I have to agree, in dao I could play 6 hours straight and not be board. In da 2 I find it hard to play more than a couple of hours. As a matter of fact, I just started act 2 in my first play through and I have had this game since release. The repetitiveness is killing my immersion in this game. The gore and action are what keeps me going
Seriously BW re-used the same dungeons OVER and OVER?!?
Débuté par
Dracotamer
, mars 12 2011 07:57
#51
Posté 13 mars 2011 - 12:21
#52
Posté 13 mars 2011 - 12:25
Ya big disappointment for me, the new scenes are amazing looking.. the first 10 times around. I always took DA lack of a Sandbox environment with a grain of salt, but this really degrades the game quality.
#53
Posté 13 mars 2011 - 12:37
Honestly, it doesn't bug me that much. There's other elements about the game I found "more lazy" then this.
I just tend to think of it similarly to using dungeon tiles/graph paper in a game of D&D.....in other words, just use your imagination.
I just tend to think of it similarly to using dungeon tiles/graph paper in a game of D&D.....in other words, just use your imagination.
#54
Posté 13 mars 2011 - 12:38
Bioware just needs to grow some balls and say NO! We will finish it when we are ready.
#55
Posté 05 août 2013 - 06:57
Worst part of the game for sure, and the fact that you can't even put armour on your companions is stupid. I can't see why Bioware didn't implement it, seeing how you could give armour to your companions in DA: Origins
#56
Posté 06 août 2013 - 12:44
A 2 year old thread ?
Yeah we know that.
Yeah we know that.





Retour en haut






