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Alright, so now that most of us agree...


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#226
AlanC9

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Firky wrote...
I can only speak for myself, but I'm happy to report that I'm a very old school RPG fan, from the first Ultimas, and I'm having a blast playing DAII. I was actually really shocked/disappointed etc at the original announcements of "action-RPG", "button=awesome" etc. Now, I'm happy to see where the series goes. Enjoying it.


I don't have a statistically-significant sample yet, but there seem to be a lot of cases where really old-school gamers are just fine with DA2; it's the gamers a little younger than that who are most upset. We saw it with ME2 as well.

#227
Xerxes52

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17thknight wrote...

Anathemic wrote...

Night Prowler76 wrote...

Duncan Anderson wrote...

Hate to break it to you sweethart, but there has been no 'fiasco' and ther certainly is no consensus that it is a disaster. This fourm is prety evenly split for/aginst DA2 and forums represent the hardest part of the fanbase to please, not to mention only being a tiny sliver of the total consumers.


Its not just these forums, all the forums are trashing this game, and the sales arent all that good, they will be lucky to sell as many copies as Origins, and when you figure that they had a good fanbase already, they screwed it up pretty bad.


Major scrweup, they downright lied to us

arstechnica.com/gaming/news/2011/03/dragon-age-ii-features-hated-securom-despite-previous-ea-claims.ars



That is one of the most appalling aspects of the whole thing.

I cannot even believe that piece of **** borderline-rootkit garbage is stealth-installed on your computer, without anything anywhere even hinting that it might happen.

EA faced a class-action lawsuit for doing exactly this kind of immoral behavior.


That's definitely going to give EA some serious legal headaches.

It's probably going to be even worse for EA, since they specifically stated that there wouldn't be any SecuROM in DA2, since lying opens up a whole new can of legal worms.

#228
Tactical Sneeze

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DA2 has way better combat than DA:O. Although i constantly found myself wanting to be a Grey Warden going to fight another Archdemon not a bunch of mages who rebelled because of a crazy templar. If DA2 had the purpose of DA:O it would be a lot better.

#229
Tactical Sneeze

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And can someone please tell me what this almost-rootkit is?

#230
Guest_Monkey FunkR_*

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Only an hour or two in and I'm seeing the rush... I'm trying not to be disappointed but I expected more from a Bioware title...

#231
Xena_Shepard

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Tactical Sneeze wrote...

And can someone please tell me what this almost-rootkit is?


SecuROM is a root-kit-like program, that's what everybody is referring to. Personally I have no problem with SecuROM, but I understand what it is and see why people don't like it.

#232
HawXV2

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tbsking wrote...

HawXV2 wrote...

DA2 > DA:O as far as quality and fun, for me. DA2 feels more personal. I don't like the new design a lot, for some reason. Skill trees don't look as fun. Combat is heaps better. Story...I really don't know. Once again, this game is more about you. Origins is about saving Thedas and the rest of the world. Kirkwall looks better than every place in Origins except for Orzammar. But gah, I hate restriction!
I think DA2 is only slightly better. And a lot harder on nightmare!



DA2 felt aweful impersonal to me. Voiced dialogue did it to an extent, but mostly because there was nothing to attatch me to the game. My sibling dies at the beginning, a full five minutes in, and I'm supposed to care? A little while later some other stuff happens to my family, and I'm supposed to care? It fizzled in that regard.

Yeah, Carver dying that early didn't effect me. But after getting to talk and play with Bethany, I liked her. Then she...I felt sad. And well about...I nearly cried with how sick that was. I just got attached. I'm not just  talking about the family, either. I'm talking moving up in Kirkwall from a low, broke person living in Lowtown, to a person with as much influence as a Knight-Commander.

#233
Jacopo Belbo

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Giantdeathrobot wrote...

Ah yes, now we are calling others stupid. Such enlightening discussions we have on these forums, because of course the people who played the previous generation of games (and I am one of those people btw) were al geniuses with Doctor's Degrees in Everything while those born after are completely hopeless retards who cannot even fathom to reach the brilliance of their illustrious ancestors.

Please get off your high horses, people, it helps nobody.


it is called a Doctorate Degree not a "Doctor's Degree".  your points might be easier to not laugh at if they didn't include glaring mind numbing idiocies like this.

#234
Tactical Sneeze

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Xena_Shepard wrote...

Tactical Sneeze wrote...

And can someone please tell me what this almost-rootkit is?


SecuROM is a root-kit-like program, that's what everybody is referring to. Personally I have no problem with SecuROM, but I understand what it is and see why people don't like it.


What is it and why dont people like it?

#235
viverravid

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Tactical Sneeze wrote...

And can someone please tell me what this almost-rootkit is?


Please read my post on the previous page. The rootkit-like Securom copy-protection IS NOT installed with DA2. The digital versions of DA2 use a pre-load unlocking program made by the same team. There was no lying, there will be no lawsuit.

#236
Thestriker1551

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Anathemic wrote...

Thestriker1551 wrote...

You know what I found funny the community is split like the mages and templars in DA 2. Mabye this was on purpose and DA3 will have a resolution to this.


You like stealth DRM isntalling itself on your PC do you?

Acually I never installed the PC version on my comp, just the Ps3 version.  I bought both the PS3 and PC.  I'm getting a new comp and I wanted DA2 ready to go when I got it.  Also I dont know what the hell DRM was until like 5 minutes ago.

Modifié par Thestriker1551, 12 mars 2011 - 04:39 .


#237
Xena_Shepard

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Tactical Sneeze wrote...

Xena_Shepard wrote...

Tactical Sneeze wrote...

And can someone please tell me what this almost-rootkit is?


SecuROM is a root-kit-like program, that's what everybody is referring to. Personally I have no problem with SecuROM, but I understand what it is and see why people don't like it.


What is it and why dont people like it?


I just said, it's a root-kit-like program. It's used mainly to limit the number of installs of a game you can do. But, it installs on your comp without your knowledge and it's nearly impossible to remove.

A root-kit is a type of virus that literally reformats your entire Operating System, it's the most destructive kind of virus out there, and SecuROM is like that on some level, so it's completely understandable why people don't like it.

Plus it's a violation of so many privacy things it's not even funny.

#238
Tactical Sneeze

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Xena_Shepard wrote...

Tactical Sneeze wrote...

Xena_Shepard wrote...

Tactical Sneeze wrote...

And can someone please tell me what this almost-rootkit is?


SecuROM is a root-kit-like program, that's what everybody is referring to. Personally I have no problem with SecuROM, but I understand what it is and see why people don't like it.


What is it and why dont people like it?


I just said, it's a root-kit-like program. It's used mainly to limit the number of installs of a game you can do. But, it installs on your comp without your knowledge and it's nearly impossible to remove.

A root-kit is a type of virus that literally reformats your entire Operating System, it's the most destructive kind of virus out there, and SecuROM is like that on some level, so it's completely understandable why people don't like it.

Plus it's a violation of so many privacy things it's not even funny.


I know what a rootkit is. I just didnt know why the game would need something like a rootkit. Well I had no idea about this. Thanks for sharing.

#239
LordLucians

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tbsking wrote...

LordLucians wrote...

I won't fight over that the game graphics looks amazing, but in customization, battle system, story telling in general, this is miles behind what DA:O was, I felt no attachment to any of my companions, didn't care what their story was, didn't care about all the lazy side quest, and gathering "rare" armor was nothing but a waste of time seeing as how once you found the armor you liked, everything else was trash for sale.
I liked how they used the term "dumb" down to make it easier for more players, and yet DA:O sold millions of copies just fine on all platforms, they "dumb" it down so much that the battles feel like a cheap hack n slash button mash-a-thon, no exploration at ALL, loading screens were just mind numbing.
IMO they only ONLY reason they slapped a "2" on this game was to push unites and make fast money for EA, this is nothing but a slap in the face to DA:O and is in no way shape or form a true sequel at All, if they had just called this a Dragon Age stand alone game that took place in the universe of DA then I could accept it as much, but to tag it with one of the greatest RPGs of all time, is nothing but a flat out insult to both the Brand Name, and the Customers that made it what it is.


I truly wonder how much was "simplified" or otherwise limited from what DAO had in order to accomodate the demands of full voice acting and better graphics.



to add to your comment, wasn't all of DA:O voice scripted? so the only change in Voice Acting was the hero which I found wasn't really a thing they needed, I liked the silent hero with just choices, as for the Quality of the hero voice "male" version anyway, was just bad, not awful but was nothing close to the great job they did with Shepard for Mass Effect, if anything they should of gone with Sean Pertwee think he would of been a good choice for this role, but everyone has their opinion.
As for the Graphics, like I said the game looked super "pretty" but I'll take gameplay, and story telling, over graphics anyday.

#240
Mikto

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ObjectivelySubjective wrote...

Personally, the main thing I want see back is the old 'scroll' type menu screen and the ability to change the clothing of companions.


Wow. Talk about being creative. Really - this thread was a joke, right?

Anyway, as an european PC-player I'm an hour into act 2 and so far I just can't see what all people are whining about. The classes are [in my opinion] way better. I'm a rogue archer and for the first time in any Bioware game a ranged character is useful in the party.

Ok, so maybe I liked the NPC:s of Origins a bit better due to Morrigan who I really miss but then again who said a sequel need to be better in every single way than the first one? Super Metroid is still the best in the series, Ocarina of time is better than Twilight princess etc.

Modifié par Mikto, 12 mars 2011 - 04:35 .


#241
tdawg7669

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LordLucians wrote...

17thknight wrote...

tdawg7669 wrote...



pretty much. People are afraid of the evolution of the genre. They were so used to elements of RPGS that existed only because of limited technology for the most part, that they cannot bear the advancement of the genre.



This isn't "evolution" it's "devolution".

Sitting there, shoving your head in the sand, and pretending there are not systemic problems with this game is abhorrent. Games like Baldur's Gate did not exist because of "technology limitations".   90 man-years of development went into that game, with an engine that was built from the ground up by the team who made it (who had never made a game before) and that same engine spent the next DECADE redefning the RPG genre.

You have no concept of history, especially video game history, and it really really REALLY shows. What has happened with DA2 is 50 steps back for every step forward.


This is why the forums need a "Fukin Hell Yeah Like" button lol



except he didnt really say anthing other than "your wrong", which is why I chose not to respond. There was no substance to refute.

Almost everything from older games are the way they are because that was the best option at the time. From combat to dialogue. Do you think any game that had access to and the means to use voiced dialouge would choose not to if they thought they could make it work? Do you think any game would willingly have BG outdated battle system?

There is a reason why you guys are complaining that you cant find a game like BG, which is what all this hate ultimately comes down to for the most part.

Now I suppose you could make the argument that Bioware is abandoning ths niche market for greed. I dont want to comment on that though as I am still undecided.

#242
17thknight

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Tactical Sneeze wrote...


I know what a rootkit is. I just didnt know why the game would need something like a rootkit. Well I had no idea about this. Thanks for sharing.


The wiki page explains it pretty well. SecuROM installs behind windows, it's not a rootkit in that it's not inherently malicious, but the little ****er is literally impossible uninstall (it stays on board even when you uninstall the game) and in previous games, it limited the amount of times you could activate. So, for instance, you bought Bioshock, uninstalled it twice, and wanted to do it a third time? Too bad, the SecuROM stealth-installed on your machine wouldn't allow it. Enjoy your useless hunk of plastic.

PLUS, it's buggy as ****. There was a version shipped with a game I can't remember, a few years back, that crashed windows explorer. Now, I hate explorer, but that's no reason to essentially install a virus on someone's computer that causes it to not function.

#243
HawXV2

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LordLucians wrote...

tbsking wrote...

LordLucians wrote...

I won't fight over that the game graphics looks amazing, but in customization, battle system, story telling in general, this is miles behind what DA:O was, I felt no attachment to any of my companions, didn't care what their story was, didn't care about all the lazy side quest, and gathering "rare" armor was nothing but a waste of time seeing as how once you found the armor you liked, everything else was trash for sale.
I liked how they used the term "dumb" down to make it easier for more players, and yet DA:O sold millions of copies just fine on all platforms, they "dumb" it down so much that the battles feel like a cheap hack n slash button mash-a-thon, no exploration at ALL, loading screens were just mind numbing.
IMO they only ONLY reason they slapped a "2" on this game was to push unites and make fast money for EA, this is nothing but a slap in the face to DA:O and is in no way shape or form a true sequel at All, if they had just called this a Dragon Age stand alone game that took place in the universe of DA then I could accept it as much, but to tag it with one of the greatest RPGs of all time, is nothing but a flat out insult to both the Brand Name, and the Customers that made it what it is.


I truly wonder how much was "simplified" or otherwise limited from what DAO had in order to accomodate the demands of full voice acting and better graphics.



to add to your comment, wasn't all of DA:O voice scripted? so the only change in Voice Acting was the hero which I found wasn't really a thing they needed, I liked the silent hero with just choices, as for the Quality of the hero voice "male" version anyway, was just bad, not awful but was nothing close to the great job they did with Shepard for Mass Effect, if anything they should of gone with Sean Pertwee think he would of been a good choice for this role, but everyone has their opinion.
As for the Graphics, like I said the game looked super "pretty" but I'll take gameplay, and story telling, over graphics anyday.


...Really? Gameplay? You wanna go there? And you're confusing story telling and story quality. DA2 has an extremely good narrative. DA:O didn't even have one. As far as story itself, you have to make it up in DA2. In Origind, you were always going to slay the Archdemon. DA2 is how you want it to be.

#244
tdawg7669

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Jacopo Belbo wrote...

Giantdeathrobot wrote...

Ah yes, now we are calling others stupid. Such enlightening discussions we have on these forums, because of course the people who played the previous generation of games (and I am one of those people btw) were al geniuses with Doctor's Degrees in Everything while those born after are completely hopeless retards who cannot even fathom to reach the brilliance of their illustrious ancestors.

Please get off your high horses, people, it helps nobody.


it is called a Doctorate Degree not a "Doctor's Degree".  your points might be easier to not laugh at if they didn't include glaring mind numbing idiocies like this.


Im pretty sure anybody with the intelligence level some here are claiming would be able to understand what that poster meant and overlook such semantics.

#245
Mikto

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AlanC9 wrote...

Firky wrote...
I can only speak for myself, but I'm happy to report that I'm a very old school RPG fan, from the first Ultimas, and I'm having a blast playing DAII. I was actually really shocked/disappointed etc at the original announcements of "action-RPG", "button=awesome" etc. Now, I'm happy to see where the series goes. Enjoying it.


I don't have a statistically-significant sample yet, but there seem to be a lot of cases where really old-school gamers are just fine with DA2; it's the gamers a little younger than that who are most upset. We saw it with ME2 as well.


You may add me to your research.

#246
Tactical Sneeze

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I bid this thread and all you brick-heads who keep on arguing about OPINIONS (which can neither be right or wrong) good-bye.

#247
tbsking

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HawXV2 wrote...

LordLucians wrote...

tbsking wrote...

LordLucians wrote...

I won't fight over that the game graphics looks amazing, but in customization, battle system, story telling in general, this is miles behind what DA:O was, I felt no attachment to any of my companions, didn't care what their story was, didn't care about all the lazy side quest, and gathering "rare" armor was nothing but a waste of time seeing as how once you found the armor you liked, everything else was trash for sale.
I liked how they used the term "dumb" down to make it easier for more players, and yet DA:O sold millions of copies just fine on all platforms, they "dumb" it down so much that the battles feel like a cheap hack n slash button mash-a-thon, no exploration at ALL, loading screens were just mind numbing.
IMO they only ONLY reason they slapped a "2" on this game was to push unites and make fast money for EA, this is nothing but a slap in the face to DA:O and is in no way shape or form a true sequel at All, if they had just called this a Dragon Age stand alone game that took place in the universe of DA then I could accept it as much, but to tag it with one of the greatest RPGs of all time, is nothing but a flat out insult to both the Brand Name, and the Customers that made it what it is.


I truly wonder how much was "simplified" or otherwise limited from what DAO had in order to accomodate the demands of full voice acting and better graphics.



to add to your comment, wasn't all of DA:O voice scripted? so the only change in Voice Acting was the hero which I found wasn't really a thing they needed, I liked the silent hero with just choices, as for the Quality of the hero voice "male" version anyway, was just bad, not awful but was nothing close to the great job they did with Shepard for Mass Effect, if anything they should of gone with Sean Pertwee think he would of been a good choice for this role, but everyone has their opinion.
As for the Graphics, like I said the game looked super "pretty" but I'll take gameplay, and story telling, over graphics anyday.


...Really? Gameplay? You wanna go there? And you're confusing story telling and story quality. DA2 has an extremely good narrative. DA:O didn't even have one. As far as story itself, you have to make it up in DA2. In Origind, you were always going to slay the Archdemon. DA2 is how you want it to be.


I'm going to have to disagree with you there. Until the final act of DA2, the story is very abstract and nonexistant. There are hints at it and events that might effect your opinion, but it is very much Hawke bopping around Kirkwall at the behest of other people.

DAO's story on the surface was about slaying the archdemon, but the details and how one went about it were completely up in the air and up to the player to decide.

#248
Bone-Dragon

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I am extremely disappointed with DA2. So far the game has been inconsistent in its plot as if it was thrown together haphazardly. The prologue involves an escape from the Blight, Act1 follows the desire to Leave Kirkwall after completing 100 quests for 50silver a pop to acquire 50 gold, Act 2 lands you back in Kirkwall with pissed off Qun's and Zealots, Act 3 lands you between Templars and Mages have a blast... I haven't finished it but if the reviews "negative" bits are on plot, then I am not expecting much else. Its like DA2: The Short Stories of Hawkes Misadventures. Oh and where is Flemeth now? I was expecting something foreboding but Im left holding a guards job instead...

Then there is gameplay, which is also worse. No more tabletop control and most of the enemies come in hordes instead of the few "Smart" enemies DA1 had. I remember DA1 Mabari/Spider's would grapple you, and thus you needed another character to run over and punt them off as soon as possible. Nothing like that ever happens anymore except for the occasional stun which requires saves to get out of instead of interactive teamwork.

Graphics better? I haven't seen any sync kills like I did in DA1. Maybe its because Im attacked by 50 enemies so I slap the 3 and 5 buttons to spam an AoE nuke because its the only thing that I need to do. Re-used caves and mansions, the same 10 enemies over and over (3 Variants of Spiders, of 2 sizes, Couple of Human models in full armor, and Demons).

Inventory is a cluster!)%&!%) now too. Every item is labeled Ring, Helmet, Sword, etc except for a single few. Item quality is annoying to figure (easy in DA:1, it had tiers for different item sets). Because of Act1's mission objective, you end up having all the gold you need before the game even starts so money is worthless.

Companion management could have been done better. Sure, the idea of implementing permanent armors reduced the micromanagement (but then you made it worse by not labeling anything). Upgrades to armors were nice, if there werent only 4 per companion snuck somewhere in the middle of nowhere and if you missed one you could never get it again. Should of used a system where there were 4 pieces of the armor, and they could be upgraded/replaced by completing quests/buying. That way, if you miss an armor piece in Act2, you can get the improved one in Act3.... Sort of like how you discard your old armor for Hawke for the new. Do it for companion weapons too. This is the only positive change I saw in the game, and even then it wasnt done right.

So let me ask you this: Everyone person who played DA1 and DA2, claiming DA2 is better: Did you play DA1 on PC or Console? Because DA1 on console was a really bad port to begin with and now that !)%&!)% console gameplay has made its way back into DA2's PC release.

Oh and did I mention the numerous amount of bugs in the game that make it stop using the CPU every 5 minutes now? Fun times.

#249
Hekate

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Gaiseric82 wrote...

Drogo45 wrote...

Most do not agree. Most see that DA2 is better and more advanced than DA. You are in the minority by a long shot.


Actually that would be you.

You're delusional if you think a game that took one year to develop is better than a game that took five.

Simply delusional.

Sure it took 5 years to make it. But how much of that time did they actually work on it? Back then Bioware had sooo little funding. That's why it took so long. Now they have EA behind them. Hell the fact that they joined EA is the only reason DAO was ever finished in the first place.

#250
Chadthesad

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Mikto wrote...

ObjectivelySubjective wrote...

Personally, the main thing I want see back is the old 'scroll' type menu screen and the ability to change the clothing of companions.


Wow. Talk about being creative. Really - this thread was a joke, right?

Anyway, as an european PC-player I'm an hour into act 2 and so far I just can't see what all people are whining about. The classes are [in my opinion] way better. I'm a rogue archer and for the first time in any Bioware game a ranged character is useful in the party.

Ok, so maybe I liked the NPC:s of Origins a bit better due to Morrigan who I really miss but then again who said a sequel need to be better in every single way than the first one? Super Metroid is still the best in the series, Ocarina of time is better than Twilight princess etc.


The problem is Mikto, people get caught up in the little things. Which clouds their judgment, when it comes to the big picture. They vastly improved the rogue archer, they improved the warrior class. They even made nice changes to the mage class. The characters all bring something to the table. Bioware, at least in my opinion.