These are just some things I've noticed while playing that i thought could help with future patches.
Monsters animation freeze while spawning some of the time I.E: Shade's with just 1 arm sticking out of the ground then after about 5 seconds or howerver long the animation is, they just pop up and start moving normally
Pathing NPC’s get stuck/run into each other at times
Revenants do the motion like they are going to do the Pull maneuver they did in DA:O but nothing happens
Magistrate’s son being a murderer and you don’t kill him: Blackmail Magistrate get 2g, Don’t blackmail Magistrate get 3g, is that right?
Can trap yourself into corridors with party mates
Can enable 2 sustained abilities that are not supposed to work together, I.E: Control/Might, Speed/Precision/Power, Turn the Blade/Elemental Aegis, etc.
XP bar on character/inventory fills up past the end of the bar.
Unsheathe weapon sometimes while hitting “Target Closest and Attack” when enemies are near that you can’t see
Some enemies do not run out of their spawn points resulting in a delay after battle then a search to find the remaining enemies to sometimes further or finish a quest.
^^^ If either of the last 2 above happens cannot use auto loot (Target Closest and Attack) as hitting the key binding results in weapon being unsheathed or it glitches and you cannot use it till you find the rest of the mobs in the group that was attacking you
Some mobs run stupidly fast, the Undead look pretty retarded doing so.
Party mates seem to lag behind sometimes, my rogue will be a room behind at times when i get caught in a trap etc.
Dragon’s Wing Buffet like pulls you in then throws you out in a very fast manner, looks kind of glitchy
Not a bug or glitch but almost every single mage item in game is +fire damage... is this right? I've seen 1 nature dmg ring but no frost or anything like that
Bug/Glitch List
Débuté par
rAaR21
, mars 12 2011 06:09
#1
Posté 12 mars 2011 - 06:09





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