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Act 3 Issues (may contain spoilers)


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#51
Hell Mutant

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I am guessing that her quest will not trigger if you don't talk to her though.

#52
LadyRosilin

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Having many of the same problems. Such as:

The Who Needs Rescuing? Quest, NPC is just there and nothing happens.

Merril's stuff doesn't seem to be in order.

Occasionally my companions just freeze and don't fight.

In act 3 the special delivery crate in my house has a plot symbol but I can't do anything with it.

When I finished the game and watched the credits it reloaded me back to before the last big fight (I'm assuming this is a bug, as I though it would take you back to the main menu).

#53
B_Ketchmark

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I've noticed the....
Who Needs Rescuing? is bugged
My import from Origins-Awakening-Golems-Witch Hunt. I get the Fools Gold quest in Act 2 when I had Nathaniel Howe Survive in Awakening. That stops me from getting Varric's last armor upgrade For the Finding Nathaniel quest in Act 3.

If you romance Merril her The New Path quest ending comes b4 even getting the quest. And the mirror disappears from her house too.

#54
nikbotto

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Who Needs Rescuing? bug and

Isabela's Regret will not start. shows up in quest log, but she has no plot arrow in Hangman's Pub, will not start converstation.

PS3
Black Emporium
Exiled Prince
and Most unlockables loaded.

When is the patch for consoles? and why is releasing a game THIS bugged ok? 'Cause it's not.

#55
nikbotto

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figures. it just unlocked. i finished Anders's Quest. still aggrivating

#56
WhitePhoenix1986

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I've posted this elsewhere on here, but I guess I need to be specific in which Act it's happening for me.

During my quest to get Zevran for the Antivan Crows, I go into the cave where the Varterral is, and instead of being able to walk into the room and attack the creature, it's like I'm running into a wall and I can't continue further. And if I push more than twice I can't get back up the stairs to exit the cave. It sucks because I can't load to a previous save and when I get out of the cave it locks up on me and the screen freezes. I canNOT continue the rest of my game because the game won't let me. So I'd really hate to have spent 60 bucks on a game the freezes and won't let me continue.

No, Isabella isn't in my group. It's Hawke, Merrill, Anders, and Fenris. Any answer would be great.

#57
rabanasty

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I'm another one having the Merrill problem...when I go to see her at the beginning of the act, she's crying and smashes the mirror as if I've already completed her personal quest. In addition, I'm unable to complete Questioning Beliefs with her, perhaps due to the fact that I've already "had" the concluding scene. A New Path still triggers normally, it's just that everything happens out of order. I'm not interested in romancing her, but if I was this would severely upset me, as this seems like a huge (and fairly common!) problem.

#58
V_Burgh

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Act 3 Issues I experienced:

-Merrill's quests being out of order. The Conclusion Dialogue in her house for her Act 3 companion quest came at the very beginning of the Act, before I had even done the catching up with her after the time skip chat. This resulted in confusion at first and then spoilers when I finally did obtain her Act 3 companion quest.
-Justice, during Ander's companion quest in the last part where you must go to the chantry, if you have Sebastian in your party when you get to the chantry he adamantly refuses to be a part of tricking the Grand Cleric and leaves the party, at the gather party tool though you can just throw him back in the party with no repurcussions. (Not 100% sure that this was a bug or anything, just seemed a little odd that he would be so adamant about not partaking in Ander's little charade yet if you force him to you don't gain any rivalry with him nor is he actually "unavailable" to bring along)
-Alone, during Fenris' companion quest his sister never appears in the Hanged Man so I am unable to even start this quest.
-Mine Massacre, when you go down to where the High Dragon is and have your Mabari out the little cutscene that shows the dragon landing and creates a little flame barrier preventing you from getting back out will trap your Mabari on the other side forcing you to despawn him and wait on the 30 second cooldown to resummon him so he can help out during the fight. The Mabari will also sometimes glitch out and get stuck in place when the dragon flies off and spawns its adds he seems to be reading the High Dragon as his target still even though she's currently unattackable so he'll ignore all the dragonlings and male dragons beating on him and just sits there until the High Dragon comes back down.
-Who Needs Rescuing?, searched all up and down the wounded coast and never seemed to stumble on any bandits other than the fellow in the NE corner of the map just above one of the entrances who doesn't seem to respond to anything. So I couldn't start this quest.
-Favor and Fault, after doing the dock part and heading to the Gallows with Aveline to speak to Cullen as soon as their conversation ended my system would lock up. It happened about 4 or 5 times in that exact same spot finally one time it just got past it. (Not sure if this was an issue with the quest or my PS3, but it was consistently doing it in the same spot and hasn't locked up anywhere else on me.)
-Rune of Valiance, the description of the rune reads that a piece of armor can only bear one of these runes, yet putting these runes in multiple pieces of equipment has no effect past the first rune applied. So the runes are either not stacking or is it that the description is meant to read that a character can only bear one of these runes throughout all of their armor pieces?
-A Murder of Crows, after killing the Varterral and conversing with Zevran I was unable to loot the Varterrel. He had shinies I just couldn't seem to target him no matter what I did.
-Finding Nathaniel, as others have stated in the particular playthrough of DA:O I imported I killed the Architect, yet Nathaniel claimed that he had been spared.

#59
ReveurIngenu

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I have a bunch of small bugs, but I don't think I'll bother listing them (since they're not that important).  Instead, there's one or two bugs that bugged me.

I don't know if this was already mentioned, but I took the templars' side in the final quest and normally, Hawke should have become the viscount (is that the word, I'm not playing the english version).  Yet no mention of him becoming it, and apparently no trophy (at least, I don't think so...it's one of the hidden trophies, right?).

Also (a small bug), I had a romance with Anders but chose to kill him for blowing up the Chantry.  Well, at the end, Varric tells Cassandra that everyone ended up leaving Hawke except for Anders (I'm guessing because of the romance?), yet Anders was dead in my file....

#60
Lordfitzer

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anyone else having trouble loading the endgame autosave, i load it, the bioware congrats message comes up and hawke is stuck in the final conversation with merredith while the camera goes wildly around the hall of his estate, and at the end of the conversation it freezes with camera fixed on hawke, anyone know of a solution? or should i just redo the final battle and hope for the best?

#61
Mark of the Dragon

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Another Problem :( I can't get the Finding Nathaniel quest. He survived in my Awakenings campaign but it till Activates Fool's Gold in Act 2 and wont give me this quest.

#62
Mark of the Dragon

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V_Burgh wrote...

Act 3 Issues I experienced:

-Merrill's quests being out of order. The Conclusion Dialogue in her house for her Act 3 companion quest came at the very beginning of the Act, before I had even done the catching up with her after the time skip chat. This resulted in confusion at first and then spoilers when I finally did obtain her Act 3 companion quest.
-Justice, during Ander's companion quest in the last part where you must go to the chantry, if you have Sebastian in your party when you get to the chantry he adamantly refuses to be a part of tricking the Grand Cleric and leaves the party, at the gather party tool though you can just throw him back in the party with no repurcussions. (Not 100% sure that this was a bug or anything, just seemed a little odd that he would be so adamant about not partaking in Ander's little charade yet if you force him to you don't gain any rivalry with him nor is he actually "unavailable" to bring along)
-Alone, during Fenris' companion quest his sister never appears in the Hanged Man so I am unable to even start this quest.
-Mine Massacre, when you go down to where the High Dragon is and have your Mabari out the little cutscene that shows the dragon landing and creates a little flame barrier preventing you from getting back out will trap your Mabari on the other side forcing you to despawn him and wait on the 30 second cooldown to resummon him so he can help out during the fight. The Mabari will also sometimes glitch out and get stuck in place when the dragon flies off and spawns its adds he seems to be reading the High Dragon as his target still even though she's currently unattackable so he'll ignore all the dragonlings and male dragons beating on him and just sits there until the High Dragon comes back down.
-Who Needs Rescuing?, searched all up and down the wounded coast and never seemed to stumble on any bandits other than the fellow in the NE corner of the map just above one of the entrances who doesn't seem to respond to anything. So I couldn't start this quest.
-Favor and Fault, after doing the dock part and heading to the Gallows with Aveline to speak to Cullen as soon as their conversation ended my system would lock up. It happened about 4 or 5 times in that exact same spot finally one time it just got past it. (Not sure if this was an issue with the quest or my PS3, but it was consistently doing it in the same spot and hasn't locked up anywhere else on me.)
-Rune of Valiance, the description of the rune reads that a piece of armor can only bear one of these runes, yet putting these runes in multiple pieces of equipment has no effect past the first rune applied. So the runes are either not stacking or is it that the description is meant to read that a character can only bear one of these runes throughout all of their armor pieces?
-A Murder of Crows, after killing the Varterral and conversing with Zevran I was unable to loot the Varterrel. He had shinies I just couldn't seem to target him no matter what I did.
-Finding Nathaniel, as others have stated in the particular playthrough of DA:O I imported I killed the Architect, yet Nathaniel claimed that he had been spared.

I had a similar problem with the Fenris quest at first. I got mine to work by going to Lowtown and then entering the Hanged Man from their. I just dont think you can travel right to the Bar or it won't  activate. See if this works

#63
V_Burgh

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Mark of the Dragon wrote...

V_Burgh wrote...

Act 3 Issues I experienced:

-Merrill's quests being out of order. The Conclusion Dialogue in her house for her Act 3 companion quest came at the very beginning of the Act, before I had even done the catching up with her after the time skip chat. This resulted in confusion at first and then spoilers when I finally did obtain her Act 3 companion quest.
-Justice, during Ander's companion quest in the last part where you must go to the chantry, if you have Sebastian in your party when you get to the chantry he adamantly refuses to be a part of tricking the Grand Cleric and leaves the party, at the gather party tool though you can just throw him back in the party with no repurcussions. (Not 100% sure that this was a bug or anything, just seemed a little odd that he would be so adamant about not partaking in Ander's little charade yet if you force him to you don't gain any rivalry with him nor is he actually "unavailable" to bring along)
-Alone, during Fenris' companion quest his sister never appears in the Hanged Man so I am unable to even start this quest.
-Mine Massacre, when you go down to where the High Dragon is and have your Mabari out the little cutscene that shows the dragon landing and creates a little flame barrier preventing you from getting back out will trap your Mabari on the other side forcing you to despawn him and wait on the 30 second cooldown to resummon him so he can help out during the fight. The Mabari will also sometimes glitch out and get stuck in place when the dragon flies off and spawns its adds he seems to be reading the High Dragon as his target still even though she's currently unattackable so he'll ignore all the dragonlings and male dragons beating on him and just sits there until the High Dragon comes back down.
-Who Needs Rescuing?, searched all up and down the wounded coast and never seemed to stumble on any bandits other than the fellow in the NE corner of the map just above one of the entrances who doesn't seem to respond to anything. So I couldn't start this quest.
-Favor and Fault, after doing the dock part and heading to the Gallows with Aveline to speak to Cullen as soon as their conversation ended my system would lock up. It happened about 4 or 5 times in that exact same spot finally one time it just got past it. (Not sure if this was an issue with the quest or my PS3, but it was consistently doing it in the same spot and hasn't locked up anywhere else on me.)
-Rune of Valiance, the description of the rune reads that a piece of armor can only bear one of these runes, yet putting these runes in multiple pieces of equipment has no effect past the first rune applied. So the runes are either not stacking or is it that the description is meant to read that a character can only bear one of these runes throughout all of their armor pieces?
-A Murder of Crows, after killing the Varterral and conversing with Zevran I was unable to loot the Varterrel. He had shinies I just couldn't seem to target him no matter what I did.
-Finding Nathaniel, as others have stated in the particular playthrough of DA:O I imported I killed the Architect, yet Nathaniel claimed that he had been spared.

I had a similar problem with the Fenris quest at first. I got mine to work by going to Lowtown and then entering the Hanged Man from their. I just dont think you can travel right to the Bar or it won't  activate. See if this works


I already finished my first playthrough, but will keep this in mind in case it occurs again. Thanks ^_^

#64
jweath

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Not sure if who needs rescuing is a bug on completion or not working. I think it might be the fight with the bandits whose friends you kill when you help Aveline and one of her guards in the South Wounded Coast earlier. The letter is signed something spincter so it just could be a trap. :) I think the bug is it is not completing when you encounter the bandit survivors rather than nothing happening the ambush when you enter the wounded coast is likely the event.

Nathenial lived in Awakenings imported from Witch Hunt. Not sure it is part of the issue but I saved Amanarathine in Awakenings and left Nathenial at the Keep. I had all upgrades so he survived but the problem might be saving the town and leaving Nathenial at the keep. That can mean he dies if you did not fully upgrade the keep. Bug could be save Amanaranthine flag = Nate killed (if he was at the keep) even when he was not. Not sure if importing from Awakenings makes a difference. That would take a lot of game time to see. My current run through is with an Awakenings save where Nate was in my party at the end. I will see if the problem happens again.

#65
Treberto

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Beating the game twice without importing a DA:O save does not unlock the Epic trophy. Figure might as well go in Act 3.

#66
chyldofforever

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1. My husband is having the issue with the High Dragon sparkling, but unable to loot it and retrieve the rest of the Champion armor.
2. Merrill's backwards story
3. Who Needs Rescuing? glitch
And I'm having the Blood Dragon Armor glitch - It doesnt appear in my unlockables nor in my game.

#67
Xanfaus

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Recently tried loading my post-game save only to notice that all the items in my storage chest had been lost. I only had the unique stuff in there so there's probably no way to get it back other than loading a save from before the last few fights and carrying everything that was in my stash on me until I beat it again.

[Side Comment: Holy crap, Bioware! Even after the games over there's still more bugs.]

#68
Rainsama

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Problem with the mission of Zevram
[spoiler]
When the battle against the crows ends, the dialogue with Zevram is the same of the first time you encountered him in the cave, than the mission doesn't end and Zevram is nowhere to be found.

#69
bairdduvessa

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just logged into my game and it says i did complete the game and i can journey to DLC once they are released. I have a full party minus sebastian, of anders, avaline, varric, bethany, merrill and fenris. so I am guessing my post save bug has been fixed...

#70
HippeusOmega

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I didn't get the quest Finding Nathaniel even though my imported save file has him alive and well after the demise of vigil keep.

#71
Iecerint

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I've heard (?) that Grace is supposed to kidnap whichever companion is being romanced if someone is being romanced. I was romancing Anders and ultimately got the achievement for it, but Bethany was kidnapped instead. (I also got the screwy "run off with Isabela") ending.

#72
ad1dash0lm3s

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When I am getting ready to go into the room for the big Orsino fight after I kill everything in all the rooms I am stuck in attack mode, I don't know how I got past it before, but it won't let me get past it again.

#73
ad1dash0lm3s

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Iecerint wrote...

I've heard (?) that Grace is supposed to kidnap whichever companion is being romanced if someone is being romanced. I was romancing Anders and ultimately got the achievement for it, but Bethany was kidnapped instead. (I also got the screwy "run off with Isabela") ending.


My first playthrough I was romancing Isabela and Varric was the one who was kidnapped. Then my second playthrough I was romancing Merill and Carver was kidnapped. So, I am not quite sure how they set it up.

#74
RedSonia

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Just out of curiosity, does the imported romance with Zevran's bug happen also on PS3? http://social.biowar...index/6650501/1 If so, I guess that's also something Bioware should work to solve in future patches, since we can't get mods to solve it like PC users.

If there's not such a problem on the PS3 just ignore my post. I haven't gone throught that part yet, but I was checking here to see if the bug had been reported.

Modifié par RedSonia, 21 mars 2011 - 10:43 .


#75
V_Burgh

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I just remembered that when I spoke to Alistair in Act 3 Bann Teagan informed him that they must go because the "Commander of the Grey" will be returning to Denerim shortly. In my imported file though I was a mage who romanced Morrigan and went through the Eluvian with her at the end of Witch Hunt. To my understanding of the timeline the events of Witch Hunt take place in 9:33 Dragon and Act 3 of DAII takes place in 9:37 Dragon so did my Warden come back through the Eluvian just to go to Denerim to be like "Suplol?" or is that another bug?