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Dragon Age II PC beta patch 1.01


294 réponses à ce sujet

#176
RoboCobra

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So in continuation to my post above...Since I am no longer able to reach the activation screen on the release date checker, I decided to check to see if I could run the EA activation.exe thing manually in the Dragon Age 2\\bin_ship\\core folder. When I click on it, absolutely nothing happens. Because I have not yet passed the stupid DRM activation thing, my dragonage2.exe file crashes. All I need to do is open the EA activation.exe to finish this process! Why can't I open it?

#177
kterry94

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I downloaded the patch to save, now i dont have the maps of the cities, they are disoriented, ayone else with this problem? KInda geting a little UGH!!!

#178
Lacan82

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Brasilwill wrote...[*]Does not seem to fix this problem...


Problem signature:

Problem Event Name: BEX
Application Name: DragonAge2.exe
Application Version: 1.0.5174.0
Application Timestamp: 4d4b03e5
Fault Module Name: MSVCR80.dll
Fault Module Version: 8.0.50727.4940
Fault Module Timestamp: 4ca2b271
Exception Offset: 00014c23
Exception Code: c000000d
Exception Data: 00000000
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1033
Additional Information 1: e926
Additional Information 2: e9263950142051511ceadcb55c0aa80c
Additional Information 3: d498
Additional Information 4: d4983e25d487c714ad54704f8224dcd3


[*]
[*] You do realize that you might have a bad DLL? the game is crashing on MSVCR80.dll..... Is your .net framework up to date? if it isn't update it...if it is...download the latest one.  Pretty sure MSVCR80.dll will be part of that package.

Modifié par Lacan82, 14 mars 2011 - 05:47 .


#179
RoboCobra

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Lacan82 wrote...

Brasilwill wrote...[*]Does not seem to fix this problem...


Problem signature:

Problem Event Name: BEX
Application Name: DragonAge2.exe
Application Version: 1.0.5174.0
Application Timestamp: 4d4b03e5
Fault Module Name: MSVCR80.dll
Fault Module Version: 8.0.50727.4940
Fault Module Timestamp: 4ca2b271
Exception Offset: 00014c23
Exception Code: c000000d
Exception Data: 00000000
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1033
Additional Information 1: e926
Additional Information 2: e9263950142051511ceadcb55c0aa80c
Additional Information 3: d498
Additional Information 4: d4983e25d487c714ad54704f8224dcd3


[*]
[*] You do realize that you might have a bad DLL? the game is crashing on MSVCR80.dll..... Is your .net framework up to date? if it isn't update it...if it is...download the latest one.  Pretty sure MSVCR80.dll will be part of that package.

 

Can't be right. I have the same error and my .net framwork is up to date.

#180
Lacan82

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RoboCobra wrote...

Lacan82 wrote...

Brasilwill wrote...[*]Does not seem to fix this problem...


Problem signature:

Problem Event Name: BEX
Application Name: DragonAge2.exe
Application Version: 1.0.5174.0
Application Timestamp: 4d4b03e5
Fault Module Name: MSVCR80.dll
Fault Module Version: 8.0.50727.4940
Fault Module Timestamp: 4ca2b271
Exception Offset: 00014c23
Exception Code: c000000d
Exception Data: 00000000
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1033
Additional Information 1: e926
Additional Information 2: e9263950142051511ceadcb55c0aa80c
Additional Information 3: d498
Additional Information 4: d4983e25d487c714ad54704f8224dcd3


[*]
[*] You do realize that you might have a bad DLL? the game is crashing on MSVCR80.dll..... Is your .net framework up to date? if it isn't update it...if it is...download the latest one.  Pretty sure MSVCR80.dll will be part of that package.

 

Can't be right. I have the same error and my .net framwork is up to date.

[*]Did you try reinstalling it? even tho you say it is up to date.   Make sure you have Framework 3.5 SP1 installed, also, any on the Microsoft Visual C++ 2005/2008 Redistrubtable packages are up to date.   If they are up to date. Re-download them and reinstall them,
[*]

Modifié par Lacan82, 14 mars 2011 - 06:56 .


#181
RoboCobra

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Lacan82 wrote...

RoboCobra wrote...

Lacan82 wrote...

Brasilwill wrote...[*]Does not seem to fix this problem...


Problem signature:

Problem Event Name: BEX
Application Name: DragonAge2.exe
Application Version: 1.0.5174.0
Application Timestamp: 4d4b03e5
Fault Module Name: MSVCR80.dll
Fault Module Version: 8.0.50727.4940
Fault Module Timestamp: 4ca2b271
Exception Offset: 00014c23
Exception Code: c000000d
Exception Data: 00000000
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1033
Additional Information 1: e926
Additional Information 2: e9263950142051511ceadcb55c0aa80c
Additional Information 3: d498
Additional Information 4: d4983e25d487c714ad54704f8224dcd3


[*]
[*] You do realize that you might have a bad DLL? the game is crashing on MSVCR80.dll..... Is your .net framework up to date? if it isn't update it...if it is...download the latest one.  Pretty sure MSVCR80.dll will be part of that package.

 

Can't be right. I have the same error and my .net framwork is up to date.

[*]Did you try reinstalling it? even tho you say it is up to date.   Make sure you have Framework 3.5 SP1 installed, also, any on the Microsoft Visual C++ 2005/2008 Redistrubtable packages are up to date.   If they are up to date. Re-download them and reinstall them,
[*]


I redownloaded the latest .net framework and Microsoft Visual C++ 2008. I reinstalled Dragon Age 2. Same problem. The release date checker gets to 100 percent, closes, and says "Dragon Age 2 has stopped working".

#182
mercenar_nqnt

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well since I don't have any problem with the game on my quad core machine, should I install this patch.. ? I think I'll wait 'til the final patch to be released.

#183
PaganOak

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-.- need an heavy patch this game...

beta testers my ass

#184
Thoma

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Thankfully I had no problem with DA II technicalwise, however, since this is a patch thread I'm just putting it out:

As with the high-end textures, please also release a locale/place/dungeon upgrade as the constantly rehashed rooms (I believe that is the best word) make the game feel extremley tedious. Even though the sidequests and the story is really good. Takes a LOT from the expreience and enjoyment. All in all I'd like to see a bunch of unique interiors made for DA II.

Modifié par Thoma, 14 mars 2011 - 10:20 .


#185
crzykiwi01

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 Will this patch help with the random freezing that occurs durring the game?

#186
Doctor Hades

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Thoma wrote...
As with the high-end textures, please also release a locale/place/dungeon upgrade as the constantly rehashed rooms (I believe that is the best word) make the game feel extremley tedious. Even though the sidequests and the story is really good. Takes a LOT from the expreience and enjoyment. All in all I'd like to see a bunch of unique interiors made for DA II.


I can understand why buildings and dungeons use the same texture sets - I don't have a problem with that at all - but what I cannot work out is why BioWare simply repeated the exact same layouts for many of them! That is very, very lazy design if you ask me. It makes the game seem more repetitive than it needed to be IMHO and it doesn't take long before you start to notice the same old rooms repeating themselves over and over again. What's wrong with varying them a bit to make them less predictable? At times I was unsure whether I was actually in a new location or revisiting one I'd already been to three or four times already. Gives the feeling the game world is smaller than it actually is.

#187
JTutt

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Any update on when this will be official so us steam users can use it?

#188
Vandessa

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My game still gets the error "Application is unable to run on guest accounts or windows accounts without sufficient privileges. Please log in using another windows account."

This vexes me since I'm logged in as the base administrator, at this point.

Using Windows 7 64bit.

As a side note, we may have pinpointed the cause linked to an outdated Bios (this machine has seen many peace-meal upgrades in its time) due to a symptom of windows 7 unable to figure out what processor or ram I am using in the system information panel.

Is this patch supposed to fix that edge case? Not update the bios, but ignore the glitch that the bios is particularly old?

#189
.Murf

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Bump for ETA on a steam patch?, been waiting to play this for 6 days now.

#190
Cartina

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I guess steam patch isn't too far away now. zzzz

#191
csatooms

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Any idea when the full patch will be out for Steam. It kinda of sucks to of had the game for a week and not really be able to play it

#192
kwispel

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Doctor Hades wrote...

Thoma wrote...
As with the high-end textures, please also release a locale/place/dungeon upgrade as the constantly rehashed rooms (I believe that is the best word) make the game feel extremley tedious. Even though the sidequests and the story is really good. Takes a LOT from the expreience and enjoyment. All in all I'd like to see a bunch of unique interiors made for DA II.


I can understand why buildings and dungeons use the same texture sets - I don't have a problem with that at all - but what I cannot work out is why BioWare simply repeated the exact same layouts for many of them! That is very, very lazy design if you ask me. It makes the game seem more repetitive than it needed to be IMHO and it doesn't take long before you start to notice the same old rooms repeating themselves over and over again. What's wrong with varying them a bit to make them less predictable? At times I was unsure whether I was actually in a new location or revisiting one I'd already been to three or four times already. Gives the feeling the game world is smaller than it actually is.



Yes, very sad about that,thats the only thing imho that could be much, much, much better ;they should look at Mass effect 2 and take an example of those locations in game where the main quest have allways unique lay-outs.

#193
andyjamison1

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would this Steam VO problem also affect the Surround sound when in Dialog? I have VO issues with Dialog but only when i have my game set to use my surround sound and not force it to use stereo

#194
J4rden

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Any more info about the patch?
Will the patch resolve the problems with imported saves from Dragon Age Origins and Awakening in example decisions made in two above and decisions made in DA2?
Its not an RPG if your decisions are meaningless and the game screw them up or change them:/

#195
andyjamison1

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CMK wrote...

spooky3 wrote...

Elishia wrote...

Hey, what about fixing the DX 11 mode, so it is actually playable? Any news on that?


I think we will see it. We just must be a bit patient and  let them work on it :) I think they are already doing on it. 


I set everytzhing to maximum except AA. I set it to 4x.
With these settings on Very High, i have decent frame rates and no black triangle tiles or blocky shadows in the top left quadrant of the screen.
So it's okay, i suppose.

But one should NEVER EVER release a game in such a state again.

I play the Game in Vanila for (no patch) through steam on DX11 max settings and optional effects turned on. at a 1920x1080 resolution and had no issue, the sound i had a few issues with but the force stereo option worked for now

#196
krzysztofk83

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 The patch fixed my problem with non-existend drives. Thank you

#197
Oddimus

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Much appreciated. Now that were beyond that problem, That game is amazing!

#198
Rykoth

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I hope this patch fixes the Merrill bugs when its at its full potential.

#199
Luke Barrett

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The PC only 1.01 patch almost exclusively fixed the issues listed and nothing else. Our first patch (and the associated notes) will be very extensive...and no I cannot comment on it more than that.

#200
vania z

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Can we have some sort of release date? For example this month, this spring, or maybe this week?
I got stuck and want to know, when I will be able to contue.
Thanks in advance.