Boiny Bunny wrote...
All I can say is that I truly wish that there had been a third option:
* Make Anders tranquil
That would've been poetic justice, considering the fate of Karl. Very cold. If that was a third option, I'm not sure I could go through with it (just imagined the cut scene with Anders now, pleading and begging...*shiver*).
Vicious wrote...
Anders wasn't right. He is nothing more than Justice's mouthpiece. He even wants to appeal to the Chantry
peacefully, but his story of 'Me and Justice are one mind.' is complete BS and falls apart at the end of the game, when it's quite clear that Justice simply takes control of Anders' body whenever the hell he feels like it, and Anders has to fight to keep him down, or, in his own words 'scrabbling like a mad beast.'
To agree with Anders makes no sense, as even he admits what he did was desperately wrong.
Also, from a gameplay standpoint, I think it's kind of pointless to have three mages in your roster of characters -- especially when Bethany can do everything that Anders can...only better. In this way, I think the game helps you 'guide the knife', as it were. The blood mages are out of control and Anders has committed a terrible Guy Fawkes-like atrocity (leaving aside the fact that your mother was murdered by a necromancer or that Anders, under the influence of Justice, wanted to murder a little girl, as you allude to). It's kind of hard to put all that aside and let him walk free. If I had played through as a mage I might've had more understanding but as it was presented to me, I had to go all Mutant Registration Act on the mages.
Modifié par Tatinger, 12 septembre 2011 - 03:38 .