Da die englische Seite es immer noch nicht zustandegebracht hat eine Bugliste als Sticky zu machen und zu verwalten, poste ich die Sachen hier noch mal, obwohl ich befürchte, dass diese deutsche Bugliste nicht weitergeleitet wird (aber man kann ja hoffen) und auch leider nicht alles fein säuberlich im ersten Post vfestgehalten wird (aber das sollte man auch eigentlich nicht von normalen Usern erwarten: wofür gibt es schließlich Moderatoren...):
(P.s.: Mein Englisch ist stellenweise schrecklich, dürfte dennoch lesbar sein
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Some Bugs I encounter:
#1 Sometimes in Ostagar and Lothering my party was spontaneously teleportet to another place:
--> Ostagar: I walked around the camp in the evening, and suddenly I was teleportet to the guard at the king's army camp and the dialog was startet that I am not allowed to enter the army camp. (this happened two times at different places in Ostagar - but afterwards I wasn't able to replicate this error)
--> Lothering: I walked in the village, over the bridge and then head left to the ally. Suddenly I was teleportet to the Refugee ambush near the mill, who talked to me that they want to take the bounty for my head...
I believe that your party members activate those triggers: They are sometimes teleportet by your side if they don't find the right path to your position...
In this buggy case they are not correct teleported, and because they are possible player characters they activate the triggers(dialogs for the guard in Ostagar and the refugees in Lothering).
(If this suggestion is true than this can be happen with all these kind of dialog-triggers and not just in my two cases)
--> possible solution: Just let the the character activate such dialogs who is actively controlled by the player at the moment...
#2 In Ostagar, after the final death of the allies(who wants to become grey wardens, too) (while becomming a grey warden) i got two "normal" arrows in my inventory. these vanished after changing some equiped fire arrows whit these normal ones --> after this I was not able to get the normal arrows back in my inventory --> I think these normal arrows get in your inventory, because every other item the grey warden allies carried get in your Inventory, too(after they died in the ritual cutscene)
#3 before entering the tower at Ostagar you will get some help: I was playing a warrior, so I get a mage. After his final death and after you wake up in Flemeth's hut - You dont get the items back, which you eventually equiped the mage with...
#4 When you are walking, your party members are still running behind you... --> this is just annoying
#5 The DLC Warden's Ceep:
After killing Sophia and looting her armor: I equiped the wardens commander armor and the "helm of the deep" --> suddenly I wasn't able to change my appearance anymore: I was still able to equip another item, like swords, armor, etc --> my stats changed by unequiping/equiping items but my char wont change it's appearance of a grey wardens commander...
(After exiting the game and loading a savegame this bug wasn't there anymore...And i was not able to replicate this bug)
#6
After leaving Soldier's Peek (after closing the veil) it is not possible to get back in the castle to finish the sidequest "Ancient history" (The castle's door is closed)
#7
Sometimes when I try to load my last savegame(game menue "continue") an error message appears that "collectors edition", "Memory Band", "Warden's Keep" and "Stone Prisoner" has to be activated by entering the proper code at the internet - I did this already or in Warden'sKeep place: I just buyed it! After one or two tries this message doesn't show up again and the savegame is loaded correctly.
Bug can be replicated.
#8 Translatation errors:
"Kodex" - "Magie und Religion" - "85" "Schulen der Magie: Hervorrufung" --> Dort steht "[...], ist die zweite der Schulen der Materie,[...]" --> es muss so heißen: "[...], ist die ERSTE der Schulen der Materie,[...]"
the text for Soldier's Peek at loading screens and savegames wasn't translated into german:
"Soldier's Peek has been abandoned for many years. It is strewn with history, mystery, and, if the rumors are true, the ghosts of inhabitants past."
This is suitable translation:
"Der Soldatengipfel ist seit vielen Jahren unbewohnt. Er ist voller Geschichten, Mysterien und, wenn die Gerüchte stimmen, den Geistern, der ursprünglichen Besitzer."
#9
Wrong salutation:
Leliana speaks with a male char when talking about Marjorlaine as if he is female





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