Koyasha wrote...
The multiselect button is nice if you want everyone attacking one target, but sometimes I want people dealing with specific targets. If I want two people on one target, one on a third, and a fourth to circle around to gain position to use a cone spell or backstab or something, it can often be difficult to manage because they don't want to stick on the targets I assign them to.
Tactics are a great part of the game, but it really should be set so that a manual order supersedes all tactics. Individual 'hold position' buttons would also be really nice. I might want some of my party to hold position while others move. Hold position is also a major gripe because if I hold position, then tell party members to attack a target, they'll move to that target but they won't STAY on the target, so if the target moves or is knocked away, I have to re-issue the attack order. A manual attack order should mean 'attack until target is dead or I change your instructions'.
You could try to be more selective with your tactics. Don't choose any that find new targets. Also, you can temporarily disable tactics for that character until it is done with what you want.
It's more micro-management than I would like, but it's possible.





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