In the beginning of Act 2, when all of the "go talk to" companion quests are given, Merrill's "Mourning" quest seems to auto-complete the moment all the quests come in and you are notified of them (after the talk with the viscount). Going to her house to speak with her just gets you the usual "messy house" line. I've replayed the end of Act 1 and the beginning of Act 2 several times and it auto-completes every time without fail. Another posted noted that he played the whole deep roads quests through twice, once bringing bethany and once not, getting the same results each time.
Others have also reported that Merrill doesn't respond to the end of her questline later in the game, and that upon romancing her she becomes locked into the party. But I've yet to play that far (kind of hoping the game can be fixed before then).
Topic from official quests and story board: http://social.biowar...index/6434458/2
Modifié par BeLikeHan, 11 mars 2011 - 09:56 .





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