Which is better: Dragon Age: Origins or Dragon Age 2?
#201
Posté 19 mars 2011 - 08:01
#202
Posté 19 mars 2011 - 08:07
#203
Posté 19 mars 2011 - 08:11
#204
Posté 19 mars 2011 - 08:31
I'd have to give this one to DA2. While Origins had some great tacticle battles, it DA@ was faster, more reactive, and generally more exciting.
Story:
Origins wins here. It's a sweeping epic that's different almost everytime you play. DA2 was pretty damn good storywise, too, but it always felt a little disjointed.
Actually, the best way to describe it is that Origins is an incredibly awesome movie, while DA2 feels more like a really good TV show based on the Dragon Age universe.
Charecters:
I'd say this one's a toss up for me. Both games have some great companion charecters (if we ignore Anders) and some very compelling side charecters. Logaihn is an interesting antagonist in the original, and so are Merideth and the Arishok in the sequel.
Verdict:
If I had to pick which one was the better, I'd have to say Origins, just for story's sake. That's not to say that DA2 isn't a great game, but I think the predecessor is the supperior game.
#205
Posté 19 mars 2011 - 08:43
1) All the armors pretty much looked the same or stupid.
2) My patience for fighting with inventory in games has diminished over the years.
3) The animations all looked ridiculous and combat wasn't as engaging. Im sorry but it doesn't take much tactical acumen to load up on mages and nuke an area into glass or to tank and spank.
DA:2 did fix the above complaints by and large but it introduced other problems.
1) Ultimately less interaction with companions: as interesting as some of them are. There was also little to no opportunity to seeing them grow and change over the story. Tha'ts my biggest gripe; no personality advancement or growth; the characters just 'are'.
2) The recycled zones; not even MMO developers are this lazy; come on Bioware.
3) I can appreciate the DA:2 story for what it is, I don't mind that you don't start off knowing where things are headed in the first five minutes because there are plenty of tips and such along the way. What I don't like is the quantity of content that felt completely hollow and meaningless. Also; the chantry board was completely bare for so much of the game; especially in the beginning.
4) I don't like clutter so much and I much prefer the minimized inventory, but It would also be nice to have some choices for companion armor or appearances. The trash part of the inventory also seemed completely pointless. Why not just have the player loot coin and save them the trouble of selling 'stuff'. Either have it be relevant or cut it out so that It doesn't interfere with game-play.
#206
Posté 19 mars 2011 - 08:45
DA2 also have better conversation with the players companions despite it being shorter. They all seem to have lives and homes of their own instead of just standing around in a camp for the whole game. Best of all though is that we can disagree with them without having to argue like our character was a child. Even if it's shorter I always enjoyed it more here then I did in DA:O.
At least DA:O doesn't have "I like Gryphons" as the only sensible dialog option to pick.
Modifié par zazei, 19 mars 2011 - 08:47 .
#207
Posté 19 mars 2011 - 08:58
DA:O:112 votes (75%)
DA 2: 37 votes (25%)
DA:O seems to be more popular and I have to agree.
Yes, I have no life.
Modifié par arathor_87, 19 mars 2011 - 08:59 .
#208
Posté 19 mars 2011 - 09:01
If you like Action/Adventure games, then you like DA2.
They are completely different game. Origins, RPG. DA2, Action.
Modifié par Davasar, 19 mars 2011 - 09:01 .
#209
Posté 19 mars 2011 - 09:03
arathor_87 wrote...
I'm ill and have nothing to do, so I have counted the "votes" in this thread.
DA:O:112 votes (75%)
DA 2: 37 votes (25%)
DA:O seems to be more popular and I have to agree.
Yes, I have no life.
You don't call modders nerds with no life.
You conducted a conclusion for everyone else to see. Summing up the whole thread into two lines? Hardly a waste of efforts.
Hope you get better bro.
Modifié par IntoTheDarkness, 19 mars 2011 - 09:03 .
#210
Posté 19 mars 2011 - 09:07
DA2 was just a disappointment imo.
#211
Posté 19 mars 2011 - 09:09
IntoTheDarkness wrote...
arathor_87 wrote...
I'm ill and have nothing to do, so I have counted the "votes" in this thread.
DA:O:112 votes (75%)
DA 2: 37 votes (25%)
DA:O seems to be more popular and I have to agree.
Yes, I have no life.
You don't call modders nerds with no life.
You conducted a conclusion for everyone else to see. Summing up the whole thread into two lines? Hardly a waste of efforts.
Hope you get better bro.
Thank you sir! : )
#212
Posté 19 mars 2011 - 09:11
Mystique83 wrote...
DAO is far the better game in every single matter.
DA2 was just a disappointment imo.
I totally agree with you. Bioware needs to learn from its mistakes and go back to the DAO-style they are loved for.
#213
Posté 19 mars 2011 - 09:19
#214
Posté 19 mars 2011 - 09:38
...that is if you've bothered to play both with more than 1 characters.
You will probably play Dragon age 2 through only two times, but I guess that's where the name comes from. Once with a mage and once with a rogue or warrior. On second playthrough you notice how many of your choices were illusions and lead to the same outcome. You have choices with side quests but that's it.
Dragon age: Origins however has incredible replay value because all the real choices are in the Main quest line and very few choices in the side quests. All those menial tasks only mean a monetary compensation and extra exp for you and only few of the side quests actually give you any real choice past accepting or declining.
You can play the game through so many times in so different ways where as Dragon Age 2 has only 2 options outside those pesky side quests (lol 2 again).
Side with the mages and protect the oppressed as they prove to you constantly why the entire world rightfully fears and hates them as you try to protect their civil rights.
Or side with religious zealots who categorize the world in stuff that their god wants dead and stuff that doesn't have the balls to fight back when you impose all those interesting laws you found in some scripture somewhere to keep the devil away.
Modifié par Mahtisonni, 19 mars 2011 - 09:53 .
#215
Posté 20 mars 2011 - 04:41
#216
Posté 20 mars 2011 - 04:42
#217
Posté 20 mars 2011 - 11:58
Dragon Age 2 was about one mans rise to power in Kirkwall. There wasn't a threat that effected an entire country. It was about how Hawke becomes a hero to the people of his city. So having him travel all over the country isn't necessary. There isn't a blight.
And keeping with the theme that this is one mans rise to power, it made sense that you couldn't control other characters outfits, you couldn't control their styles. Each party member felt like they had a mind of their own that they we're real people. Some people complain that there wasn't a camp, but why would there be? The story took place IN KIRKWALL where everyone lived. Going to their houses made it feel more real and personal.
The fighting goes to DA2 no question. I felt like I had a lot more control with that I was doing with Hawke. I liked how you would click an attack and even if the enemy was already starting to run away, your character swung and still hit him even though they weren't even close. I liked how you could hit more than one person. The animations were better. Faster paced. Much improved. And keep in mind I'm not an action/adventure kinda guy. I grew up on tactical games like FF5, Legend of Dragoon, BG 1 and 2. But the fighting seemed much better.
Sound goes to DAO though. I felt like the score was much better, really set the tone.
Graphics, obviously DA2. I really enjoyed the changes they made across the board to the races.
Anyways, from the sound of most of the complaints about DA2, it sounds like most of you were hoping for DAO2, or some sort of regurgitated version of the same game as DAO. I feel like DA2 is a stepping stone to a plot that will span across the globe, DA2 is probably a prequel to several more games featuring hawke.
Both games we're great, but DA2 was a step in a better direction across the board. Either like it, or put the game away and play something else. But i bet most of you will buy any DA2 DLC that comes out cuz you all want to know whats gonna happen to these characters and the world
#218
Posté 21 mars 2011 - 12:01
Anyway. Origins is better, in almost every possible way.
#219
Posté 21 mars 2011 - 12:02
#220
Posté 21 mars 2011 - 12:09
#221
Posté 21 mars 2011 - 12:15
Ender0412 wrote...
I think that most of you misunderstand the point of both Origins and DA2. Origins didn't have to reuse the same handful of locations because the threat(s) concerned the entire country.
Dragon Age 2 was about one mans rise to power in Kirkwall. There wasn't a threat that effected an entire country. It was about how Hawke becomes a hero to the people of his city. So having him travel all over the country isn't necessary. There isn't a blight.
And keeping with the theme that this is one mans rise to power, it made sense that you couldn't control other characters outfits, you couldn't control their styles. Each party member felt like they had a mind of their own that they we're real people. Some people complain that there wasn't a camp, but why would there be? The story took place IN KIRKWALL where everyone lived. Going to their houses made it feel more real and personal.
The fighting goes to DA2 no question. I felt like I had a lot more control with that I was doing with Hawke. I liked how you would click an attack and even if the enemy was already starting to run away, your character swung and still hit him even though they weren't even close. I liked how you could hit more than one person. The animations were better. Faster paced. Much improved. And keep in mind I'm not an action/adventure kinda guy. I grew up on tactical games like FF5, Legend of Dragoon, BG 1 and 2. But the fighting seemed much better.
Sound goes to DAO though. I felt like the score was much better, really set the tone.
Graphics, obviously DA2. I really enjoyed the changes they made across the board to the races.
Anyways, from the sound of most of the complaints about DA2, it sounds like most of you were hoping for DAO2, or some sort of regurgitated version of the same game as DAO. I feel like DA2 is a stepping stone to a plot that will span across the globe, DA2 is probably a prequel to several more games featuring hawke.
Both games we're great, but DA2 was a step in a better direction across the board. Either like it, or put the game away and play something else. But i bet most of you will buy any DA2 DLC that comes out cuz you all want to know whats gonna happen to these characters and the world
Agree with this post entirely.
The dressing up party members wasnt an issue for me. I like the way they retained their own unique style and weren't wandering about in identikit armour. They felt more like characters and less like living dolls.
I embraced both games because they are different and would probably not like the sequel as much had it been Origins 2. It tells a different story. Origins is about saving a nation from tyranny and then destruction whereas DA2 is a more personal, intimate tale of one mans rise to power.
And as you say, its sets the scene for an epic third installment and beyond, hopefully with Hawke as the protagonist.
#222
Posté 21 mars 2011 - 12:28
The action and fighting was much more thrilling in DA2 and much more exsiting... I remember at the end of Origins I was quite not interested in the fighting - just the find out the story and history it is to reveal.
No there is most mistakes you take to DA2. DA:O is the begining it itroduces you the new world and normally will facinate every fan of story as me more than DA2. But the reason is that DA2 present a world which you already know it can only add some new flavours the story, but not make a whole new world... no! The story of DA2 is actually quite short... if not of the side quests it could have even be a DLC or an add as Awakaning. But DA2 is a big step up for other things of the game and a little step closer to big bang... One of the reason you are not satisfied is that it puts more questions to the world rather than answers... there are almost no new facts that arrose... We still do not know why they even places with Hawk? What is he's role... The end was as disapointing as making me wonder what is happening there. Flemeth is back - as the mystery grows... A seconds Eluvian arrose... The strange lyrium they found and all the fights between the mages and Changry is going worse... The quanari still are a mystery - I actually thought the end was going to be as I slain the Arishok - they are actually my beloved ones, as is the Qun.
As the begining of each sequell it is normal tha Origins have much more story and Lore, while Dragon age 2 is a big step for the gameplay and spicing the world...
I enjoyed both in different way and for me there is quite more to come both for Story lovers and Action Players.
Enjoy!
#223
Posté 21 mars 2011 - 12:44
#224
Posté 21 mars 2011 - 12:50
Alex Kershaw wrote...
Lmao - is this a serious question? Really? How can anybody who has actually played both games and liked one of them strong enough to visit these forums honestly think that Dragon Age 2 was even close to Origins? There isn't a single location in Dragon Age 2 that isn't used for more than one purpose, you don't ever see a new location once you've hit the Deep Roads at the end of act ONE, talking to companions was dumbed down, the inventory was dumbed down, combat was incredibly boring with enemies just appearing out of nowhere continuously... Err, never mind
Origins was set across an entire country. DA2 was about a single city. The fact that there aren't as many new areas to visit shouldn't come as that much of a surprise. It was a different perspective, looking at the individual in a more personal way rather than a more epic, earth shattering viewpoint ala Origins.
This was made clear before the game was released and I for one appreciated it for what it is. Do I have a favourite??? No, both have their merits and their faults. Both have areas that require improvement.
I'm a bit tired of the view that Origins was this flawless masterpiece. It was an amazing game, but it had faults just like DA2 and any other game.
#225
Posté 21 mars 2011 - 12:55
Altered Idol wrote...
Alex Kershaw wrote...
Lmao - is this a serious question? Really? How can anybody who has actually played both games and liked one of them strong enough to visit these forums honestly think that Dragon Age 2 was even close to Origins? There isn't a single location in Dragon Age 2 that isn't used for more than one purpose, you don't ever see a new location once you've hit the Deep Roads at the end of act ONE, talking to companions was dumbed down, the inventory was dumbed down, combat was incredibly boring with enemies just appearing out of nowhere continuously... Err, never mind
Origins was set across an entire country. DA2 was about a single city. The fact that there aren't as many new areas to visit shouldn't come as that much of a surprise. It was a different perspective, looking at the individual in a more personal way rather than a more epic, earth shattering viewpoint ala Origins.
This was made clear before the game was released and I for one appreciated it for what it is. Do I have a favourite??? No, both have their merits and their faults. Both have areas that require improvement.
I'm a bit tired of the view that Origins was this flawless masterpiece. It was an amazing game, but it had faults just like DA2 and any other game.
How does stating that it's about a single city make it a good thing? I have played the game - I KNOW it's in a single city. You could make the game in a single house - would that be an excuse for having 2 characters and 1 location? No - being in one city is not an excuse. It's a fault. And Origins got 91 on Metacritic with DA2 getting 82 on Metacritic, so it isn't just a few people making this up - it's the average score of 100 critics...
EDIT: Also - I feel I shouldn't present this argument because it means I'm going down to your level of accepting that the 'one city' thing is a valid excuse, but either way, even if it WAS a valid excuse, it doesn't make using the same warehouse/sewer/cave 10+ times for different uses acceptable. Or how the brothel is the same as the 5-10 mansions you go in during the game, etc.
Modifié par Alex Kershaw, 21 mars 2011 - 01:00 .




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