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Last fight bugged (Major spoilers)


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#1
Hadaneltih

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So, the end game. I side with the mages, after helping Anders blow up the Chantry (all unknowing. Major twist, that.). I fight through the streets, make it into the Gallows, get the section where you can talk to your party and pick a group. Start the big fight. Orsino decides blood magic is the way to go, giant demon thing forms. This is when stuff gets wierd.

First, Orsino-demon doesn't attack. Ever. He just stands there while my party beats the tar out of him. Part of that is a petrify spell that Merill drops on him, I think. But I can see that effect end (the stuff around his feet shatters). Then he...does nothing. He turns in place to face me (I'm a rogue, so I backstab a lot), but never attacks at all. It's kinda like we're stun-locking him, but that really shouldn't happen to a near-final (I assume) boss. But that isn't the main problem.

Eventually, he decides he's had enough of being a punching bag, and goes down. He changes into this kinda lizard-thing, and  summons a bunch of corpses. For whatever reason, he then goes and hangs out in the corner (specifically, the one to the right, if you're facing the pink fire barrier). We wail on him some more, and then...he drops off the edge of the world. Seriously. I can see his dot on the mini-map, but he's at the bottom of the pit and we can't reach him or target him or anything. Another wave of corpses and an Arcane Horror spawns, we kill them. Nothing happens. After a moment, the combat music stops, we put away weapons, we get enough XP for everyone in my active party to level. But the barrier doesn't go down. There is no sweet boss-killing animation. Nothing. Everyone just stands around. For whatever reason, Fenris (not in my active party, but aiding me) still keeps acting like he's getting hit. He's not attacking back, but he still seems to be the boss's target. He was quite possibly the last one to hit the boss before it dropped into nothing.

I reload from the checkpoint (the auto save, right after Orsino demon's it up). Same thing happens. This time, I hang well back, after the form change, but the boss still flies into oblivion. Several of my characters can deliver knockback (Anders with upgraded fireballs, Fenris with two-handed sword stuff). The place the boss ran to was right in front of one of the gaps in the fence on the plaform. Are my allies knocking the boss off the world? Is there some way for me to work around this? Thanks in advance.

Modifié par Hadaneltih, 12 mars 2011 - 06:46 .


#2
Marz

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Any response on this? I got stuck on the last fight too. In my case sided with Templars. I fought through to (I think) the 3rd phase, seemed to kill everyone and then.... nothing. Orsino is dead, from the minimap I can't see any alive enemies. Meredith is standing there telling me to "continue the assault" but I'm trapped because the red barrier is still up and the gate on the other side is still up.

I'm guessing the game didn't see the fight as "complete" to reset one of the barriers and let me past.

Any way to get around this without re-fighting him or reloading?

Modifié par Marz, 27 mars 2011 - 08:13 .


#3
Marz

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Reloaded to before the fight and replayed it.

I was careful to make sure I didn't knock any creatures back off the platform - fought all creatues that I could in the middle. This time Orsino came back alive and I finished the fight without a problem. I'm guessing Varric's kickback knocked something off since this time around he was dead for most of the fight.