EA is cancer.
#1
Posté 12 mars 2011 - 12:18
That's why it's such a horrible shame that this game wound up only being decent. The levels are painfully overused and copy-pasted. The combat is less methodical and more hack-and-slash. We only have one city to explore. The story is disjointed. Hawke has 'Shepard syndrome" where he often wouldn't say anything similar to the dialogue choice you select. The moral choices are the focal point of the game, but aren't the least bit ambiguous. You are limited to what you can equip allies with so the majority of the equipment you get is useless for the class you selected. There are numerous bugs that should never have made it past playtesting.
In EA's wish to make Dragon Age more approachable, much of what made Origins great was taken away and replaced with shallow game mechanics. They rushed this game to capitalize on Origin's success, success that is thanks to people who very much enjoyed the traditional RPG elements that were removed in favor of a more casual flavor. Origins was not perfect, but this is a prime example of a company completely misreading why a game was successful in the first place and simply marketing it to the lowest common denominator in hopes that lightning would strike again.
Let the casual players have Mass Effect. Please bring Dragon Age back to the traditional side.
#2
Posté 12 mars 2011 - 12:31
#3
Posté 12 mars 2011 - 12:32
#4
Posté 12 mars 2011 - 12:33
RedEyesOfWarning wrote...
Personally I thought the "one click, one attack" thing was more traditional than the last one, reminded me of Diablo far more than say Devil May Cry. I didn't really remember any official word that Mass Effect was for casual players only either... I thought it was for FPS fans only.
As far as RPGs go, Mass Effect is very, very casual. Especially ME2.
#5
Posté 12 mars 2011 - 12:34
^ +1topster88 wrote...
BioWare once said that merging with EA would not affect the quality of their games. Well it has, unquestionably. This game had the potential to be great. It has great writing, great voice acting, a great engine, and a great mythos.
That's why it's such a horrible shame that this game wound up only being decent. The levels are painfully overused and copy-pasted. The combat is less methodical and more hack-and-slash. We only have one city to explore. The story is disjointed. Hawke has 'Shepard syndrome" where he often wouldn't say anything similar to the dialogue choice you select. The moral choices are the focal point of the game, but aren't the least bit ambiguous. You are limited to what you can equip allies with so the majority of the equipment you get is useless for the class you selected. There are numerous bugs that should never have made it past playtesting.
In EA's wish to make Dragon Age more approachable, much of what made Origins great was taken away and replaced with shallow game mechanics. They rushed this game to capitalize on Origin's success, success that is thanks to people who very much enjoyed the traditional RPG elements that were removed in favor of a more casual flavor. Origins was not perfect, but this is a prime example of a company completely misreading why a game was successful in the first place and simply marketing it to the lowest common denominator in hopes that lightning would strike again.
Let the casual players have Mass Effect. Please bring Dragon Age back to the traditional side.
#6
Posté 12 mars 2011 - 12:36
And what exactly is wrong with that? WHy is casual taken as crappy nowadays?topster88 wrote...
RedEyesOfWarning wrote...
Personally I thought the "one click, one attack" thing was more traditional than the last one, reminded me of Diablo far more than say Devil May Cry. I didn't really remember any official word that Mass Effect was for casual players only either... I thought it was for FPS fans only.
As far as RPGs go, Mass Effect is very, very casual. Especially ME2.
#7
Posté 12 mars 2011 - 12:38
#8
Posté 12 mars 2011 - 12:39
ManiacalEvil wrote...
And what exactly is wrong with that? WHy is casual taken as crappy nowadays?topster88 wrote...
RedEyesOfWarning wrote...
Personally I thought the "one click, one attack" thing was more traditional than the last one, reminded me of Diablo far more than say Devil May Cry. I didn't really remember any official word that Mass Effect was for casual players only either... I thought it was for FPS fans only.
As far as RPGs go, Mass Effect is very, very casual. Especially ME2.
Casual isn't inherently bad, but some of us like depth to our RPGs, and I think Origin's success speaks for itself.
#9
Posté 12 mars 2011 - 12:40
#10
Posté 12 mars 2011 - 12:40
ManiacalEvil wrote...
And what exactly is wrong with that? WHy is casual taken as crappy nowadays?
it isn't necessarily. But what they did to Dragon Age is similar to if they made Gears of War 4 into an RTS.
#11
Posté 12 mars 2011 - 12:41
#12
Posté 12 mars 2011 - 12:43
I am sorry Khal, but that is an opinion.Drogo45 wrote...
You are wrong - and in the end, will be proven so.
#13
Posté 12 mars 2011 - 12:45
ManiacalEvil wrote...
And what exactly is wrong with that? WHy is casual taken as crappy nowadays?topster88 wrote...
RedEyesOfWarning wrote...
Personally I thought the "one click, one attack" thing was more traditional than the last one, reminded me of Diablo far more than say Devil May Cry. I didn't really remember any official word that Mass Effect was for casual players only either... I thought it was for FPS fans only.
As far as RPGs go, Mass Effect is very, very casual. Especially ME2.
Because "casual" translates to dumbed down no-brainer nowadays. And when you mix no-brainer with rpg you get something like Diablo, just that Blizzard is much better at making those kind of games than is Bioware. Extremly limited loot and item system added with restricted inventory, is simply not the way to go in this case.
#14
Posté 12 mars 2011 - 12:45
End of line.
#15
Posté 12 mars 2011 - 12:45
Aermas wrote...
I am sorry Khal, but that is an opinion.Drogo45 wrote...
You are wrong - and in the end, will be proven so.
So are you.
#16
Posté 12 mars 2011 - 12:45
#17
Posté 12 mars 2011 - 12:45
#18
Posté 12 mars 2011 - 12:46
EA has lost my trust, and their lack of dedication to quality has greatly offended me as a fan. Brent Knowles had the right idea walking away with his dignity and career intact.
#19
Posté 12 mars 2011 - 12:47
I am not an opinion. I am a personDrogo45 wrote...
Aermas wrote...
I am sorry Khal, but that is an opinion.Drogo45 wrote...
You are wrong - and in the end, will be proven so.
So are you.
#20
Posté 12 mars 2011 - 12:47
electroban wrote...
It's a role playing game, there is no casual!!!
I beg to differ, sir
#21
Posté 12 mars 2011 - 12:47
#22
Posté 12 mars 2011 - 12:47
Welp, see ya.
#23
Posté 12 mars 2011 - 12:47
This:Delectroban wrote...
It's a role playing game, there is no casual!!!
#24
Posté 12 mars 2011 - 12:50
Kaos_Renegade wrote...
All i see here is WAAAAAAAAAHHHHHHHHHHHHHH!! Can you people be anymore whiny.
Thanks for contributing nothing. If you disagree, explain what you disagree with and why. Thanks.
Modifié par topster88, 12 mars 2011 - 12:53 .
#25
Guest_cosgamer_*
Posté 12 mars 2011 - 12:51
Guest_cosgamer_*
ManiacalEvil wrote...
And what exactly is wrong with that? WHy is casual taken as crappy nowadays?topster88 wrote...
RedEyesOfWarning wrote...
Personally I thought the "one click, one attack" thing was more traditional than the last one, reminded me of Diablo far more than say Devil May Cry. I didn't really remember any official word that Mass Effect was for casual players only either... I thought it was for FPS fans only.
As far as RPGs go, Mass Effect is very, very casual. Especially ME2.
Because casual is crappy: lazy, generic, uninteresting, unchallenging.
It is DA 2.




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