I have been all over Hightown at night, and no more gangs of pretend guardsmen will spawn, and I can't get the Night Lies quest. Is this a bug? Has anyone else had this issue? Do I need to just leave, do some other quests, and come back? Please advise. Thanks.
"Night Lies" question
Débuté par
Camenae
, mars 12 2011 12:39
#1
Posté 12 mars 2011 - 12:39
#2
Posté 12 mars 2011 - 01:32
Hightown took me quite a while, too. It seems that the guardsmen there have a set spawning order, which resulted in me running all over the area several times in a row.
#3
Posté 09 juillet 2011 - 02:52
I had the same problem for a while, cleared Hightown twice, or so I thought. I don't know if this is the trigger, one of several, or if I just happened to get lucky and fix whatever I broke, but the quest spawned for me once I killed a group that spawned on the balcony above where the merchant stalls usually are and where the dude that demanded the guards bring his wife back was located.
#4
Posté 09 juillet 2011 - 09:50
Aurlom wrote...
I had the same problem for a while, cleared Hightown twice, or so I thought. I don't know if this is the trigger, one of several, or if I just happened to get lucky and fix whatever I broke, but the quest spawned for me once I killed a group that spawned on the balcony above where the merchant stalls usually are and where the dude that demanded the guards bring his wife back was located.
Groups do like to hide there and near the viscounts keep. Lowtown was the worse for me at times they seemed to fall on ledges out of sight and get stuck there until I found that last one.
#5
Posté 09 juillet 2011 - 11:50
There are times that the leave and return method seems to jump start more spawns if things have stopped popping out for me.
#6
Posté 10 juillet 2011 - 12:52
You won't get new spawns unless you cleared all of the last one. Check the balcony above Jean Luc, check the little alcove near the Dwarven Merchant's Guild, and check the unmapped alley by the DeLauncet mansion. I had a guy get Stonefisted down that passage and get lost back there. He was still there when I came back for him, several area visits later.





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