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How is the arcane warrior not a tank mage?


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56 réponses à ce sujet

#1
Jayzr

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Not that I have anything against it, but I do remember a couple of months back that the devs were avoiding the tank mage class. In my play through, the arcane warrior had the best armor score of all my team members, and had the second best melee damage, with hit points comparable to alistair, since its pumped up using that amulet that adds 15 to constitution while reducing dex and str by 3.

#2
Blindandbloody

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Oh, it's more than a tank mage. It's a God.

#3
Xover

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Blindandbloody wrote...

Oh, it's more than a tank mage. It's a God.


Yep pretty much

#4
Jayzr

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Yeah, we pretty much agree on that. The thing is that the devs promised us that such a thing would not exist on Dragon Age.

#5
Chesta12345

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Arcane Warrior = Ruined my Dragon Age.



I'm SOOOOOO glad that there are no enemy NPC arcane warriors. You're almost required to be a templar to take one of those down.

#6
Hobojump

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There are actually a few of thoose scatered around the game.And i didnt have any problems with taking them down.Let the tank get hit and get a dw rogue behind the aw and he is toast

#7
JandauX

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My first complete playthrough was with an Arcane Warrior. Maxed resists, 60-70 armor, almost as much health as Alistair, with all my stat points in Magic and Willpower. I was untouchable and AoE'd the crap out of everything. What I couldn't burn down with spells I tanked and waited while the rest of my party killed them off.



I'm playing the game now with regular characters and it feels like a brand new game. AW is a broken class. It doesn't really matter since it's a single player game, but still it's just sickeningly powerful. It also taught me to disable all DLC items (especially Blood Dragon armor) to avoid ruining the game.

#8
Blindandbloody

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Well, they do have origins with the Tevinter Imperium.



Also,



"I am Kheila Mentia Khaine, a god among the immortal."



He was obviously a Arcane Warrior. Makes sense now, he has blood dripping out of one hand (meaning his second specialization was blood magic) and a flaming sword (meaning he has a 3 slot great sword, probably tier 1000 with epic flame runes in it, worked on by the almighty Sandal himself. Hidden paragon and Orzammar's one true king and champion)



It's all so clear now. Arcane Warriors are Avatars.

#9
Thozi

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Just out of curiosity I'd like to ask how is the AW godly? Tried it while ago on my mage. I put on fullplate threw few spells and got my ass handed to me in the back alleys of Denerim. I had 1 point in the AW line if I remember right and it didn't seem that godly to me or does this change with level and/or equipment?

#10
Blindandbloody

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Darth_Pete wrote...

Just out of curiosity I'd like to ask how is the AW godly? Tried it while ago on my mage. I put on fullplate threw few spells and got my ass handed to me in the back alleys of Denerim. I had 1 point in the AW line if I remember right and it didn't seem that godly to me or does this change with level and/or equipment?


What level were you and what spells did you take? Your experience will depend on that, and also on how much willpower and magic you have.

#11
Gen-An

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It's a good idea for an expansion/DLC to have a faction of Arcane Warriors to fight against them. Could be some sort of secret society.. hmmmmmmmmmmm... omg i love bioware man... they create universes.:alien:

Modifié par Gen-An, 16 novembre 2009 - 11:19 .


#12
Thozi

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Can't really member the exact stat but I think it was around levels 14-15 and every stat had pretty much gone to willpower and magic equally. Mostly primal spells and force field and heal + the first two spells of spirit healer line.

#13
SomeoneStoleMyName

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I also think that arcane warriors being so good is exaggerated. lvl7-12 on hard difficulty with an arcane warrior solo? Forget about it. They are decent and fun , nothing more. You still get SWARMED to death just like anything else.

#14
Blindandbloody

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Ah, you took spirit healer as your other specialization. Well, I don't play mages without blood magic as blood wound is a god send.



Spells I recommend, are haste, blizzard, blood wound, curse of mortality, this one curse that makes all attacks against the target criticals, heal, and make sure you have good armor and a good weapon.



Really though I just recommend getting haste and equipping yourself correctly. In fact, if you have a lot of willpower and then take haste you seem to dominate everything. I love haste, haste and then use a giant two handed sword. You dominate! Everything! Just make sure the sword kicks ass. Really, I only like haste because it makes me attack faster, the faster I attack the more fatalities I get!



WIN WIN!

#15
SomeoneStoleMyName

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Blindandbloody wrote...

Ah, you took spirit healer as your other specialization. Well, I don't play mages without blood magic as blood wound is a god send.

Spells I recommend, are haste, blizzard, blood wound, curse of mortality, this one curse that makes all attacks against the target criticals, heal, and make sure you have good armor and a good weapon.

Really though I just recommend getting haste and equipping yourself correctly. In fact, if you have a lot of willpower and then take haste you seem to dominate everything. I love haste, haste and then use a giant two handed sword. You dominate! Everything! Just make sure the sword kicks ass. Really, I only like haste because it makes me attack faster, the faster I attack the more fatalities I get!

WIN WIN!


1 point in blizzard for knocking down archers and mages while you deal with the rest first or? O.o

#16
Thozi

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Ok, I wasn't really interested in the "tank mage" build just wanted to know what the fuzz was all about. I like the classic or even stereotypical cloth mage that is fragile but has powerfull spells.

#17
guru7892

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why do they make other classes? to have stealth? make the AW look good?



why did I play a rogue again?

#18
Blindandbloody

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Darth_Pete wrote...

Ok, I wasn't really interested in the "tank mage" build just wanted to know what the fuzz was all about. I like the classic or even stereotypical cloth mage that is fragile but has powerfull spells.


I'm the type of mage that prefers to stab things.

#19
Selvec_Darkon

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I've always found the idea of a mage that likes to stab things kinda stupid. A mage isn't made to stab things. A mage is a caster who flings spells or supports a group. They are balanced by the fact that they are vaunrable to close combat, and can have their spells interupted. The Arcane Warrior basically destroys the balance right there. If you want to stab things, thats what a Warrior or rogue is for.



It's basically the one thing DnD does very right, making sure mages cannot wear armor and use a sword well. The AW to me feels like something tossed in for all those little anime & JRPG fans who want to do everything. It's really quite a stupid unbalanced concept. If multiplayer existed, it would need to be nerfed badly or removed entirely to balance the game.

#20
Blindandbloody

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I disagree, and the whole of the Tevinter Imperium disagrees.



*leaves*

#21
Skellimancer

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RPG's always make the same fatal mistake.



They create a caster class, claim its "squishy" then proceed in giving them self buffs for defense and avoidance as well as high damage until they are superior to other classes.



Then they wonder why we complain.



Its an Easy Mode class for people who don't want to use tactics.

#22
Selvec_Darkon

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Blindandbloody wrote...

I disagree, and the whole of the Tevinter Imperium disagrees.

*leaves*


And that's why they are dead.

#23
Szaw

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Have you ever thought about... ?



Throw Dispel Magic or Mana Clash => Arcane Warrior RIP



Is it really that hard to figure out the tactic against particular class ?



All self buffers which relay on sustained buffs have exactly the same weaknesses in every game, video or paper.



Dispel their buffs and you will end up with squishy thing which neither can hit well nor cast anything ( since his mana will be all gone after throwing all buffs )




#24
Skellimancer

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Szaw wrote...

Have you ever thought about... ?

Throw Dispel Magic or Mana Clash => Arcane Warrior RIP

Is it really that hard to figure out the tactic against particular class ?

All self buffers which relay on sustained buffs have exactly the same weaknesses in every game, video or paper.

Dispel their buffs and you will end up with squishy thing which neither can hit well nor cast anything ( since his mana will be all gone after throwing all buffs )


Don't make me laugh. Even if the monster bothered to dispel, you are still wearing plate and can still cast.

#25
Haasth

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Chesta12345 wrote...

Arcane Warrior = Ruined my Dragon Age.

I'm SOOOOOO glad that there are no enemy NPC arcane warriors. You're almost required to be a templar to take one of those down.


Actually... there is this one dude... who drops that Arcane Warrior sword, in the Frostback Mountains temple.