Officer Nice wrote...
Looking around the forums, I've been seeing a lot of PC players saying stuff about console players. Is there any particular reason why? I would assume it's because console gamers usually get the DLC first and etc.
It's not so much that most PC gamers hate console gamers or vice versa. I don't know you, so why would I hate you. I'm sure there are exceptions on both sides, but I digress. The issue is, as I see it, that for some people on forums, it is easier to make generalized statements, than have a rational conversation about the differences. There are a few obvious reasons that I can think of. One is that forums are relatively anonymous, and people can be more rude and inconsiderate than would normally take place. Second is that many people are passionate about their platform of choice; the harsh words run both ways, "PC elitists," "Console's suck," PC's suck more," yada yada yada. People don't like to be criticized or feel attacked, so you get the whole "fanboy," "troll" BS. Of course, there are some people who just like to try to bully others and make people angry by being insulting or deliberatly "provocative." Personally, I think it's an immature cry for attention and a desire to feel superior to someone. It's like someone who always needs to have the last word.
I have a console and a PC. Each platform has advantages and disadvantages. Console games are great for sports games, and action type games that take advantage of the controller. PC games have generally been better at single player RTS games, where the AI can take advantage of the CPU power, the keyboard set-up allows for more hotkeys (allowing more control) and the graphics are generally better at higher resolutions, allowing the user to see more of the map onscreen at once, and generally have taken advantage of the larger HD space to pack "more game" onto the disc.
Part of the reason for some of the vitriol being aimed at console users is due to the perceived hijacking, and mutation, of the RPG genre by designing them for the console market and then porting them to the PC market with enhanced graphics and little change to gameplay/design. Doing so does not take advantage of the strengths of the PC as a gaming platform. Unfortunately, as a culture, we are easily amused by razzle dazzle and brand loyalty (or so the publishers think).
That's why many reviews focus on the graphics and sound design over level design, gameplay and replayability. It's also why movies by big studios are generally unimpressive. There are exceptions, but those are usually labors of love by producers/directors/writers who have made the studio lots of money. Zack Snyder couldn't make Watchmen without the huge success of 300, Chris Nolan wouldn't have been able to make Inception without the Batman movies, etc. Bioware wouldn't have been able to make DA:O without the success of their previous titles. What generally happens in the entertainment industry (focus on the industry) is that the executives are risk averse; it takes a lot of money to make a game, and the most cost effective way to make a profit is to market it to the largest demographic. For years, the mantra of Hollywood was, "Will it play in Peoria?" If the people in New York and California are bored and stay away, who cares, they're "elitist snobs" anyway.
If an original game is a huge hit, the market is immediately flooded by sequels and imitations. Some are better, most not. I'm almost certain that EA saw the huge sales figures that ME2 had, with stripped down gameplay and mechanics (which let's be honest, costs less to produce in both time and budget), and figured that with similar mechanics and gameplay applied to the DA property, which already had a loyal fan base, and consumer good will (in the form of sales, professional and player reviews) and decided to merge the two to reach the widest possible audience. Look at the original Star Wars compared to Phantom Menace, or Raiders of the Lost Ark and The Crystal Skull. Many of the original fans, who loved the originals reviled the sequels as an attempt to cash in on the franchise (the special effects were awesome, but to many the heart of the originals seemed lacking. This is what I, as a PC gamer, see in the latest generation of console oriented games. They're all flash and little substance. Is some of this nostalgia? Probably, I grew up on PC games. Is this biased? As all hell, but you asked my opinion, so there it is.
Modifié par TheKnave69, 12 mars 2011 - 05:06 .