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Ally AI the worst I've ever seen...


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#1
Vengal345

Vengal345
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 I've played on nightmare for most the game now and its not really that bad. There are only two things that get me killed and they're related. Overconfience and i enter a situation which prompts me to be swarmed and overrun, and the second is not noticing my ranged characters running off like madmen towards enemy lines prompting more enemy spawns and runing any choke holds i make. 

I just don't understand why its reasonable for the AI to run towards large groups of enemies to do just about anything. 

Its like the checks the AI runs are as follows.

If primary target is out of line of sight ensure that path taken to primary target involves pushing the tank out of the way and getting killed by assault as its being used. 

If in melee range do either of the folliowing
-Be juggled by knockbacks constantly
-Run towards more enemies

I'm lazy its my own fault that i don't keep it on hold or turn tactics off all the time; however the game just isn't consistantly hard enough to justify doing something like that. I just wish the AI was overall stronger or there were much more detailed tacitcs options.

If enemy is near ally do not cast Winter's grasp, if whole party is holding your hand don't cast holy smite. Just little things :P

#2
Wintermist

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Try set them on defensive? I seem to recall that means they'll stick close to you.

#3
Vengal345

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I'm messing with cautious and defensive now and yeah they aren't quite as suicidal.