.


I agree, makes it easier sicne you don't have to worry about outfitting companions. However, now they're easier to have killed by enemies.

As for the "2/3s of all equipment is effectively useless" thing, I just see it as "Hey, look at all the crap I can sell!" Seriously, 87 Sovereigns during Act 1 alone, after buying 3 Maker's Sigh potions, a 7 sovereign staff, 2 backpacks and Varric's armor upgrade. I know that most of it is from quests/enemies/whatever, but I am damn sure that those little bits of crap equipment are adding up to something.

#17
LuigiDude

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Killjoy Cutter wrote...

Ozzlok wrote...

Am I getting this right???? No armor that i find can be put on any companions? I'm early on in the game and saw that all the armor i found so far was restricted but i figured that would change soon. So all thru the game there is no armor for companions??? That takes all the fun out of getting all the right armor you want for all your companions


It also means that about 2/3 of the armor, boots, gloves, and helms you find are off-spec for the only character who would be allowed to wear them...


then you best respec yourself!

Sincerely,
A warrior that uses mage robes.

#18
Ozzlok

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I don't care at all about the cosmetic changes but some of the fun of an RPG and especially DAO was doing the quests for and hunting down the best armor sets for the companions you were traveling with and designing.

I'm not bashing the game cause of this, there are some benefits of getting rid of companion armor but that was just an element of DAO that i had a lot of fun with and spent a lot of time doing and I personnally miss it.

#19
Siven80

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I like the unique outfits the companions have.

Having said that, there are only 4 upgrades for each companions armor. I would have liked to see more upgrade options available but keep the unique looks.

#20
ZzrowGraff

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Vasiliii wrote...

bigrussmooney wrote...

I agree that's absolutely insane. I was upset with a few things before, now I'm kinda pissed. I was noticing that as well and assumed eventually I would be able to change it. That's pretty sad Bioware. Bethany has horrible armor and we're level 11-12. Good thing you decided she needed to wear rags the whole game.


I think the reason for it was that they wanted to keep each characters uniqueness as the game progresses, instead of losing it when they change gear. The cosmetic appearance changes after each act, when companion quests have been fulfilled and when you give them their 'presents' (I think... I noticed this with Merrill). You can upgrade the stats of the armour throughout the game by finding/buying the relevant upgrades.

While I also am EXTREMELY disappointed if not angry that Bioware completely ME2'd the armor system as part of the process of ripping out most player choices in party management, I disagree that Bethany has horrible armor. I do like the intitial companion armors. However, they should be just that: initial. If a toolset isn't released so modders can make more options for companions, with all the other flaws, e.g. cartoonish console streetfighter combat animations for rogues in what supposed to be a mature adult western medieval dark fantasy RPG, DA2 will be for me a single-pained-playthrough game at best and an utter rip-off at $60. We may see more choices shortly available as DLC, but there is no way I am paying for content that should have been in the game in the first place.

I think that the reasoning behind this stunning decision is not because "they wanted to keep each characters uniqueness as the game progresses," but rather that they wanted to simplify the game so as not to scare away hesitant customers intimidated or annoyed by complexity and because they saved a lot of money by not having to have their modelers and texture artists create them, designers integrate them into loot tables, etc.

Characters are more unique to players when players have the choice to kit them out like they want. I have read more than a few comments by console gamers over the last several days indictating that they like not having to deal with companion equipment. I get that: not everyone does. I see with 20/20 hindsight that Bioware didn't make any secret about it. I didn't research the game ahead of time or I would have seen all the "Dragon Effect 2" warning signs and not foolishly pre-ordered a game (my first and last time) that I simply find pathetic. I trusted that Bioware would continue in their great tradition of venerable RPG titles that I have purchased and enjoyed over many years. My bad.

That chain is broken and while Bioware has certainly taken a lot of flak for DA2 in the last several days, I bet that it will turn out to be a financial success because I suspect that there will be more new customers drawn to the extreme simplicity than old ones such as myself who will be taking their business to Bethesda Softworks,  CD Projekt Red, and others. I sincerely hope I am wrong. We will find out in a week or two after EA has had time to pore over the post-pre-order intake receipts. If they take a big ding maybe they will follow CD Projekt Red's example and issue a super-patch/post-release revision addressing PC RPG gamer concerns. ;) I am absolutely sure of one thing: Bioware's competitors are paying close attention to how this widespread disgruntlement plays out.

Modifié par ZzrowGraff, 13 mars 2011 - 07:10 .


#21
Eumerin

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People who don't like the armor system are missing the point - you don't change your clothes on the say-so of the people you work with.  Why should your companions?  The system DA2 uses is far more realistic than the usual "mix and match outfits" style of most RPGs.

And incidentally, it's also similar to the way that armor was handled in Planescape: Torment.  So imo it's in VERY good company.

#22
revengeance

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Amainville wrote...

Syndria wrote...

bigrussmooney wrote...

I agree that's absolutely insane. I was upset with a few things before, now I'm kinda pissed. I was noticing that as well and assumed eventually I would be able to change it. That's pretty sad Bioware. Bethany has horrible armor and we're level 11-12. Good thing you decided she needed to wear rags the whole game.


I like it.

Less messing around with getting my party equipped, more killing.


I agree, makes it easier sicne you don't have to worry about outfitting companions. However, now they're easier to have killed by enemies.

As for the "2/3s of all equipment is effectively useless" thing, I just see it as "Hey, look at all the crap I can sell!" Seriously, 87 Sovereigns during Act 1 alone, after buying 3 Maker's Sigh potions, a 7 sovereign staff, 2 backpacks and Varric's armor upgrade. I know that most of it is from quests/enemies/whatever, but I am damn sure that those little bits of crap equipment are adding up to something.


I do not like it at all I enjoy all RPG aspects my characters growing through gear just as much as through attributes is very important to me. 

#23
ZzrowGraff

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Eumerin wrote...

People who don't like the armor system are missing the point - you don't change your clothes on the say-so of the people you work with.  Why should your companions?  The system DA2 uses is far more realistic than the usual "mix and match outfits" style of most RPGs.

And incidentally, it's also similar to the way that armor was handled in Planescape: Torment.  So imo it's in VERY good company.


Genuinely respectfully, it is you who is missing the point. The complexity that Bioware eviscerated from DA2 relative to DAO greatly diminished player choices, which are what facilitate immersion and roleplaying. The player character isn't ordering party members to change clothes, the player makes the decision within the context of fleshing out interactions between party members, e.g. Leliana liking the Ancient Elven armor and asking the rest of the party if it is ok if she has first dibs on it because it is far more stylish than her drab leather armor and you know how much she likes finery. B) Moreover, it is not realistic to expect any character to choose to wear the same clothes every day for ten years, much less every character.

Good party-based roleplaying games don't just ask you to put yourself in a player character's head and react in linear ways preconceived by dev's, but have enough complexity/framework/content to allow players' imagination to fill in interstitial content, e.g. nuances of explicit interactions, by themselves. It significantly contributes to replay value.

While based on many comments I have seen DA2 is successful as an "action" RPG, it thoroughly fails as a character RPG. Please understand that I am not knocking action RPG's. My dissatisfaction with DA2 stems from my misappreciation of what kind of game it would be. I expected an improved DAO, not Dragon Effect, and was too trusting to validate my assumption before throwing away $60. If I had known, I would have instead gotten the last two DAO DLC that I haven't played, Leliana'a Song and the Darkspawn one.

Modifié par ZzrowGraff, 13 mars 2011 - 08:34 .


#24
themaxzero

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My main disappointment is that the armour does not upgrade in look throughout the game. By the end of the game Hawke looks the part but everyone else is a bit meh.

It's worth romancing Merill her armour upgrade is kickass.

#25
RPGamer13

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In the not so famous words of Kaiji Tang:
"Not for nothin', but I kind of feel like I just finished playing a 30 hour promo for Dragon Age III. Still better than I first thought though."

http://touch.faceboo....php?id=6306888

He's a voice actor who voiced Kenshiro in the Fist Of The North Star: Ken's Rage video game and I found out looking at his facebook page, he plays Dragon Age.