I don't think we've ever been given much choice in the past. . . to be fair.
In most Bioware games it's 2 straight characters, and 2 bi, with no such thing as a gay or lesbian character. I'm not sure if it was a design decision, or if people would complain about not being able to romance Leliana or Zevran as the opposite sex, or if it's all those zealots and Faux Noise anchors. . . but it does show a bias, especially when some characters can only be romanced by one gender.
But there is always an argument to be made about characters. If I made a game; I'd probably have 2 straight, 1 gay and 1 lesbian, and 2 bi romance options, for the sake of balance, but that's just me. The important part is this; they're characters, before they're romance options. So I can understand some complaints with a game that let's all characters be romanced by either gender, making sexuality a non-existent thing. For some people, their sexuality does play a part to who they are, straight or gay, but in this fantasy world, gay and lesbian romance isn't shunned as much as it would be in our little reality. Hell even sexuality seems to not be that suppressed.
But even then, this is fantasy, we're playing a game, and having our player character romance a character based on our enjoyment of that character, and should we care about some outward crap like "morals" or preferences get in the way of enjoying a little fantasy? I love Adam Sesslar's words on this; "you know, the game can't report you to other people that you're gay in the game" and "there's more freedom in games".
Modifié par darklordpocky-san, 12 mars 2011 - 10:21 .