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Why Do PC Players Hate Console Gamers?


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#51
Guest_Jamaicob_*

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The Narrator wrote...

John Newton wrote...

Officer Nice wrote...

Looking around the forums, I've been seeing a lot of PC players saying stuff about console players. Is there any particular reason why? I would assume it's because console gamers usually get the DLC first and etc.


Because consoles are the wave of the future, or will be. 

And that one day there will be no PC's perhaps...

My statement above is not intendant to start a flame war.


i came in here planning on being reasonable, but.

GTFO.

A stream lined Piece of crap with almost no way to mod,  and no way to get around DRM is the future? what the actual ****, And you guys ruin RPGs too. :crying:

PC+MAC gaming Forever.


I don't see why so many ppl like mods. I got mods for Oblivion, and at first they were kindof goofy, but the novilty wore off very quicky. And that was before my computer became a mod mess.

I guess you have to be reasonable with mods, not take on dodgy ones and so forth. But mods shouldn't define a game, which many people (on this and many, many forums) need to understand.

#52
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Games are for fun. They don't make you a god if you can play a extremely complex game on nightmare on PC, just like saying that someone better at football means your a superior human or being good at a musical instrument. If you NEED to play a game like that, I think you must be taking Games too seriously. Stop arguing and enjoy life, even if that life is you being stuck in a dark room with WoW

#53
wrc78

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Jamaicob wrote...
I don't see why so many ppl like mods. [...]


I would say it is simply that a moddable game allows more freedom.
Freedom of creativity, freedom of knowing more indepth the product, freedom of easy patching.
The latter being a good thing, as sometimes the sale departement will rush so much for the deadline that you will get an plain unfinished/unfinishable product on the market (thinking Vampire: Bloodlines there - a game I nevertheless do love very much; even if the dev team deserve great praise for having freely given a patch on their "free" time after getting kicked out :().
For DA:O it allowed to fix a few things before the very first patch got out (sorry I don't remember what exactly, this is somewhere indepth the forum)  while the console gamers where still complaining even after the PC patch release due to the longer cycle of release due to the console manufacturers control on their platform.

And the more freedom you have with a product you buy, the better it is for me (which is why I do not like such a  - great, in many regards - thing that is the Apple Store). Tastes may vary, and the easyness of use may indeed prevail. To each one its compromise.

In fact, I play on console only because of the exclusive titles that I would really like to play and force me to buy the platform they run on.
I own a X360 (due Mass Effect at the time which was planned exclusive, else I would not have bought it, at least not as soon), a PS3 (due to Heavy Rain), and a Wii (err... well... due to the Wii effect, I guess ?).
But, if ever a game is cross platform, I will always choose PC, because I like to play in at least 1920x1080 and the 360 can only knows about this with some 720p upscaling, and the PS3 only handle correctly something at this res when it is an exclusive title with the team used to the PS3 specificites by only developping for this platform (GoW3, Uncharted2/3 - thought I'm not so sure they are 1080p, as I don't own them). Not to say the additionnal bells & whistles you can afford turning on, with a PC game.

wizardryforever wrote...
 You don't have to
install games, [...]

I see your point, but I cannot let you say such a thing after having waited 2 or more hours-_- before being able to play GT5 the day I got it, to install the game (about 40mins) and download all the updates from the PSN, or as reported by Eurogamer, 50mins to install Mass Effect 2 on a crowded HDD.
And yes, on PS3, hard drive installation for some titles is not optional, at all.

Now someone said some types of game are more suited to a platform than another, which I agree.
I guess sport games are more fun on console, but I don't like sport games in fact :?
And well, the RPG all the way should be PC focused...
To me, console are more about playing it with friends at home, even if they nowadays have online capabilities (or online constraints for the general IT trend...).

Modifié par wrc78, 13 mars 2011 - 03:07 .


#54
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I heard lots of ppl say that Consoles "ruin RPGs." I just want to point something out, a RPG is a role playing game, and these types of games are suposed to take you away from the troubles of life, and put you in the role of a ultimate hero (if you so chose). However, for me, having a whole load of stats shoved in my face every time I want to get out a weapon is just pointless. You say you like the complexity, but doesn't that just take you "out of the flow?" of being that ultimate hero? In real life, I don't need to have to have a million hot keys or have numbers shoved in my face, why should characters in a RPG be different? As Bethesda says, it's "live another life, in another world," and my life doesn't revolve around stats

#55
SleeplessInSigil

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If I had my way, only the PC and Nintendo DS would exist, and the Wiimote and Kinect would be accessories for the PC.

#56
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I think its a case of PC Games being place behind consoles in the market place in priority. It seems that Consoles have favored by the Majority of major developers for the ease of development and the increasing number of customers now, and even when a game is on the PC it seems like just a port of the console version. As a result PC gamers are blame the vast majority of console gamers for the developers choice to cater to the masses and not the minority of PC gamers that can spend 1000s of dollars per year keeping their system up to date.

#57
xellosDBS

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Its very simple. VERY VERY SIMPLE.

PC gamers hate console gamers, because when they find a game too hard, and too complex for them DA:O for example. They cry and **** on the forums for hours, until bioware changes how they make games.

Bioware no longer makes RPGs, yet console gamers think DA2 and ME2 are both RPGs.

And this is why PC gamers hate console gamers. The argument "Make a broader audience blah blah were not nerds, we like click 1 button awesome derpness" is not logical. If you like mundane, brain dead games please stick to those. A genre should not change because a generation of console gamers think its too "hard" or too "complex" stick to your black ops, and derp derp action derps.

#58
Moondoggie

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xellosDBS wrote...

Its very simple. VERY VERY SIMPLE.

PC gamers hate console gamers, because when they find a game too hard, and too complex for them DA:O for example. They cry and **** on the forums for hours, until bioware changes how they make games.

Bioware no longer makes RPGs, yet console gamers think DA2 and ME2 are both RPGs.

And this is why PC gamers hate console gamers. The argument "Make a broader audience blah blah were not nerds, we like click 1 button awesome derpness" is not logical. If you like mundane, brain dead games please stick to those. A genre should not change because a generation of console gamers think its too "hard" or too "complex" stick to your black ops, and derp derp action derps.


It had nothing to do with DA:O being too complex at all. The interface didn't translate well to a console controller since it was designed for a mouse and keyboard. At least get facts right.

Sounds like you need to mature a bit before calling console gamers dumb.

#59
vometia

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I didn't realise I was supposed to hate console gamers. Bugger. Okay then; er... "console gamers smell". Will that do?

#60
CRISIS1717

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I have a rig and a 360 and ps3, I honestly prefer to play most of my games on console unless it has modifiability.

#61
xellosDBS

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Moondoggie wrote...

xellosDBS wrote...

Its very simple. VERY VERY SIMPLE.

PC gamers hate console gamers, because when they find a game too hard, and too complex for them DA:O for example. They cry and **** on the forums for hours, until bioware changes how they make games.

Bioware no longer makes RPGs, yet console gamers think DA2 and ME2 are both RPGs.

And this is why PC gamers hate console gamers. The argument "Make a broader audience blah blah were not nerds, we like click 1 button awesome derpness" is not logical. If you like mundane, brain dead games please stick to those. A genre should not change because a generation of console gamers think its too "hard" or too "complex" stick to your black ops, and derp derp action derps.


It had nothing to do with DA:O being too complex at all. The interface didn't translate well to a console controller since it was designed for a mouse and keyboard. At least get facts right.

Sounds like you need to mature a bit before calling console gamers dumb.


Never called them dumb, I called them brain dead. And they aren't? Hm? Why should you congratulate yourself for being one of the few console gamers who likes to use his brain? You shouldn't.

#62
the_one_54321

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Officer Nice wrote...
Looking around the forums, I've been seeing a lot of PC players saying stuff about console players. Is there any particular reason why? I would assume it's because console gamers usually get the DLC first and etc.

I don't hate consoles. In fact I play a lot of games on the console. However, PCs, if you are willing to pay for them, are capable of doing almost everything better. The issue I have with consoles is how they tend to be drawing developer attention away from the PC, and how the masses of console-only gamers are drawing attention away from genuinely challenging and intricate games in the name of sales numbers.

People who prefer the PC have good reason to be bitter with the popularity of consoles. Even if they, like myself, also play on consoles.

#63
B3taMaxxx

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the_one_54321 wrote...
 The issue I have with consoles is how they tend to be drawing developer attention away from the PC, and how the masses of console-only gamers are drawing attention away from genuinely challenging and intricate games in the name of sales numbers.


 Gamers that play on consoles don't like "genuinely challenging and intricate games"? I don't think that's what you meant.

Moondoggie wrote...
It had nothing to do with DA:O being too complex at all. The interface didn't translate well to a console controller since it was designed for a mouse and keyboard. At least get facts right.


 I don't think it was a 'translation' issue, but a poorly implemented one. Edge of Reality created the scheme.

 EDIT: Oh yeah, I was once told I ruin gaming because of my hardware. Of course this was a single poster. I thought it was funny.

Modifié par B3taMaxxx, 14 mars 2011 - 08:29 .


#64
Druss99

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xellosDBS wrote...

Moondoggie wrote...

xellosDBS wrote...

Its very simple. VERY VERY SIMPLE.

PC gamers hate console gamers, because when they find a game too hard, and too complex for them DA:O for example. They cry and **** on the forums for hours, until bioware changes how they make games.

Bioware no longer makes RPGs, yet console gamers think DA2 and ME2 are both RPGs.

And this is why PC gamers hate console gamers. The argument "Make a broader audience blah blah were not nerds, we like click 1 button awesome derpness" is not logical. If you like mundane, brain dead games please stick to those. A genre should not change because a generation of console gamers think its too "hard" or too "complex" stick to your black ops, and derp derp action derps.


It had nothing to do with DA:O being too complex at all. The interface didn't translate well to a console controller since it was designed for a mouse and keyboard. At least get facts right.

Sounds like you need to mature a bit before calling console gamers dumb.


Never called them dumb, I called them brain dead. And they aren't? Hm? Why should you congratulate yourself for being one of the few console gamers who likes to use his brain? You shouldn't.

Well done. I really didn't think you could come off anymore obnoxious and clueless than you did with that first post but somehow you managed it. Bravo.

Please point us to some console gamers complaining about the complexity of DA:O on here too. It would be most helpful because I'm trying not to think that your talking out of your ass and failing miserably. :(

#65
KenKenpachi

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xellosDBS wrote...

Moondoggie wrote...

xellosDBS wrote...

Its very simple. VERY VERY SIMPLE.

PC gamers hate console gamers, because when they find a game too hard, and too complex for them DA:O for example. They cry and **** on the forums for hours, until bioware changes how they make games.

Bioware no longer makes RPGs, yet console gamers think DA2 and ME2 are both RPGs.

And this is why PC gamers hate console gamers. The argument "Make a broader audience blah blah were not nerds, we like click 1 button awesome derpness" is not logical. If you like mundane, brain dead games please stick to those. A genre should not change because a generation of console gamers think its too "hard" or too "complex" stick to your black ops, and derp derp action derps.


It had nothing to do with DA:O being too complex at all. The interface didn't translate well to a console controller since it was designed for a mouse and keyboard. At least get facts right.

Sounds like you need to mature a bit before calling console gamers dumb.


Never called them dumb, I called them brain dead. And they aren't? Hm? Why should you congratulate yourself for being one of the few console gamers who likes to use his brain? You shouldn't.



Wow someone sounds like he has not a stick, but more like a pine tree up his ass. If anything I as one of those "braindead" Derp Derp players, I found DA:O easy. Hell the only games I find hard are platformers, in fairness I'm an RTS player.  And I hate Call of Duty with a vengance at what it did to the shooter market. Think so or not but shooters used to be good and fun, hell and uhh yeah, shooters started on the PC, as a PC snob with a stick up his ass, I figured you'ld have played Doom, or Quake, heck even Duke Nukem 3D. All great "Derp Derp titles".  You sicken me.

Modifié par KenKenpachi, 14 mars 2011 - 08:29 .


#66
the_one_54321

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B3taMaxxx wrote...

the_one_54321 wrote...
The issue I have with consoles is how they tend to be drawing developer attention away from the PC, and how the masses of console-only gamers are drawing attention away from genuinely challenging and intricate games in the name of sales numbers.

Gamers that play on consoles don't like "genuinely challenging and intricate games"? I don't think that's what you meant.

Not exactly, no. But look at the kinds of games that sell huge on consoles. GTA4, MW2, MW: Black Ops, Licensed sports games. These games may or may not be excellent based on their own merits, but they are far from being the kind of intricate and expansive (not talking about sandbox play) types that are DA:O and Fallout3 for instance.

People who play Halo and CoD are the big market on the console. Because of this more and more games are becoming more and more like Halo and CoD. (replace Halo and/or CoD with any similarly console oriented game, it doesn't reall matter as this is a generalization and there will of course be exceptions)

#67
B3taMaxxx

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slimgrin wrote...

For the same reason I disdain Harry Potter and Micheal Bay. I feel that the console market represents a mainstreaming of the industry. It discourages indie gaming and risk taking by developers. I dislike the pandering to teenage fantasies, the endless parade of games for kids and not for adults, the abuse of dlc, the silly gimmicks that make appearances every 5 yrs or so, the limitations of hardware and control inputs...


 Many indie titles have done well on consoles where they would have failed with the withering PC market. Try again Slim.

#68
B3taMaxxx

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the_one_54321 wrote...
People who play Halo and CoD are the big market on the console. Because of this more and more games are becoming more and more like Halo and CoD. (replace Halo and/or CoD with any similarly console oriented game, it doesn't reall matter as this is a generalization and there will of course be exceptions)



 Those people are social gamers. Playing games as a means of socialization. Of course this is a generalization to, but true for a large majority of its population.

 Create a sophisticated title that is well made, console gamers will buy it. Data proves this. Create a social Facebook game and you'll give the CODs and Halos a run for thier money, but that doesn't mean they would need to be replaced. There's a market out there for every type.

#69
the_one_54321

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B3taMaxxx wrote...
Those people are social gamers. Playing games as a means of socialization. Of course this is a generalization to, but true for a large majority of its population.

Create a sophisticated title that is well made, console gamers will buy it. Data proves this. Create a social Facebook game and you'll give the CODs and Halos a run for thier money, but that doesn't mean they would need to be replaced. There's a market out there for every type.

I'm not saying you're wrong, but then why aren't more games like Fallout3 and DA:O being made? DA][ is a seqal to DA:O and it is shorter and without the freedom of chracter portrayal that was available in DA:O.

I'm also not making any statement on whether DA][ is good or bad, just highlighting some of things that were different between the two.

#70
amb2010

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I have don't have any issues with console gamers in general. Just mostly with the recent flow of fairly crappy ports for the PC. Some are good but most are bad. My only complaint against console gamers is that on almost every PC games forum I go to lately theres always at least one or two topics whining about not having controller support followed by a wall-o-text stating how well controllers work for console games and how obsolete a keyboard and mouse is. Of course thats just those select few, not all of them.

KenKenpachi wrote...

Egunnun wrote...

If it wasnt for PC's, consoles would not have any games to play with....Pc is and will be the platform for everything forever

LMAO wow thats rich, yeah the PC helped make Atari, and then Nintendo. Yeah sure think that BS all you want. In fact both may be phased outi n the near future. By VRI systems.

In fact PC's have never been common in my area to start with. Hell theres more of them now than even 7 years ago. And 85-90% of people here use them for shopping/social networking. Most game sales here are consoles based, to the point most stores in Eastern NC don't have, or carry few PC games.


Also, this made me laugh. You do realize a console is just a standardized PC right? Also you do know that Atari did in fact start as a PC producing company and that before it was the "Atari Entertainment System" it was the "Atari Personal Computer"? While we're at it, Nintendo started as a Playing Card creating and producing company. Later it even opened a taxi, love hotel chain and a food chain. Then after those failing and company almost going bankrupt the creator took interest in a robotic arm someone in his factory made which then for some reason started the company into the toy making business which led to the entertainment bussiness which then led to electroncis as those became popular(Yeah...Nintendo is odd). So I guess believe what you want but the console gaming industry and all the companies that produce games are deeply rooted in the PC. Also I guess if i just wanted to be a jerk I could just say, console games are programmed on a computer so without them that wouldn't happen :P

Modifié par amb2010, 15 mars 2011 - 05:13 .


#71
bigrussmooney

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I like playing PC games and Console games. Typically if a game comes out on both systems I'll buy it for Xbox simply for my achievements. Otherwise I actually prefer PC alot. I would assume as of lately it's been more because of the games like Dragon Age 2 changing to fit to a console, but they removed all of the things that made it great on PC. They designed DAO as a PC game and ported it to the console and I thought they did a fine job. KOTOR was good on both as well. For whatever reason here lately Bioware has gotten lazy and refuse to make a good game for both, so the PC gamers suffer.

#72
diosprometheus

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I play both PC and console. It took me two minutes to get Dragon Age 2 up and running on XBox It took me more than hour to get it up and running on PC. I had to download all the content individually, and then I had to change the dpi settings on the PC before it would run correctly. Problem is I can't see anything on the computer at 125 dpi except the game. So now i have to change that every time I want to play the game. I have found that consoles are less buggy than PC and have less problems such as disappearing content which happened to me all the time whenever I played DAO on PC. That never happened to me when I played on XBox. I will also say that the PC version was way superior to the XBox version but it was also more annoying because things just keep disappearing on me.

Modifié par diosprometheus, 15 mars 2011 - 08:48 .


#73
bigrussmooney

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DAO or DA2 was superior? I knew DAO was but I was under the impression they screwed the PC version simply because they were too lazy to do the same thing they did last time. I would have preferred Bioware just slowly work on this until TOR is done and then put all their efforts into it as opposed to coming out with something like this. I was playing tonight, I'm at level 20 before I even notice there's an actual story. Finally some writing went into this game somewhere towards the end.

#74
FlintlockJazz

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Sylvius the Mad wrote...

PC gamers (some of them, anyway) hate console gamers because they see console gamers as a symptom of a bigger and more threatening problem.

As console gamers are often quick to point out, PC gaming has a barrier to entry. It's not cost (though that claim is also often made), but it's a willingness to learn a bunch of fiddly technical details in order to play. This used to be more true than it is now (EMS/XMS anyone?), but the consequence of this barrier was that computer games (I still think it's valuable to draw a distinction between computer games and video games) were aimed at a market filled with people who spent their leisure time doing fairly technical things.

In 1980, if you wanted to turn off your brain and have some fun, you watched television, or you went ouside and threw a ball. You did not worry about memory allocation. As such, the computer game market basically excluded people who lacked either the desire or aptitude to learn how to use computers effectively. Since any product will be aimed at the centre of its market, these people were exactly the people for whom computer games were made.

Since then, computers have become more user friendly. More people can use them (arguably all people can use them - now they're only excluded from the market by a lack of desire, not a lack of aptitude). Consoles are the ultimate user-friendly computer (as is any purpose-built computer devise, like the controls on your washing machine, or your microwave oven), and thus they offer a much broader market for games.

And as before, the games are aimed at the centre of that market. But these PC gamers, who used to be the centre of that market, are now marginalised, and their preferences are now characterised as niche.


As others have said, this.  Most PC players don't hate console players, just as most PS3 players don't hate 360 players or vice versa despite what the console war threads you see on the internet might indicate.  Also, in the olden days most PC players never really intermingled with console players, you pretty much had a very different selection of games for the platforms, with adventure games and later FPSes dominating PC games and platformers and beat 'em ups dominating the consoles.  No one really considered either platform to be better for sales, since there wasn't so much greed by the companies to get as many customers as possible, and you didn't got many ports between the platforms.  Nowadays, we are told that the consoles sell better and PC gamers are swamped with consoles ports many of which are poorly made ports, and treated like the sick half-brother you keep in the basement and feed fish heads to by the big companies. 

#75
Joshd21

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Because console players, play on an outdated device. They force back release dates because the devs have to make sure that it works on their system too. I think I pretty much summed it up.