is ME3 Bioware's last hope?
#1
Posté 11 mars 2011 - 09:33
I happen to like DA2. Is it their usual greatness? No, but it is something I enjoy playing and I love the characters. If ME3 succeeds, and lives up the hype gathered from ME2, it will put the ME series in to the histroy books of gaming. But if it fails, and we are left with a game thats even 95% done, Bioware will be responsible for containing a wave of flames greater than the world has ever known.
#2
Posté 11 mars 2011 - 09:39
#3
Posté 11 mars 2011 - 09:39
#4
Posté 11 mars 2011 - 09:41
#5
Posté 11 mars 2011 - 09:45
#6
Posté 11 mars 2011 - 09:47
#7
Posté 11 mars 2011 - 09:51
When did BioWare make a bad rpg the Last time?
I haven't played Jade Empire... although I have it... but as far as I remember it got great reviews...
Kotor was AMAZING
Mass Effect is simply mind blowing...
DA:O and DA:A were really a joy... and up until now DA2 gets quite positive reviews AND is a joy to play...
The guys at BioWare have a Hitrate like Pixar in movies... and buy doing so... they secured me as a returning and paying customer.
I play other companies games just to shorten the time between Bioware games... (The Witcher is an exception... here, but everything else ain't)
#8
Posté 11 mars 2011 - 09:53
Dude, we all need to get over the kneejerk reactions that are DA2. I have concerns as many, but hope they'll take the critcisms seriously
#9
Posté 11 mars 2011 - 09:55
#10
Posté 11 mars 2011 - 10:03
#11
Posté 11 mars 2011 - 10:03
#12
Posté 11 mars 2011 - 10:04
This isn't a forum. It's a drama queen chat room.
#13
Posté 11 mars 2011 - 10:06
Ozzyfan223 wrote...
I mean, the cataclysmic response and aftermath of the DA2 launch has sent repercussive doubt and distaste for a company that has always been loved and respected by it's fans and the gaming community as a whole.
Hyperbole, anyone? I think BioWare deserves some credit for trying to move RPG's in a new direction. The genre is evolving, thanks to their efforts. If it were up to some of the... people... on these forums then the RPG genre would go down the same path as the FPS. Meaning it would never change.
#14
Posté 11 mars 2011 - 10:09
I only hope that the response to Dragon Age 2 makes Bioware and EA think a little more about who the target audience is for ME3. It's great to try and pull in new fans, try out new things etc, but put more faith in the people that have bought your games over the years too. We obviously loved them as we kept on buying them! Baldurs Gate, Kotor - Look back a little at what made those games so popular and why they've endured.
#15
Posté 11 mars 2011 - 10:15
Shogun II: Total War's coming out Tuesday. I'll buy it and play it. And I went back to the old forum today and tried to sign in again, but my e-mail address has changed. I've e-mailed that forum's moderators. If I can get my old avatar back, I'll start posting on it again.
More than three years have passed, and with a little luck I'll be back like nothing ever happened.
There's no such thing as last chances or never being able to get your mojo back. Even if BioWare went out of business, somebody somewhere and some day would try everything new again.
Remember all that stuff when ME2 came out, about what a groundbreaking, genre-spanning new innovation it was? The praise was broadly deserved but overblown. ME2 reminded me of the great old PC game "Mafia," only with a dialogue tree.
Everything old will be new again.
Modifié par Thompson family, 11 mars 2011 - 10:17 .
#16
Posté 11 mars 2011 - 10:15
#17
Posté 11 mars 2011 - 10:17
Fact 1: DA 2 was developed by entirely different department of Bioware than Mass Effect 2.
Fact 2: DA 2 was rushed, as evidence suggests.
Fact 3: Mass Effect 3 was being developed well before ME 2 was released.
Fact 4: Mass Effect 2's engine for PS3 is the one that will be used for ME3.
Conclusion: Hudson and his team are handling it appropriately, and you should expect nothing but the best from them. It's also a little premature to predict Bioware's "fall" when they have yet another department working on what will be one of the year's biggest MMO's on the year it releases.
#18
Posté 11 mars 2011 - 10:20
Next?
Modifié par darknoon5, 11 mars 2011 - 10:21 .
#19
Posté 11 mars 2011 - 10:21
What the hell are people on about, or are the 'bad reactions' simply a pack of people getting upset on the forums?
#20
Posté 11 mars 2011 - 10:21
#21
Posté 11 mars 2011 - 10:22
Partly that, but sales figures aren't great, and a minority voted DA2 metacritic's user score to about 3.Shockwave81 wrote...
or are the 'bad reactions' simply a pack of people getting upset on the forums?
#22
Posté 11 mars 2011 - 10:25
Ozzyfan223 wrote...
it will put the ME series in to the histroy books of gaming. But if it fails
Why BUT?
A series that was expected to replace Star Wars in the modern culture but with harder sci-fi and deeper story elements... and hit a rock bottom with a splat.
[Aresh's voice]"It will be beatiful..."[/Aresh's voice]
#23
Posté 11 mars 2011 - 10:26
I posted something elsewhere that bears repeating.
"BioWare is in this egotistical and nonsensical delusion they can capture the CoD masses yet continue to ignore the conundrum in their midst. Those gamers are not interested in story, character development and general plot advancement. In their perception what BioWare adheres to being champions of is tiresome, monotonous and wasteful. It interferes the core objective to their gaming experience; shoot things. We are undoubtedly the most opposite fanbases in existence and BioWare must decide between them. You cannot have your cake and eat it too."
Shockwave81 wrote...
What the hell are people on about, or are the 'bad reactions' simply a pack of people getting upset on the forums?
Partially accurate however DA:O sold over three million copies. If DA2 cannot eclipse or even compare to the degree of success established by its predecessor. It will have made the abundance of changes made in the series a complete waste. The argument BioWare made as to why they altered virtually everything from DA:O is to appeal to a wider audience. If the sales are less, it becomes evident they failed.
Modifié par Bourne Endeavor, 11 mars 2011 - 10:32 .
#24
Posté 11 mars 2011 - 10:29
#25
Posté 11 mars 2011 - 10:41
Bourne Endeavor wrote...
Square Enix is an excellent comparison to the direction BioWare could traverse upon if they continue to disregard their current fanbase. The Final Fantasy series is a shell of its former self and arguably has not released a noteworthy title since FFX, although your mileage may vary in regards to FFXII. Any fanbase will accept some deviation from past installments but only to such an extent before they move on. For some, BioWare has exhausted their "blind buy" quota and those individual now approach their games with caution. In contrast, some believe they have evolved for the better. I fall into the former category myself but do not begrudge the latter. That said, Mass Effect 3 most certainly has much to live up to. If concepts are implemented the fanbase vocally abhors (multiplayer comes to mind) it could have a significant impact in the future, especially if they feel cheap.
I posted something elsewhere that bears repeating.
"BioWare is in this egotistical and nonsensical delusion they can capture the CoD masses yet continue to ignore the conundrum in their midst. Those gamers are not interested in story, character development and general plot advancement. In their perception what BioWare adheres to being champions of is tiresome, monotonous and wasteful. It interferes the core objective to their gaming experience; shoot things. We are undoubtedly the most opposite fanbases in existence and BioWare must decide between them. You cannot have your cake and eat it too."
Very well said. I completely agree, but have to add something to the multiplayer issue though.
As long as it is not forced upon us (As in: it won't have anything to do with singleplayer and rather be handled like the Multiplayer in Uncharted 2 and Assassin's Creed Brotherhood) I am fine with it (allthough the time spent could be used for more important stuff). The thing here is the following:
Develoeprs try to make you hold onto your games for as long as possible. They don't want you to trade them in at Gamestop or wherever. The reason for that is that they don't get any revenue from used game sales and the number of people selling games while they still get more than half of what they paid for it is enormous. So what do they do? They put in day 1 DLC and a code you can only use if you buy the game new, sp people don't buy the games used. They put in Multiplayer modes so people keep playing the games even after they finished the soloplayer campaign.
I don't really like this but as sad as that may sound, no big publisher can really affortd to make games for the sake of their fans alone anymore. Games like Mass Effect cost enormous amounts of money and to ensure games like these stay around we have to pay the price of day one DLC, Multiplayer modes, preorder bonuses and whatever they think of next. I don't like it, but as long as people keep trading in their games and keep buying used games just because they cost 5$ less than new ones there is hardly any way around it. Except for digital distribution maybe... (which is even worse imo. I want my physical copy)





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