I am extremely disappointed with DA2. So far the game has been inconsistent in its plot as if it was thrown together haphazardly. The prologue involves an escape from the Blight, Act1 follows the desire to Leave Kirkwall after completing 100 quests for 50silver a pop to acquire 50 gold, Act 2 lands you back in Kirkwall with pissed off Qun's and Zealots, Act 3 lands you between Templars and Mages have a blast... I haven't finished it but if the reviews "negative" bits are on plot, then I am not expecting much else. Its like DA2: The Short Stories of Hawkes Misadventures. Oh and where is Flemeth now? I was expecting something foreboding but Im left holding a guards job instead...
Then there is gameplay, which is also worse. No more tabletop control and most of the enemies come in hordes instead of the few "Smart" enemies DA1 had. I remember DA1 Mabari/Spider's would grapple you, and thus you needed another character to run over and punt them off as soon as possible. Nothing like that ever happens anymore except for the occasional stun which requires saves to get out of instead of interactive teamwork.
Graphics better? I haven't seen any sync kills like I did in DA1. Maybe its because Im attacked by 50 enemies so I slap the 3 and 5 buttons to spam an AoE nuke because its the only thing that I need to do. Re-used caves and mansions, the same 10 enemies over and over (3 Variants of Spiders, of 2 sizes, Couple of Human models in full armor, and Demons).
Inventory is a cluster!)%&!%) now too. Every item is labeled Ring, Helmet, Sword, etc except for a single few. Item quality is annoying to figure (easy in DA:1, it had tiers for different item sets). Because of Act1's mission objective, you end up having all the gold you need before the game even starts so money is worthless.
Companion management could have been done better. Sure, the idea of implementing permanent armors reduced the micromanagement (but then you made it worse by not labeling anything). Upgrades to armors were nice, if there werent only 4 per companion snuck somewhere in the middle of nowhere and if you missed one you could never get it again. Should of used a system where there were 4 pieces of the armor, and they could be upgraded/replaced by completing quests/buying. That way, if you miss an armor piece in Act2, you can get the improved one in Act3.... Sort of like how you discard your old armor for Hawke for the new. Do it for companion weapons too. This is the only positive change I saw in the game, and even then it wasnt done right.
So let me ask you this: Everyone person who played DA1 and DA2, claiming DA2 is better: Did you play DA1 on PC or Console? Because DA1 on console was a really bad port to begin with and now that !)%&!)% console gameplay has made its way back into DA2's PC release.
Oh and did I mention the numerous amount of bugs in the game that make it stop using the CPU every 5 minutes now? Fun times.