Knight of Dane wrote...
Helping whatever apostates you happen to fall upon is different than actually fighting the fight for mage freedom. Anyone who isn't an idiot knows that action and ideology is two different things.
And the model of work is not based on ideology and I never said it was Fiarce, but there is no reason that it couldn't work for Anders as well short of the fact that I personally find him incapable.
He would still meet opposition, the templars where in the Warden's stead it was Loghain.
He would also still be able to find help, there are many people who would fight for their freedom as well as against the blight.
What model of work? The Warden didn't need to show people that the Darkspawn are dangerous, people already knew. The only one really important that turned against the Warden was Loghain. And whatever the Bannorn might have done is a mute point, because it was too busy fighting a civil war with Loghain, the man with the largest army left (except maybe Howe, who controlled the Coastlands, after all).
otherwise, the Warden has the treaties, and they're his only chance because Ferelden alone couldn't have won and was tearing itself apart, anyway. Arl Eamon? Has his own reasons to help the Warden -- the Warden saving him is hardly the only one. The elves? Never believed Loghain's lies -- if they even heard of them -- and helped because a) treaty, and

owed the Warden. The Werewolves? Owed the Warden. The dwarves? Treaty, and the dwarves always fight the 'Spawn -- and if you choose Bhelen, it's pretty much a matter of course, the man wants to stop the Blight. The mages? Owe you + treaty. The Templars? Also owe you and don't really have much to do with the Circle annulled, aside from protecting Ferelden. Neither Greagoir nor Irving give much of a **** aboiut what Loghain says -- when you first go to the tower Greagoir just complains about the Warden's endless need for men, but says that it's their right.
Really, I don't see how Anders is supposed to do the same -- there are no fancy treaties, no common threat like the 'Spawn -- and mages themselves are seen as a threat -- and he can hardly make all of Thedas owe him so they'll help fight the Chantry and Templars.
As for Hawke, my Hawke's have been firmly pro-mage ideologically and have done everything pro mage that they could (unless you think siding with Larius is anti mage, but even Anders agrees with doing that). That the game doesn't give me more options to show that Hawke is fighting on the mage's side is, if anything, a fault with the game; it doesn't change the allegiance and ideology it does let you establish for your Hawke. And in any case, there are quite a few pro mage things you can do -- imho, it's actually easier to be actively pro mages than pro Templars, considering that a pro Templar character can't turn Anders and Merrill, and abomination and a blood mage, in.