Did anyone else kill Anders?
#101
Posté 12 mars 2011 - 07:05
#102
Posté 12 mars 2011 - 07:17
#103
Posté 12 mars 2011 - 07:25
I wasn't a mage. Merril can't get the creation tree. Anders is the only healer I have (aside from bethany, but she's gone at that point). He won't come with you if you side with the Templar, so I was forced into siding with the mages, basically, in order to keep my ONLY PARTY HEALER.
As much as I like DA2, that was a pretty lame design decision, IMO. However, for the roleplay side of this, I can't see how a mage hawke could side with the templars. I mean, you're an apostate, and the templars just gave the word to kill each and every mage in the city. Sad thing is from a gameplay perspective, the only reasonable class to side with the templars with is, in fact, a mage. A spirit healer, at that. Anything else and you risk not being able to complete the game because potions are on such a long cooldown, and those are your only means of healing.
#104
Posté 12 mars 2011 - 07:27
#105
Posté 12 mars 2011 - 07:28
#106
Posté 12 mars 2011 - 07:30
I don't see why you think he should be spared while Meredith shouldn't. They are both acting out of blind hate and out of brutal protection of their own people. I killed both of them, because they were both monsters. Even if they had good intentions somewhere deep down, what they did was unforgivable.LobselVith8 wrote...
You mean he'll turn into Knight-Commander Meredith? Because that's exactly what her decree would have done to every mage man, woman, and child in Kirkwall.
I spent the whole game with Anders on my team, I rallied for mages, I continuously told Merrill to stay away from demons and blood magic, I treated my sister kindly and tried to keep her safe, and I tried to control Anders' unyielding bloodlust. But in the end he betrayed my character completely. The Revered Mother was a wise and just person, and I'm sure she would've talked Meredith down and seen her madness. But no, he went over my head and killed her and a building full of innocent people.
And yes, they are innocent. If you paid any attention in DAO, you would know that the chantry helps people. Despite the fact that Kirkwall has a lot of restaint on mages, the chantry's defining characteristic is not to enslave mages. I'm sure there were people like Lellianna and the dwarf priest (in Orzimar) in that chantry, who wanted to serve others, but Anders failed to realize that or he failed to care. Either way, I just don't see how he didn't deserve to die for his crime, same as Meredith.
#107
Posté 12 mars 2011 - 07:31
Sonris89 wrote...
I beat the last stage of the game with a tank an off tank and two rogues.. No healers needed.
Unless you never got hit at all or kited around when you were about to die because potions were off cooldown, I don't see that happening.
And I don't see running around being unable to be hit while your rogues have bows equipped plinking away at the boss a valid strategy, either.
#108
Posté 12 mars 2011 - 07:31
Sereaph502 wrote...
The choice wasn't a roleplaying one.
I wasn't a mage. Merril can't get the creation tree. Anders is the only healer I have (aside from bethany, but she's gone at that point). He won't come with you if you side with the Templar, so I was forced into siding with the mages, basically, in order to keep my ONLY PARTY HEALER.
As much as I like DA2, that was a pretty lame design decision, IMO. However, for the roleplay side of this, I can't see how a mage hawke could side with the templars. I mean, you're an apostate, and the templars just gave the word to kill each and every mage in the city. Sad thing is from a gameplay perspective, the only reasonable class to side with the templars with is, in fact, a mage. A spirit healer, at that. Anything else and you risk not being able to complete the game because potions are on such a long cooldown, and those are your only means of healing.
You can do it on Nightmare with no healer. The fights are designed in a way that if you built your tank and DPS properly, then you'll only needs 10 or so HP pots. Sandal sells like 15 on your way to fight Orsino. You can also use the revival grenades if things get tricky. My healer on this fight was actually useless, I did it again with just 3 people making my Hawke mage stay passive and not do anything, and it worked just using HP pots as needed.
Your tank shouldn't be taking a lot of damage, by the time you get low your HP pot should have been off CD for a long time.
Think outside the box a bit and make sure you're building your team right.
Modifié par sevenplusone, 12 mars 2011 - 07:33 .
#109
Posté 12 mars 2011 - 07:32
mrsph wrote...
Yes.
It pained me to do so, since he was one of my favorites, but Sebastian is also my favorite character. I was also pretty appalled that he decided to destroy a place full of innocent people just to incite even more chaos.
the same tought thats me then
#110
Posté 12 mars 2011 - 07:32
Sereaph502 wrote...
The choice wasn't a roleplaying one.
I wasn't a mage. Merril can't get the creation tree. Anders is the only healer I have (aside from bethany, but she's gone at that point). He won't come with you if you side with the Templar, so I was forced into siding with the mages, basically, in order to keep my ONLY PARTY HEALER.
As much as I like DA2, that was a pretty lame design decision, IMO. However, for the roleplay side of this, I can't see how a mage hawke could side with the templars. I mean, you're an apostate, and the templars just gave the word to kill each and every mage in the city. Sad thing is from a gameplay perspective, the only reasonable class to side with the templars with is, in fact, a mage. A spirit healer, at that. Anything else and you risk not being able to complete the game because potions are on such a long cooldown, and those are your only means of healing.
I beat the game on hard while killing Anders as an archery rogue. What up?
Wasn't bad at all. Hooked Merrill up with Death Siphon, kept Isabela's damage reduction thing up, potted with Fenris everytime he went below 20%, and ran around a lot on my Hawke.
Shrug! The fact is, healing is pretty crap in this game. The one heal and one aid allies you get every minute isn't a dealbreaker. I do agree it was a weird design choice not to give Merrill creation -- though it makes sense IC, unfortunately -- but I didn't find the game much harder at all with Anders knifed and Merrill filling his spot.
#111
Posté 12 mars 2011 - 07:33
#112
Posté 12 mars 2011 - 07:33
I just focus fired priority targets and kited if potions were on cooldown doing aggro dances with the scoundral move peace treaty?
#113
Posté 12 mars 2011 - 07:39
Sonris89 wrote...
kited if potions were on cooldown
That's not a valid strategy for me.
Strengthens my beliefs that unless you're a mage, you're forced to side with the mages.
Unless of course you don't mind kiting for 40+ seconds every time you get hit.
#114
Posté 12 mars 2011 - 07:41
#115
Posté 12 mars 2011 - 07:43
Haha, she loves to tank. I had to work hard on her tactics to get her to properly avoid damage.Merced652 wrote...
2h warrior with devour, if isabella wasn't retarded i would've had no need for anders ever.
#116
Posté 12 mars 2011 - 07:44
Sereaph502 wrote...
Sonris89 wrote...
kited if potions were on cooldown
That's not a valid strategy for me.
Strengthens my beliefs that unless you're a mage, you're forced to side with the mages.
Unless of course you don't mind kiting for 40+ seconds every time you get hit.
The only things that gave me issue were the rage demons really. most everything else went down in a few assasination/twinblade/explosive strike combos and my tank was beefed out.
#117
Posté 12 mars 2011 - 07:45
Dangerfoot wrote...
Haha, she loves to tank. I had to work hard on her tactics to get her to properly avoid damage.Merced652 wrote...
2h warrior with devour, if isabella wasn't retarded i would've had no need for anders ever.
Varric kept running right into giant blobs of demons during this mission. The flaming blockades seemed to screw up the AI pathing something aweful.
#118
Posté 12 mars 2011 - 07:48
Nimander wrote...
I didn't kill him, but really wanted a 'You will help atone for this travesty by defending the mages... and then you will be put on trial for your crimes.' option.
I rather like this idea. Reminds me of the trial in DA1 where I had the choice to kill him or let him live after the trial.
I have yet to get to that situation, since I just started the game not too long ago, but everybody seems so passionate about one way or another, I honestly have no clue as to which way I'll go.
I'm a rogue
In saying that, I do love the trial idea. It gives the town a voice, it gives the characters a choice.
#119
Posté 12 mars 2011 - 07:51
Sereaph502 wrote...
The choice wasn't a roleplaying one.
I wasn't a mage. Merril can't get the creation tree. Anders is the only healer I have (aside from bethany, but she's gone at that point). He won't come with you if you side with the Templar, so I was forced into siding with the mages, basically, in order to keep my ONLY PARTY HEALER.
As much as I like DA2, that was a pretty lame design decision, IMO. However, for the roleplay side of this, I can't see how a mage hawke could side with the templars. I mean, you're an apostate, and the templars just gave the word to kill each and every mage in the city. Sad thing is from a gameplay perspective, the only reasonable class to side with the templars with is, in fact, a mage. A spirit healer, at that. Anything else and you risk not being able to complete the game because potions are on such a long cooldown, and those are your only means of healing.
There are several ways one can side with the Templars and be a mage. A few examples
1) Carver is a Templar. He's your only living family left. Uncle doesn't count for much
2) Saving your own hide, as selfish as that is
3) In the game, everyone had been condemned one way or another by magic. Being the devil's advocate and caging Mages whilel saving your own skin is not unheard of
I went through the game as a Pro-Templar mage in order to keep the Templars "blind" to my magical abilities, and being something like a covert agent for them as I brought back and killed apostates. However, in the end, I couldn't support them anymore. Change of heart.
#120
Posté 12 mars 2011 - 07:52
#121
Posté 12 mars 2011 - 07:53
HolyJellyfish wrote...
There are several ways one can side with the Templars and be a mage. A few examples
1) Carver is a Templar. He's your only living family left. Uncle doesn't count for much
2) Saving your own hide, as selfish as that is
3) In the game, everyone had been condemned one way or another by magic. Being the devil's advocate and caging Mages whilel saving your own skin is not unheard of
I went through the game as a Pro-Templar mage in order to keep the Templars "blind" to my magical abilities, and being something like a covert agent for them as I brought back and killed apostates. However, in the end, I couldn't support them anymore. Change of heart.
You completely missed my point. Re-read my post, please.
#122
Posté 12 mars 2011 - 07:59
A. It seemed he was losing control of Justice, and the two were corrupting each other.
B. Sided with mages, but felt if he died he would serve as a martyr for all mages down the line
#123
Posté 12 mars 2011 - 08:00
Dangerfoot wrote...
]I don't see why you think he should be spared while Meredith shouldn't. They are both acting out of blind hate and out of brutal protection of their own people. I killed both of them, because they were both monsters. Even if they had good intentions somewhere deep down, what they did was unforgivable.
Because Anders wants to free his people from slavery, and Meredith wants to kill all the mages because of the actions of one man standing right in front of her.
Dangerfoot wrote...
I spent the whole game with Anders on my team, I rallied for mages, I continuously told Merrill to stay away from demons and blood magic, I treated my sister kindly and tried to keep her safe, and I tried to control Anders' unyielding bloodlust. But in the end he betrayed my character completely. The Revered Mother was a wise and just person, and I'm sure she would've talked Meredith down and seen her madness. But no, he went over my head and killed her and a building full of innocent people.
Grand Cleric Elthina did nothing but remain neutral the entire time. Anders made a decision and paid the emotional cost of his actions with his guilt, and had no problem losing his life if it came down to that. I couldn't kill a man because he wanted to free people from slavery. Anders gave the mages the opportunity to be free from their oppressors, and if Hawke sides with the Kirkwall Circle, it worked.
Dangerfoot wrote...
And yes, they are innocent. If you paid any attention in DAO, you would know that the chantry helps people. Despite the fact that Kirkwall has a lot of restaint on mages, the chantry's defining characteristic is not to enslave mages. I'm sure there were people like Lellianna and the dwarf priest (in Orzimar) in that chantry, who wanted to serve others, but Anders failed to realize that or he failed to care. Either way, I just don't see how he didn't deserve to die for his crime, same as Meredith.
If you recall, the Order of Templars is the military arm of the Chantry, and it's the Chantry that said no to the Magi boon asked by the Hero of Ferelden. Leliana didn't care that an Exalted March would be declared on Kirkwall and only went to the city-state to warn Grand Cleric Elthina to leave, and all Brother Burkel wanted to do is convert the dwarves of Orzammar (and he seemed to have distain for their religion when he references the Ancestors). Considering that Anders killed members of an organization that oppress and enslaves mages across the Andrastian nations, I don't see how you can say he killed innocents when the people in the building were part of a group that has enslaved Anders' people for nearly a milennia.
#124
Posté 12 mars 2011 - 08:18
A lot of innocent people got caught in hell because he thought it was okay to murder in the name of justice/vengance. Meredith believed the same lie. I was proud to kill them both. I did, however, side with the mages because I believe the circle is a form of slavery. It's just another alienage, another ghetto and easy place to find the victims for the next slaughter, even if you shroud it in religion and call it an "annulment."
I did not agree with Anders decision to use terror to start a war, but I'll be darned if I won't fight to remain free.
#125
Posté 12 mars 2011 - 08:24
Orsino- Good intentions, but he's a buttplug for resorting to Blood Magic and not stopping Quentin.
Meredith- Good and Bad intentions, but a buttplug for wanting every single mage murdered.
Anders- Good intentions, but a super duper buttplug for nuking tons of innocent people and killing the ONE person that could've settled things and averted a war.
Ander's intentions don't give him an excuse for what he did.
That's like saying the attacks on 9/11 were justified because of the intentions of the bombers' backers.





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