Merrill's third act quest bug
#1
Posté 12 mars 2011 - 03:21
I'm coming across a bug in the third act where Merrill's quest-wrapping dialogue occurs before I've actually received the quest itself. Apart from the obvious annoyance of the game spoiling itself, I have a question for anyone else who may have encountered this problem:
Will the quest still appear or does the game assume it's already completed?
Please don't over-answer the question, just tell me one way or the other or point me to the proper thread where this is already being discussed. Thank you.
As an aside, I can't believe a bug this major got past Bioware QA. Very dissappointed.
#2
Posté 12 mars 2011 - 03:45
In short, yeah, pretty sure it happened to me too.
#3
Posté 12 mars 2011 - 03:51
Modifié par halO bendeR, 12 mars 2011 - 03:51 .
#4
Posté 12 mars 2011 - 03:54
#5
Posté 12 mars 2011 - 04:06
#6
Posté 12 mars 2011 - 05:12
#7
Posté 12 mars 2011 - 10:27
#8
Posté 12 mars 2011 - 11:03
#9
Posté 12 mars 2011 - 03:06
Jaws_Victim wrote...
This JUST happened to me, and its my
second playthrough. What happens then, if you take her to the mountain
and do her A new Path quest, she is STUCK In your party for the rest of
the game. She is locked in and there's no way to end it. So I hope you
did Zevran's quest before you talked to her, because she's auto locked
whenever you enter the mountain now.
What version of the game are you playing? This bug sounds a lot more dire than I originally thought.
And without getting into story details, can you complete Merrill's romance or not?
Modifié par halO bendeR, 12 mars 2011 - 03:11 .
#10
Posté 12 mars 2011 - 05:02
TheDarkShape wrote...
You know, I think the same thing happened to me. Merrill was weeping in front of the mirror in Act 3, and I wasn't sure why and assumed things happened during the jump in years; but after completing her quest (which you can still do), that information certainly seems to gel more with her reaction. Further, there was never *any* discussion with her after the events in the cave.
In short, yeah, pretty sure it happened to me too.
I was very confused about that too. The fact that there was absolutely no wrap up dialoge after the cave with Merethari kind of made me mad. Merrill doesn't even mention it again after that...
#11
Posté 12 mars 2011 - 05:39
When confonting her Clan after the fight I chose the peaceful option without slaughtering everyone. Now she can not be replaced in the team and I can not go back to te mountain top to check the demon's chamber again.
#12
Posté 12 mars 2011 - 05:58
Ayachi wrote...
So anyone had luck to avoid Merril being stuck in the party after her quest? Or will she be there until reloading and trying another approach?
When confonting her Clan after the fight I chose the peaceful option without slaughtering everyone. Now she can not be replaced in the team and I can not go back to te mountain top to check the demon's chamber again.
I chose the peaceful option and had to slaughter her tribe, after that she remained stuck with no way of completing, the quest disappeared and she remained locked. Everyone kept telling me to reload except for the fact my last save was 2hrs ago. HELL NO! So, I finally figured it out. I went to my Hawke estate and selected Gather your Party and she was removed! That didn't work in any other part of town
My gf couldn't kill anyone, their health wasn't dropping. she reloaded and her quest came out fine.
Modifié par Dridengx, 12 mars 2011 - 06:00 .
#13
Posté 12 mars 2011 - 06:09
Dridengx wrote...
I went to my Hawke estate and selected Gather your Party and she was removed! T
Wow, that actually solved it! Great, thanks a lot. Now the party selection is like normal again, phew!
#14
Posté 12 mars 2011 - 06:11
Modifié par Ayachi, 12 mars 2011 - 06:18 .
#15
Posté 12 mars 2011 - 06:30
halO bendeR wrote...
Apologies if this isn't the appropriate place to post this, or if it's been discussed before -- I'm trying to avoid reading the other topics here out of fear of being spoiled.
I'm coming across a bug in the third act where Merrill's quest-wrapping dialogue occurs before I've actually received the quest itself. Apart from the obvious annoyance of the game spoiling itself, I have a question for anyone else who may have encountered this problem:
Will the quest still appear or does the game assume it's already completed?
Please don't over-answer the question, just tell me one way or the other or point me to the proper thread where this is already being discussed. Thank you.
As an aside, I can't believe a bug this major got past Bioware QA. Very dissappointed.
Yeah this has been mentioned in the official thread for act 3 bugs. It did upset me a little to be honest. It's kind of a huge bug and a spoiler at that. Though it didn't really occur to me until I completed her companion quest and she never had a wrap up dialoge...
Reguardless I hope Bioware takes care of this bug ASAP. It's really a bugger I say.
#16
Posté 13 mars 2011 - 03:27
Then after completing her quest there was no talking about it. i didnt even put 2 and 2 together till i read this thread>.>.
Edit: i forgot to put in that i encountered another bug where at some point in act 2 the mirror dissapears (shortly after it appeared) yet everyone acts like its still in the corner(really annoying)
Modifié par Chrismm, 13 mars 2011 - 03:30 .
#17
Posté 13 mars 2011 - 05:13
#18
Posté 13 mars 2011 - 08:40
#19
Posté 13 mars 2011 - 08:45
#20
Posté 13 mars 2011 - 10:58
Complete A Talking To and On the Loose.
Go to Merril's home, you can have the broken dialog and when she's without a quest run the console command option.
runscript zz_mrl_debug
Select Main Quest
Act 3
And then select 1 - Start Merrill Notify.
It should add the quest "A New Path." Also teleporting you to High Town when it does.
You can now commence the quest as normal.
This only works on the PC, obviously.
#21
Posté 14 mars 2011 - 10:53
#22
Posté 16 mars 2011 - 08:02
Modifié par mjharper, 16 mars 2011 - 08:04 .
#23
Posté 16 mars 2011 - 11:56
#24
Posté 17 mars 2011 - 12:09
Lads..., game's a bit bugy, yeah?
#25
Posté 17 mars 2011 - 10:42





Retour en haut







