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EA is cancer.


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#176
Tommy6860

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TwistedComplex wrote...

TelexFerra wrote...

Modding tools could make this game much better. Allow the community to finish what Bioware started.


I'de be alright with that.

It's what bethesda does anyway


Bethesda has a great history with toolsets, easy to use and very easy on using resources. Having said that, it is a complete unknown whether or not they will let out a toolset/modding application for Skyrim, but I am hopeful. I hope EA/Bioware does this soon with DA2, considering the flack they are getting for it. I don't think I've ever seen so many bad remarks about a high profile game in my life, and not just here, but just about every gaming venue I have seen so far.

Modifié par Tommy6860, 12 mars 2011 - 06:54 .


#177
Literateminority

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Andarthiel_Demigod wrote...

Why are people bashing EA so much? I'm not saying they haven't made mistakes but I think Blizzard is far worse. Blizzard is the epitome of a money hungry gaming empire that couldn't care less about their customers(Starcraft 2 is a good example of this, I love the game but as far as support and customer care are concerned forget it.)



Blizzard were great before activision came. They had the best support one could wish for supporting even age old games still with new patches like the first Starcraft! Activison on the other hand is pretty much on par with EA. That is as greedy and costumer unfriendly as can be.

Modifié par Literateminority, 12 mars 2011 - 07:05 .


#178
Myounage

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As far as Shepard syndrome goes, I never had that problem but maybe once or twice in both ME games. I've had it a few times in DA 2 already though. Something wrong here.

#179
Adugan

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I always assumed EA was somehow related to Activision. Is it?

#180
Andarthiel_Demigod

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Literateminority wrote...

Andarthiel_Demigod wrote...

Why are people bashing EA so much? I'm not saying they haven't made mistakes but I think Blizzard is far worse. Blizzard is the epitome of a money hungry gaming empire that couldn't care less about their customers(Starcraft 2 is a good example of this, I love the game but as far as support and customer care are concerned forget it.)



Blizzard were great before activision came. They had the best support one could wish for supporting even age old games still with new patches like the first Starcraft! Activison on the other hand is pretty much on par with EA. That is as greedy and costumer unfriendly as can be.


Don't get me wrong I used to love Blizzard back when I was a kid in the 90s. Warcraft 2, Starcraft 1, Diablo1 and 2, even Black Hawk. All classics but yea as you said they've changed for the worse now.

#181
topster88

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Andarthiel_Demigod wrote...

Don't get me wrong I used to love Blizzard back when I was a kid in the 90s. Warcraft 2, Starcraft 1, Diablo1 and 2, even Black Hawk. All classics but yea as you said they've changed for the worse now.


I wouldn't say so, StarCraft II seemed pretty good.

EA however has a LONG history of taking awesome franchises and running them hard into the ground.

Learn from history or repeat it.

#182
WuWeiWu

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dmmadden wrote...

ManiacalEvil wrote...

topster88 wrote...

RedEyesOfWarning wrote...

Personally I thought the "one click, one attack" thing was more traditional than the last one, reminded me of Diablo far more than say Devil May Cry. I didn't really remember any official word that Mass Effect was for casual players only either... I thought it was for FPS fans only.


As far as RPGs go, Mass Effect is very, very casual. Especially ME2.

And what exactly is wrong with that? WHy is casual taken as crappy nowadays?


Casual isn't inherently bad, but some of us like depth to our RPGs, and I think Origin's success speaks for itself.



Depth =/= game systems complexity. No, really. Stop assuming depth revolves around the apparent complexities of the game systems. It doesn't; also, notice I said 'apparent'.

#183
HighFlyingDwarf

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topster88 wrote...
EA however has a LONG history of taking awesome franchises and running them hard into the ground.


Speaking of Ultima...

I wouldn't go so far as calling EA cancer, cancer kills people and I don't like making jokes about it since I lost someone very close to me with it last year.

Honestly though, EA are doing nothing to endear themselves with this massive crusade against consumer rights, I still find it kind of funny that I bought the proper ME2 game new for the price of a Cerberus Network code.

#184
Venthiros

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Lol

#185
topster88

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WuWeiWu wrote...

Depth =/= game systems complexity. No,
really. Stop assuming depth revolves around the apparent complexities of
the game systems. It doesn't; also, notice I said 'apparent'.


No, but the way encounters are set up in this game makes relying on tactics counter-intuituve. I've already made several posts about this.

HighFlyingDwarf wrote...

Speaking of Ultima...

I wouldn't go so far as calling EA cancer, cancer kills people and I don't like making jokes about it since I lost someone very close to me with it last year.

Honestly though, EA are doing nothing to endear themselves with this massive crusade against consumer rights, I still find it kind of funny that I bought the proper ME2 game new for the price of a Cerberus Network code.


I'm sorry about your friend, but I was clearly using cancer as a metaphor.

But yes, Ultima is another great example of EA taking a classic RPG series and turning it to ****.

#186
HighFlyingDwarf

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topster88 wrote...
I'm sorry about your friend, but I was clearly using cancer as a metaphor.

But yes, Ultima is another great example of EA taking a classic RPG series and turning it to ****.


It's fine, and yes, you're right.

#187
General9999

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ItsToofy wrote...

RPGs require depth to be good, its just the nature of a role playing game....

I almost thought I was playing an action game a few times here, seriously, enemies appearing out of nowhere? are there really 20 people trying to jump my party? why are they dropping from the rooftops? are they ninjas? I was talking to a group of 3 people, why am I fighting 10 people? If I knew there were 50 enemies waiting in a hot air balloon over the city ready to fall on my head to try and kill me, wouldnt I just leave? it really isnt THAT worth it, is it? Why did this person send a freaking army to try and recover a kidnapped boy and take out his ONE FREAKING CAPTOR! who is NOT even a darkspawn? why is this cave configured the same exact way as the other two caves? was there a citywide law that required all caves to be dug according to city standards? Why couldn't I play a dwarf or an elf running away from Ferelden? are they racist? I thought origins was supposed to pave the way for how these stories were going to be told...do they hate us? Why am I still in this one city? The blight ended? why cant I go back to ferelden where there is some variety? Speaking of variety, why can't I at least change my companion's armor? did they simplify this because its too tedious for the casual console gamer? Dragon Age Origins was made for the PC initially and sold extremely well, why change the focus? why does my sword and shield build suck so bad? why did it take almost 15 minutes to kill one guy on that damn mountain cause my party wiped cause I killed one wave and didn't expect to have 2 more freaking waves behind him? why not just power up the first wave so we don't need 3 seperate waves making tactics useless cause you dont know where the next waves are coming from? oh wait, they always surround you? so you can never truly protect your mage or rogue cause they'll just surround them with spawning creatures as soon as you kill the first few? I miss the characters in Origins...I'm gonna go play that for a while....



Cant agree more everything you said is very true but of course someone of fps fans will come up and say things you probably already seen in this forum at least 100 times

#188
WastedJoker

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Some of you need to step away from the keyboard and get a little perspective. Anyone with any level of common sense knew exactly what DA2 would offer - Bioware/EA made no promises that haven't been kept and there's been enough information before release to give even the most illiterate of gamers a good idea of what to expect. If you ignored all that and STILL bought the game then your own raging and spastic hatred was brought on by your own myopia rather than EA/Bioware "cheating" you.

#189
Drake Sigar

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The road to hell is paved with good intentions. I really think Bioware convinced themselves right from the start of this ‘partnership’ that it would allow them to create great games for their faithful fanbase, and they wouldn’t succumb to the pitfalls that have claimed other developers. Unfortunately the corporate influence is almost as insidious as it is revolting.

#190
Bhav

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I completely disagree with the thread title.

I'd rather have cancer than have EA.

EA are worse that cancer cells infected with HIV.

#191
Guest_cosgamer_*

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Kabraxal wrote...

topster88 wrote...

Kabraxal wrote...

While I don't tend to respect EA all that much, all the whining over this game is ridiculous. Legitimate criticisms are one thing, but the outright "it isn't an RPG anymore" is just showing that fans are losing any and all ability to be anything but trolls anymore. Sorry to break it to you, but DA2 is still very much an RPG. Whether it matches the brilliance of Origins are not.

The fact people think it is casual is a joke.


Please read the Op again, carefully. I make a clear distinction between a traditional RPG and a casual RPG. I never once said DA2 was not an RPG.


You are still wrong... the only real difference from Origins into this game is that you can't equip party members with armour and choose a different race.  O no... that is all that made DAO a traditional RPG... not choosing a class, not having customisation for the PC, not having customisation options for party abilities, not having the branching choices.... yep, those other two things are the only things that matter. 

Sorry, but DA2 is a traditional RPG for the most part. And this coming from someone that prefers Origins.


NO, DA 2 is NOT a traditional RPG.  Stating such just displays complete and utter ignorance of what a traditional RPG is.  It is action adventure.

There is a HUGE difference.

#192
Literateminority

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HighFlyingDwarf wrote...

I wouldn't go so far as calling EA cancer, cancer kills people and I don't like making jokes about it since I lost someone very close to me with it last year.


Sorry about your friend, yet EA kills too. They just kill creativity and good developer instead of people.

#193
WuWeiWu

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cosgamer wrote...

Kabraxal wrote...

topster88 wrote...

Kabraxal wrote...

While I don't tend to respect EA all that much, all the whining over this game is ridiculous. Legitimate criticisms are one thing, but the outright "it isn't an RPG anymore" is just showing that fans are losing any and all ability to be anything but trolls anymore. Sorry to break it to you, but DA2 is still very much an RPG. Whether it matches the brilliance of Origins are not.

The fact people think it is casual is a joke.


Please read the Op again, carefully. I make a clear distinction between a traditional RPG and a casual RPG. I never once said DA2 was not an RPG.


You are still wrong... the only real difference from Origins into this game is that you can't equip party members with armour and choose a different race.  O no... that is all that made DAO a traditional RPG... not choosing a class, not having customisation for the PC, not having customisation options for party abilities, not having the branching choices.... yep, those other two things are the only things that matter. 

Sorry, but DA2 is a traditional RPG for the most part. And this coming from someone that prefers Origins.


NO, DA 2 is NOT a traditional RPG.  Stating such just displays complete and utter ignorance of what a traditional RPG is.  It is action adventure.

There is a HUGE difference.


Between RPG's and Action Adventure games? Sure there is.

#194
Literateminority

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Bhav wrote...

I completely disagree with the thread title.

I'd rather have cancer than have EA.

EA are worse that cancer cells infected with HIV.



Yeah, in a way they arr worse indeed, the EA devil takes the soul and wants to condemn all gamer to EA purgatory forever!

#195
Mister Mida

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EA is cancer.

Interesting title.

Modifié par Mister Mida, 12 mars 2011 - 02:02 .


#196
topster88

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WastedJoker wrote...

Some of you need to step away from the keyboard and get a little perspective. Anyone with any level of common sense knew exactly what DA2 would offer - Bioware/EA made no promises that haven't been kept and there's been enough information before release to give even the most illiterate of gamers a good idea of what to expect. If you ignored all that and STILL bought the game then your own raging and spastic hatred was brought on by your own myopia rather than EA/Bioware "cheating" you.


The demo didn't reflect how utterly buggy the game would be. Nor how there are maybe a grand total of 10 areas. Nor how badly tactics-style combat would be handled. Nor how the inventory system would be comprised of the worst parts of ME2 and ME1; tons of useless gear and few customization options.

No, EA/BW did NOT say that all of that would happen, but that doesn't mean it's wrong to expect they would take such a huge step backwards in quality.

#197
Jean de Valette

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Drake Sigar wrote...

The road to hell is paved with good intentions. I really think Bioware convinced themselves right from the start of this ‘partnership’ that it would allow them to create great games for their faithful fanbase, and they wouldn’t succumb to the pitfalls that have claimed other developers. Unfortunately the corporate influence is almost as insidious as it is revolting.

Anyone who works for a large (preferbably multinational) company can probably relate how Bioware employees feel.

There are always middle management type figures who really don't know anything about the business they're in and basically are there to ensure processes are being followed and a bit of human rescources. And of course trying not to get blamed if things go wrong by shifting blame through endless reports and meetings.

CEOs and CFOs serve either corporate (in the case of Bioware to EA) or investors. What consumers feel is the least important to those people. Whatever these guys want gets thrown down to middle management who in turn pressure those who actually have to do the work.

Of course corporations like EA follow a strategy. EA wants to corner the market in consoles because that's the most attractive to opporate in. Investors like that idea because that makes them money. So they pressure Bioware to follow suite. And apparently EA's marketing department drew up a profile of "the casual gamer" one time. The casual gamer doesn't like statistics, effort, long convo's, inventory management etc. Apparently they think casual gamers want flashy graphics and waves of enemies to kill. And a button for the awesome. So again EA pressures Bio to follow suite.

The situation wouldn't be so bad, but I fear that despite the competition in the gaming market, consumer loyalty isn't part of that strategy. I guess they suppose console gamers just buy everything 'big' and drop the title after 10+ hours of gameplay. So they are inherently not loyal which is even better, because you can unload crappy games at lower production costs and still make the investors happy.

At least that's what EA (and now Bioware) thinks anyway. I hope time will prove both of them wrong but I fear PC gaming RPG enthousiasts will have to look towards indie companies to make up the difference.

#198
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17thknight wrote...

ManiacalEvil wrote...

topster88 wrote...

RedEyesOfWarning wrote...

Personally I thought the "one click, one attack" thing was more traditional than the last one, reminded me of Diablo far more than say Devil May Cry. I didn't really remember any official word that Mass Effect was for casual players only either... I thought it was for FPS fans only.


As far as RPGs go, Mass Effect is very, very casual. Especially ME2.

And what exactly is wrong with that? WHy is casual taken as crappy nowadays?


It's fine for ME to be casual, that's what the series has always been.

DA:O was freaking billed as the "Spiritual successor to Baldur's Gate". Hell THIS VERY WEBSITE still describes it as such. Taking something that you directly link to that glorious cRPG series and turning it into ... THIS ... is just appalling.


AMEN!  You want to talk about an insult...there it is.

#199
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Nyuneko wrote...

topster88 wrote...

I wonder, do any of these topics reach the eyes of BW developers?

Maybe it's too much to hope for that

It does, but they place no heart at it if the sales number is high. Afterall, no one "fixes" what is not broken. Afterall, the ones who often pressure a dev to produce "mainstream appeal" games are the ones who never have to be in contact with the consumer base, they are the one who sit at top, look at sales number and decide what the next project should be.

The haters could be a very vocal minority for all we know.


The sales numbers have not been released but DA 2 has not cracked the top 5,  EA has been mum on them because they are less than stellar.  With word of mouth that DA 2 is a horrid game, I doubt if that will see any improvement.  Word's out all over the internet in alarming proportions from what I've seen.

#200
WuWeiWu

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cosgamer wrote...

17thknight wrote...

ManiacalEvil wrote...

topster88 wrote...

RedEyesOfWarning wrote...

Personally
I thought the "one click, one attack" thing was more traditional than
the last one, reminded me of Diablo far more than say Devil May Cry. I
didn't really remember any official word that Mass Effect was for
casual players only either... I thought it was for FPS fans
only.


As far as RPGs go, Mass Effect is very, very casual. Especially ME2.

And what exactly is wrong with that? WHy is casual taken as crappy nowadays?


It's fine for ME to be casual, that's what the series has always been.

DA:O was
freaking billed as the "Spiritual successor to Baldur's Gate". Hell
THIS VERY WEBSITE still describes it as such. Taking something that you
directly link to that glorious cRPG series and turning it into ... THIS
... is just appalling.


AMEN!  You want to talk about an insult...there it is.


Oh, look: a Yes Man. How quaint. Have you anything contributional to the conversation?


cosgamer wrote...

Nyuneko wrote...

topster88 wrote...

I wonder, do any of these topics reach the eyes of BW developers?

Maybe it's too much to hope for that

It does, but they place no heart at it if the sales number is high. Afterall, no one "fixes" what is not broken. Afterall, the ones who often pressure a dev to produce "mainstream appeal" games are the ones who never have to be in contact with the consumer base, they are the one who sit at top, look at sales number and decide what the next project should be.

The haters could be a very vocal minority for all we know.


The sales numbers have not been released but DA 2 has not cracked the top 5,  EA has been mum on them because they are less than stellar.  With word of mouth that DA 2 is a horrid game, I doubt if that will see any improvement.  Word's out all over the internet in alarming proportions from what I've seen.


Or they've held on to thefirst week sales numbers due to the issue that it hasn't been a week yet.