OMG! That room where you are supposed to find Isabela's relic is SOOO BUGGED! The spinning traps and spikes are horrible. If you walk into them and get stuck, you cant move and keep getting damaged for a minute without dying since your health regens really fast. The spinning traps throw you against the wall where you are still in the trap, and you keep getting thrown back into that same spot if you move or take damage if you stay still. The spike traps just immobilize you and damage you for a while before you can move.
The worst part is that you cant SEE the traps, and they appear safe before you get stuck in one. The spinning blades move or the spikes jump up, then they disappear and you make your move. Then, BAM. Stuck. Please fix this, its a small bug but it made me want to bash my computer with a hammer.
****G TRAPS!
Débuté par
Adugan
, mars 12 2011 12:05
#1
Posté 12 mars 2011 - 12:05
#2
Posté 12 mars 2011 - 12:09
I actually made a thread about this...
http://social.biowar...4/index/6443216
Someone posted something helpful, haven't tested.
http://social.biowar...4/index/6443216
Someone posted something helpful, haven't tested.
#3
Posté 12 mars 2011 - 12:13
Yeah I got past the blades, but I am so mad right now. Stupid bug.
#4
Posté 12 mars 2011 - 12:15
After failing several times, I decided to try and go the other way, so while I was getting there, one of my companions instead of following me outside, went right through the traps. So I simply took control of her & turned off the switches.
#5
Posté 12 mars 2011 - 12:17
Radwar wrote...
After failing several times, I decided to try and go the other way, so while I was getting there, one of my companions instead of following me outside, went right through the traps. So I simply took control of her & turned off the switches.
I've had Anders do something like that in a different map. Picked him (and all my other members for kicks) and selected the switch. Anders actually bounced all the way to the switch while everyone else got throttled as they should've been.
#6
Posté 12 mars 2011 - 12:34
Its a weird graphics glitch. You just need to save and restart the game.
#7
Posté 15 mars 2011 - 03:24
There's a trap with the same bug in DeLauncet mansion. The worst part is, my full group is locked there. I'll probably have to load from an older game. The trap simply acts as if it's activated 100% of the time, even when the graphics tell otherwise. It's infuriating and game-breaking
#8
Posté 15 mars 2011 - 03:30
It's a trap. I thought it was great there were several traps that were actual traps. Wish there had been more moments that forced you to reload for not being careful/making a bad decision.
#9
Posté 15 mars 2011 - 04:08
Thus far, I have found only one way around them, and that is knockback immune Aveline wading through to freedom





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