Joy Divison wrote...
The game should have had an option to kill Sebastion when he defects.
Very much agreed - I thought it the perfect opportunity to bring out the murder knife...or at least a practical one. My Hawke killed for less than someone practicaly declaring all-out war on them before. o_o
Personally I didn't kill Anders. I want to see what happens, plus it was probably the only really exciting thing to happen in the game.Hopefully my Warden can find him and pimpslap him around a bit later though.
As far as poetic justice would be concerned people should consider sending him to live in the deep roads or something. He loves that place.
I sort of view the Chantry in this setting as the Catholic church back in and before the days of reformation. Its more than the religion we know today. Its a behemoth of political, commercial and cultural power. So as far as symbols go he did choose a powerful one. I'm also surprised that people don't see a sort of message behind Elthina's death also - she may promote herself as a neutral party trying to 'keep the peace' (pff) but when someone such as her who possesses the authority to move against those that oppress a group, such as the mages, her inaction is just as easily perceived as permission.
I wonder how easily it would have been for her to force Meredith to retire and promote Cullen (or whoever else was appropriate) and to what extent this would have changed the outcome. I never got the impression that Meredith was particularly well-loved by the populous or even within the order enough to create as large a scandal as a mage/templar war.





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