
http://img852.images...11031117085.jpg
If I had a face like that, the Qunari/Mages/Chantry would be the last thing on my mind (yes, I'm shallow
I was initially a bit surprised that the nameless denizens of the city weren't randomly created with the character generator until I realized their incredibly low detail was probably to ease strain on console hardware. Would have been nice if the PC version had used real character models though.
I suppose if you didn't have time to make more than one dungeon map for the entire game, refining the PC version to not be limited by console hardware outside of a very broken DX11 was out of the story.
I really enjoyed the story of DA2. Probably my favorite story of all Bioware games. But, I dearly hope DA3 has a longer development cycle so we end up with more than one dungeon map and a world where every nameless Joe and Jill don't look like their faces were melted.
Modifié par kjdhgfiliuhwe, 11 mars 2011 - 11:17 .





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