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How is the arcane warrior not a tank mage?


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56 réponses à ce sujet

#26
JabberJaww

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Why would a class in a single player game that you do NOT have to spec into ruin the game?



Last time i checked there is no Pvp... i am having a blast playing the AW

#27
hexaligned

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Haasth wrote...

Chesta12345 wrote...

Arcane Warrior = Ruined my Dragon Age.

I'm SOOOOOO glad that there are no enemy NPC arcane warriors. You're almost required to be a templar to take one of those down.


Actually... there is this one dude... who drops that Arcane Warrior sword, in the Frostback Mountains temple.


There are a couple, I remember one in the squad Proving too, they are nubs though.  

#28
Althernai

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Selvec_Darkon wrote...

It's basically the one thing DnD does very right, making sure mages cannot wear armor and use a sword well.


You can make it work with the various prestige classes if you want to go arcane, but even in basic D&D the warrior-caster role is filled by Clerics and Druids (aka CoDzilla).

The title question of this thread is rather interesting because I do recall them saying several times that they're trying to avoid this kind of character. I guess the Arcane Warrior is not quite as bad since it's an "either/or" warrior-caster rather than an "and" one, but it still falls squarely into that territory. Then again, they've said a lot of things during development that got changed later on so this might be one of them.

#29
Javanaut

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I haven't found AW to be all that godly tbh. My first play through was with a Duelist/Assassination rogue. I found the rogue to be a lot more... satisfying when it came to playing a dps class. To be fair though, my AW is only level 10 atm. Maybe it gets better later on?

#30
Javanaut

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Whoops, double post. Sorry :whistle:

Modifié par Javanaut, 16 novembre 2009 - 01:37 .


#31
Zenthar Aseth

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Darth_Pete wrote...

Just out of curiosity I'd like to ask how is the AW godly? Tried it while ago on my mage. I put on fullplate threw few spells and got my ass handed to me in the back alleys of Denerim. I had 1 point in the AW line if I remember right and it didn't seem that godly to me or does this change with level and/or equipment?


It gets godly after the third AW spell. It makes the enemies do 1 damage to you and you'll get 75% to elemental resistances.. Shimmering Shield it's called. I bet it's even more godly after the 4th spell, don't have it yet though.. but I can solo Revenants already.

So, from level 14 is the real goal.. after you're there, you'll be unstoppable. Shimmering Shield is just that good.

Modifié par Zenthar Aseth, 16 novembre 2009 - 01:41 .


#32
Dawnhorn

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On a first play-through with Nightmare Mode on, being an AW saved my behind every difficult encounter (my mage was consistently the last one standing). I ended with the ability to self buff myself with just about everything and the kitchen sink while not having mana deplete from fatigue! Sure, it was strong, but the game is still immensely difficult.

#33
Althernai

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Zenthar Aseth wrote...

Shimmering Shield is just that good.

I'm pretty sure that spell is bugged in that it fails to end when the caster's mana runs out. It won't be so godly once they fix that.

#34
Zenthar Aseth

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Perhaps, but for now it is the best spell in the game.

#35
Dawnhorn

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Althernai, my Shimmering Shield always debuffed itself when mana was depleted. I have it on the Xbox 360.

#36
Zenthar Aseth

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Mine doesn't drain mana.. so it always stays on.

#37
sacredl

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exclusive PC bug?

#38
Valamyr

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Okay, its a very powerful splat, but I guess it depends what people are after and how they are playing them.



There is a substantial penalty to fatigue, greatly raising your mana costs, when you turn on combat mode. When you guys say Arcanes are overpowered, do you mean Combat Mode on or off?



I pretty much only turn on Combat Mode if Im OOM, and thats a rare event. Overall, AW just lets me play an armored mage; Im not so sure thats godlike compared to SH or BM - though its certainly better than Shapeshifter.



If people are playing as Combat Mode activated AWs, I guess thats not a topic I can say much about, aside that Im so rarely using it that I want my three talent points back.

#39
Unbroken Lineage

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Shimmering Shield is the source of the brokenness. You can go back to wearing cloth, or nothing and you'll still have 100 physical, 95 mental, 75 elemental resists.



I was thinking the same thing to myself "Arcane Warrior is fun, hardly broken, I am enjoying this" and then I got Shimmering Shield and nothing hurts.



As long as I don't use Shimmering Shield, the game retains its difficulty on Hard, and I can still pull out the sword to finish things off (I have mostly crowd control and debuffs) or while I'm waiting for mana.

#40
Zenthar Aseth

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Valamyr wrote...

Okay, its a very powerful splat, but I guess it depends what people are after and how they are playing them.

There is a substantial penalty to fatigue, greatly raising your mana costs, when you turn on combat mode. When you guys say Arcanes are overpowered, do you mean Combat Mode on or off?

I pretty much only turn on Combat Mode if Im OOM, and thats a rare event. Overall, AW just lets me play an armored mage; Im not so sure thats godlike compared to SH or BM - though its certainly better than Shapeshifter.

If people are playing as Combat Mode activated AWs, I guess thats not a topic I can say much about, aside that Im so rarely using it that I want my three talent points back.


Combat Magic on. People are mainly talking about AW/BM combo where you use your health for mana and your mana only for buffs.

#41
Valamyr

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Huh I guess ive been missing out on the shimmering chesse. I'll give it a whirl tonight ;)

#42
UnAffectedFiddle

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I thought the AW was an Elven tradition, not Tevinter. Its also a Blood Mage/AW combo that gets insane for the most part.

#43
Zenthar Aseth

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Yes, I think Arcane Warriors are way more ancient than the Tevinter Imperium..

#44
Obode

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Gen-An wrote...

It's a good idea for an expansion/DLC to have a faction of Arcane Warriors to fight against them. Could be some sort of secret society.. hmmmmmmmmmmm... omg i love bioware man... they create universes.:alien:


Not really since Arcane warrior is sort of a forgotten art, it wouldnt be very forgotten if there was a full faction of arcane warriors :P

Ive meet no Arcane warrior mage NPC's in game, yes theres a mage wielding a blade but hes not arcane.. you may notice he does not wear heavy-massive armor.. only thing "arcane" about him is that he wields a sword.

But back to topic, yep Arcane warrior is pretty damn OP.

My current one has 75% to all resists 100 on mental and psy resist, about 60% to ignore spell effects, 40% chance to dodge.

I dont even bother with casting spells as I easily out damage any melee class. with my spellsword +  Thorn of the dead gods

Only a fool would bother with shield when arcane warrior :P its a waste...

And tbh theres really no need for blood mage for AW to be insane.. but sure it does make it even easier.

Modifié par Obode, 16 novembre 2009 - 03:13 .


#45
Zenthar Aseth

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I quite like my Starfang. +8 to attack, +5 to attack from Legion gloves, +5 to attack from taking Arcane Warrior + something to attack from taking the two AW talents.. and I hit 90% of the time.

#46
Zenthar Aseth

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Obode wrote...

Gen-An wrote...

It's a good idea for an expansion/DLC to have a faction of Arcane Warriors to fight against them. Could be some sort of secret society.. hmmmmmmmmmmm... omg i love bioware man... they create universes.:alien:


Not really since Arcane warrior is sort of a forgotten art, it wouldnt be very forgotten if there was a full faction of arcane warriors :P


Dunno, I think it would be cool. 4-7 Arcane Warriors.. a secret society of a kind. Perhaps they'd be pulling the strings behind a LOT of things. It could make sense.. and it'd be cool. Also, thinking with logic Arcane Warriors would "in reality" (dragon age reality) be the strongest people alive as they can more than match warriors in swordplay, they basically cannot be harmed with anything and they can cast spells.. so 4-7 Arcane Warriors could easily rule all of Thedas.. especially if they were also Bloodmages.

#47
Osprey39

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Hmm, that Shimmering Shield thing definitely sounds like a bug. I don't have Arcane Warrior but I have Spirit Healer fully trained and Shimmering Shield sounds like it should work like Refreshing Aura does.



Refreshing Aura heals everyone in a roughly 10' radius every 3 seconds or so and it also removes injuries. However, everytime it fires it uses some mana and when your mana is gone, it turns off. If it didn't, Spirit Healers would be just as uber because it heals for quite a bit with each pulse; so much so that on most fights I could just run that aura and use my mana for damage spells. If Shimmering Shield doesn't turn off when you're out of mana, I'm pretty sure that's a bug.



Now, should they fix it? I'd say yes. I realize that it's a single player game and I don't have to play the uber AW/BM build but the thing is I had originally intended to play an Arcane Warrior when I started the game as it sounded pretty cool in the description. I still haven't found the tome for it (don't tell me, I want find it without outside information) so I went with SH instead. I've since heard that AW is so good that it makes even the harder difficulties nearly trivial. I would still like to play an AW but I don't want to remove the challenge from the game. Because of that, I'd yes, they should fix it if it's indeed a bug.

#48
Slainangel52

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Honestly AW by itself isn't all that bad. Running with all those sustained buffs wont leave much mana for casting, especially at 90%+ fatigue. Blood mage + arcane warrior is what makes it powerful. You can use your mana pool entirely on sustained buffs and just cast spells from your health. Since you're so durable dying isn't much of a threat. Without the ability to cast much the arcane warrior becomes a durable fighter that does decent damage.



I've fought mobs that dispel and it's annoying, but since buffs draw from max mana not current it's easy to just put them all back on.

#49
Unbroken Lineage

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Just play without Shimmering Shield and without Fade Shroud and it won't be broken and you save two talent points.

#50
Damar Stiehl

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Nerf warlcox ASAP tbh, most OP class, no skill req'd, ezmode and pwnz every1. Need2b nerfed soon cuz ppl need to lrn2play and not faceroll through every fight. Warlcox 2 OP nao!!



(There, I put it in the language and terms easily understood by those who wish to apply MMO concepts to a single-player game).