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Shadow not Rendering Correctly


4 réponses à ce sujet

#1
JamesX

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I just updated to the beta driver with a clean install, and the game runs much faster.  I went from 21 fps to about 30 fps on average.

But the problem is that sometimes, not sure what causes it,  strange shadows will be displayed.  It is as if the game didn't know how to overlap shadow ontop of a model and puts it on the default layer instead.

It happens only in combat, so i think it is cauesd by combat light effects.  First time I noticed it is when I fought golems.  So i am thinking it is the light markings on their body that causes it.

Here are the 2 screenshot I caught of it.  (Click on the thumbnail for larger view)
Posted Image   Posted Image

The strange shadows are to the uppler left.

I remember this happening in an older game while back, but I don't remember which graphic setting I changed to fix it.

Did anyone have the same problem?  or have a fix?

#2
SylentRealm

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I have the same problem.

#3
JamesX

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After playing more I am confident it is some sort of shadow problem.

The Shadow is shrunken and rotated 90 degrees clockwise, and then rendered to the upper left corner.

Here is the picture of the Revenant shadow (Click for larger picture)
Posted Image

Here is the picture of the Dragon and NPC Shadow (Click for larger picture)
Posted Image


Not sure if it is a driver issue or a game issue.

#4
JamesX

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Further investigation seems to show that this error only happens on 8x AA. On 4 or less it does not have this problem.

The problem exists on both 267.31 Beta and 267.34 Beta, Driver.

Of the two 267.31 Beta actually have better framerate.

#5
Devon Wetheral

Devon Wetheral
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Unfortunately, this is an issue with the nVidia drivers that manifests on the GTX 570/580 GPU's. It will most likely be fixed in a future driver, but that is something for nVidia to confirm, as it's not an issue on our end.

A simple workaround (which JamesX has already found) is to switch to 4x AA, and/or the High Detail setting.

DW