ToastPants wrote...
I'm a little curious as to why people seem to be so upset over Leliana/Zevran being alive (especially Leliana I've seen). Bioware obviously couldn't include every tiny story variation just because of the constraints of producing a game series with a somewhat defined storyline. They wanted to include the love interests because they know people get attached to them and want to see the relationship pay off (I think they should have inlcuded Morrigan too, but that's another topic. And I have a feeling she'll show up sooner or later anyhow). Leliana (or Zevran) being dead doesn't have any significant impact on the game story (you're down a rogue, that's about it), whereas their romance does. At some point developers have to pick and choose at least a vague canon for the game, or things would get ridiculously crosswired and complicated. I understand that and I don't have a problem with it.
I totally understand being upset about things such as the Architect which have the potential to seriously effect the story, I'm just not getting the amount of anger I'm seeing over the "undeaths". They probably just figured more people would be upset about having them NOT there than having them THERE.
You are going about the issue in a backwards way. You defend Bioware for things that would never had happened if BW was better at planning in the first place. If they didn't intend to include player's choices(all of them), they shouldn't have made them choices. Or, at least, shouldn't advertise them as meaningful. What we have now is a mix of programming errors and writers' tyranny.





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